Player Matchup

Izanami
Izanami
FlyingSloth
Izanami
Level 22
God Stats
8W - 7L
1,644 SR
Queue Stats
23W - 22L
1,567 Elo+
Party 2
Bacchus
Bacchus
KidToucher666
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,634 Elo+
Party 2
Guan Yu
Guan Yu
Lesterthenovice
Guan Yu
Level 23
God Stats
3W - 3L
1,715 SR
Queue Stats
14W - 19L
1,548 Elo+
Party 2
Loki
Loki
borosfather
Loki
Level 7
God Stats
2W - 3L
1,678 SR
Queue Stats
21W - 23L
1,494 Elo+
Party 2
Ra
Ra
iLoveCaakeePlay
Ra
Level 3
God Stats
2W - 1L
1,674 SR
Queue Stats
2W - 3L
1,661 Elo+
Party 2
Team Averages
Level 14
1,642 SR
1,581 Elo+

VS

Team Averages
Level 29
1,371 SR
1,460 Elo+
Scylla
Scylla
AndresNB17
Scylla
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
76W - 78L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Pouleto666
Kuzenbo
Level 29
God Stats
8W - 12L
1,467 SR
Queue Stats
65W - 84L
1,494 Elo+
Party 1
Skadi
Skadi
Zarechi
Skadi
Level 29
God Stats
7W - 7L
1,103 SR
Queue Stats
61W - 79L
1,494 Elo+
Party 1
Bastet
Bastet
ZеroTwо
Bastet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,514 Elo+
Solo
Fenrir
Fenrir
dorkmuffin
Fenrir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 121L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlyingSloth
Izanami
10
2 / 7 / 2
6,655
444
9,578
11,940
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
1 / 7 / 2
6,265
418
4,820
12,939
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 1
6,779
452
3,102
13,140
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 1 / 1
7,893
526
4,389
9,003
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 11 / 3
6,360
424
3,764
9,481
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndresNB17
Scylla
15
9 / 1 / 7
9,572
638
14,090
6,468
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Pouleto666
Kuzenbo
10
3 / 0 / 8
7,066
471
4,368
9,986
6,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Zarechi
Skadi
12
7 / 3 / 3
8,151
543
8,042
7,343
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
ZеroTwо
Bastet
14
4 / 3 / 2
8,328
555
7,481
9,024
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
dorkmuffin
Fenrir
13
7 / 4 / 9
8,507
567
11,102
13,168
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
30
31
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
AndresNB17
Scylla
9
1
7
12.5
L
Izanami
FlyingSloth
Izanami
2
7
2
0.43
L
Bacchus
1
7
2
0.29
L
2
5
1
0.5
W
Kuzenbo
Pouleto666
Kuzenbo
3
0
8
7
W
Skadi
Zarechi
Skadi
7
3
3
2.83
W
Bastet
ZеroTwо
Bastet
4
3
2
1.67
L
5
1
1
5.5
W
Fenrir
dorkmuffin
Fenrir
7
4
9
2.88
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
45,083
56,503
Taken
45,989
25,756
Mitigated
18,685
9,724
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AndresNB17
Scylla
14,090
2,962
0
2,614
6,468
2,217
0
983
5,435
67,354
0
L
Izanami
FlyingSloth
Izanami
9,578
6,828
0
3,109
11,940
3,211
571
2,493
9,425
0
40,451
L
Bacchus
4,820
1,114
0
507
12,939
8,793
257
5,910
6,874
12,315
0
L
3,102
739
0
2,688
13,140
8,533
364
2,250
10,868
0
26,788
W
Kuzenbo
Pouleto666
Kuzenbo
4,368
2,336
174
1,361
9,986
6,308
0
2,170
7,816
15,390
0
W
Skadi
Zarechi
Skadi
8,042
4,923
0
70
7,343
2,093
758
1,416
5,927
0
43,822
W
Bastet
ZеroTwо
Bastet
7,481
2,026
0
2,024
9,024
3,192
0
417
8,457
0
42,032
L
4,389
1,231
0
2,918
9,003
2,536
0
3,962
4,912
0
33,655
W
Fenrir
dorkmuffin
Fenrir
11,102
4,142
0
5,268
13,168
4,875
0
3,598
9,470
0
41,145
L
3,764
1,384
231
271
9,481
2,683
0
3,364
5,966
21,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
41,624
252
Minions Killed
356
0
Camps Cleared
0
1,322,641
Distance Traveled
1,475,759
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,572
638
121
8
0
250,943
4
L
Izanami
6,655
444
64
4
0
236,605
3
L
Bacchus
6,265
418
16
1
0
258,858
4
L
Guan Yu
6,779
452
51
3
0
282,012
0
W
Kuzenbo
7,066
471
16
1
0
315,647
5
W
Skadi
8,151
543
66
4
0
273,079
1
W
Bastet
8,328
555
81
5
0
323,248
2
L
Loki
7,893
526
68
5
0
305,049
2
W
Fenrir
8,507
567
72
5
0
312,842
2
L
Ra
6,360
424
53
4
0
240,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role