Player Matchup

Osiris
Osiris
GPK_Judge
Osiris
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
574W - 556L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
GPK_Seagrams_7
Heimdallr
Level 106
God Stats
23W - 28L
1,335 SR
Queue Stats
412W - 421L
1,320 Elo+
Party 1
Athena
Athena
Thineros328
Athena
Level 68
God Stats
3W - 2L
1,649 SR
Queue Stats
23W - 22L
1,564 Elo+
Party 3
Scylla
Scylla
Tinero360
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
cirollanivelli
Ao Kuang
Level 47
God Stats
5W - 7L
1,764 SR
Queue Stats
131W - 132L
1,552 Elo+
Party 3
Team Averages
Level 89
1,550 SR
1,489 Elo+

VS

Team Averages
Level 107
1,425 SR
1,485 Elo+
Xing Tian
Xing Tian
SUPREM_mo
Xing Tian
Level 126
God Stats
1W - 3L
1,355 SR
Queue Stats
142W - 119L
1,615 Elo+
Solo
Mulan
Mulan
SacreddRa
Mulan
Level 102
God Stats
18W - 15L
1,475 SR
Queue Stats
286W - 310L
1,478 Elo+
Party 2
Susano
Susano
SounderHen81804
Susano
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
XxGildarts_proxX
Ao Kuang
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 285L
1,471 Elo+
Party 2
Izanami
Izanami
lol_cafe623
Izanami
Level 123
God Stats
0W - 2L
1,293 SR
Queue Stats
31W - 30L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GPK_Judge
Osiris
19
8 / 1 / 7
11,491
605
14,582
16,629
22,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
GPK_Seagrams_7
Heimdallr
14
2 / 7 / 5
8,707
458
10,117
14,878
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
2 / 4 / 11
8,747
460
7,635
19,514
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Tinero360
Scylla
16
10 / 2 / 6
10,536
555
15,645
11,909
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
6 / 5 / 10
9,785
515
6,527
14,816
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SUPREM_mo
Xing Tian
11
2 / 4 / 6
8,461
445
8,364
17,974
13,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
SacreddRa
Mulan
14
3 / 7 / 0
9,227
486
8,444
14,633
11,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 3
9,149
482
7,183
15,334
5,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 6 / 1
9,181
483
8,777
16,736
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
lol_cafe623
Izanami
16
4 / 6 / 4
10,208
537
16,736
15,963
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
28
Kills
18
19
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
GPK_Judge
Osiris
8
1
7
11.5
W
Heimdallr
GPK_Seagrams_7
Heimdallr
2
7
5
0.64
L
Xing Tian
SUPREM_mo
Xing Tian
2
4
6
1.25
L
Mulan
SacreddRa
Mulan
3
7
0
0.43
L
2
5
3
0.7
W
Athena
2
4
11
1.88
W
Scylla
Tinero360
Scylla
10
2
6
6.5
L
7
6
1
1.25
W
Ao Kuang
6
5
10
2.2
L
Izanami
lol_cafe623
Izanami
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
49,504
77,746
Taken
80,640
52,988
Mitigated
41,785
21,840
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GPK_Judge
Osiris
14,582
5,677
0
4,951
16,629
22,777
2,741
2,447
14,182
7,802
69,590
W
Heimdallr
GPK_Seagrams_7
Heimdallr
10,117
4,071
0
5,090
14,878
4,970
225
1,718
13,160
0
57,665
L
Xing Tian
SUPREM_mo
Xing Tian
8,364
1,615
501
2,302
17,974
13,273
87
7,660
10,188
16,624
0
L
Mulan
SacreddRa
Mulan
8,444
2,410
0
2,958
14,633
11,372
0
4,083
10,491
3,942
42,084
L
7,183
1,684
0
1,310
15,334
5,428
788
4,767
10,449
0
59,583
W
Athena
7,635
1,804
0
4,367
19,514
15,771
135
5,434
14,080
30,417
0
W
Scylla
Tinero360
Scylla
15,645
3,194
0
3,046
11,909
4,221
582
3,973
7,936
53,555
0
L
8,777
2,428
0
6,229
16,736
6,203
0
7,253
9,161
41,207
0
W
Ao Kuang
6,527
2,688
111
4,275
14,816
5,249
132
3,899
10,917
45,651
0
L
Izanami
lol_cafe623
Izanami
16,736
11,746
816
6,226
15,963
5,509
2,135
6,321
9,518
0
85,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
46,226
406
Minions Killed
417
0
Camps Cleared
0
1,725,534
Distance Traveled
1,704,324
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,491
605
142
7
0
340,527
0
W
Heimdallr
8,707
458
84
4
0
293,050
2
L
Xing Tian
8,461
445
16
1
0
313,992
2
L
Mulan
9,227
486
96
5
0
320,197
2
L
Susano
9,149
482
101
5
0
363,071
1
W
Athena
8,747
460
32
2
0
356,356
6
W
Scylla
10,536
555
85
4
0
359,674
4
L
Ao Kuang
9,181
483
59
3
0
385,148
0
W
Ao Kuang
9,785
515
63
3
0
375,927
0
L
Izanami
10,208
537
145
8
0
321,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role