Player Matchup

Bakasura
Bakasura
Fili05
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GriefSon
Freya
Level 29
God Stats
3W - 2L
1,815 SR
Queue Stats
77W - 72L
1,450 Elo+
Solo
Cthulhu
Cthulhu
ItsGoodCoffee
Cthulhu
Level 29
God Stats
2W - 2L
1,810 SR
Queue Stats
112W - 91L
1,530 Elo+
Solo
Horus
Horus
Moose1655
Horus
Level 60
God Stats
9W - 5L
1,873 SR
Queue Stats
166W - 133L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
RiseingPhoenix
Baron Samedi
Level 99
God Stats
8W - 9L
1,325 SR
Queue Stats
198W - 162L
1,502 Elo+
Solo
Team Averages
Level 73
1,665 SR
1,483 Elo+

VS

Team Averages
Level 81
1,652 SR
1,493 Elo+
Artemis
Artemis
AKA-Venus
Artemis
Level 69
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 13L
1,232 Elo+
Solo
Cthulhu
Cthulhu
Cali App
Cthulhu
Level 101
God Stats
35W - 35L
1,511 SR
Queue Stats
281W - 263L
1,460 Elo+
Solo
Neith
Neith
Jordi696969
Neith
Level 48
God Stats
20W - 10L
1,662 SR
Queue Stats
61W - 42L
1,757 Elo+
Solo
Sol
Sol
Sivad04
Sol
Level 68
God Stats
2W - 0L
1,842 SR
Queue Stats
24W - 28L
1,285 Elo+
Solo
Sylvanus
Sylvanus
SupremeTime
Sylvanus
Level 121
God Stats
3W - 2L
1,561 SR
Queue Stats
17W - 6L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fili05
Bakasura
16
0 / 6 / 5
9,561
598
2,919
19,065
7,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
GriefSon
Freya
18
8 / 10 / 4
13,381
836
19,187
23,057
11,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
16
0 / 6 / 12
9,968
623
17,767
22,544
18,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Moose1655
Horus
18
2 / 2 / 8
10,561
660
5,733
29,772
27,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
RiseingPhoenix
Baron Samedi
18
6 / 5 / 5
11,606
725
17,909
23,040
26,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKA-Venus
Artemis
17
1 / 3 / 10
11,084
693
9,979
11,271
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Cali App
Cthulhu
18
5 / 3 / 13
12,582
786
18,005
15,183
11,417
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 0 / 15
15,024
939
29,573
12,357
6,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
19
9 / 5 / 11
14,209
888
31,510
18,306
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SupremeTime
Sylvanus
19
4 / 5 / 14
12,275
767
12,737
21,142
20,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
16
Kills
29
29
Deaths
16
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
AKA-Venus
Artemis
1
3
10
2
W
Cthulhu
Cali App
Cthulhu
5
3
13
3.83
L
Bakasura
Fili05
Bakasura
0
6
5
0.42
L
Freya
GriefSon
Freya
8
10
4
1
L
Cthulhu
0
6
12
1
W
10
0
15
17.5
L
Horus
Moose1655
Horus
2
2
8
3
L
Baron Samedi
RiseingPhoenix
Baron Samedi
6
5
5
1.7
W
Sol
9
5
11
2.9
W
Sylvanus
SupremeTime
Sylvanus
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,515
Damage
101,804
117,478
Taken
78,259
92,170
Mitigated
52,998
42,092
Healing
31,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AKA-Venus
Artemis
9,979
3,703
0
535
11,271
5,498
2,564
8,730
2,541
0
37,080
W
Cthulhu
Cali App
Cthulhu
18,005
633
2,175
3,156
15,183
11,417
548
8,915
6,066
43,394
0
L
Bakasura
Fili05
Bakasura
2,919
2,218
0
5,478
19,065
7,983
1,722
8,724
10,309
0
20,207
L
Freya
GriefSon
Freya
19,187
5,230
0
4,929
23,057
11,081
0
13,553
9,342
28,708
0
L
Cthulhu
17,767
912
1,202
4,313
22,544
18,318
0
10,934
11,530
38,031
0
W
29,573
15,689
0
6,232
12,357
6,186
139
9,775
2,372
0
67,933
L
Horus
Moose1655
Horus
5,733
2,814
3,062
7,858
29,772
27,848
1
16,505
12,757
0
24,405
L
Baron Samedi
RiseingPhoenix
Baron Samedi
17,909
1,326
5,180
10,070
23,040
26,940
0
12,303
10,693
43,979
0
W
Sol
31,510
11,543
0
9,376
18,306
9,828
1,415
12,808
5,439
62,850
0
W
Sylvanus
SupremeTime
Sylvanus
12,737
3,428
2,775
6,764
21,142
20,069
80
14,694
6,218
34,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
65,174
249
Minions Killed
333
4
Camps Cleared
7
1,379,989
Distance Traveled
1,442,141
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,084
693
59
4
1
285,830
4
W
Cthulhu
12,582
786
57
4
0
322,126
2
L
Bakasura
9,561
598
69
4
2
295,655
2
L
Freya
13,381
836
29
2
1
248,319
1
L
Cthulhu
9,968
623
47
3
0
240,344
0
W
Neith
15,024
939
113
7
1
301,181
0
L
Horus
10,561
660
34
2
0
342,169
4
L
Baron Samedi
11,606
725
70
4
1
253,502
1
W
Sol
14,209
888
56
4
2
288,643
2
W
Sylvanus
12,275
767
48
3
3
244,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role