Player Matchup

Osiris
Osiris
TheAssassin90_
Osiris
Level 84
God Stats
0W - 3L
1,355 SR
Queue Stats
67W - 63L
1,460 Elo+
Solo
Hun Batz
Hun Batz
WillTrill1906
Hun Batz
Level 79
God Stats
6W - 9L
1,550 SR
Queue Stats
309W - 310L
1,345 Elo+
Party 2
Ra
Ra
Xbladeazz
Ra
Level 158
God Stats
8W - 10L
1,500 SR
Queue Stats
385W - 373L
1,419 Elo+
Solo
Zeus
Zeus
german_foz
Zeus
Level 85
God Stats
3W - 5L
1,493 SR
Queue Stats
223W - 240L
1,550 Elo+
Solo
Chiron
Chiron
itzTrxppz--
Chiron
Level 104
God Stats
17W - 19L
1,500 SR
Queue Stats
424W - 381L
1,606 Elo+
Party 2
Team Averages
Level 102
1,479 SR
1,476 Elo+

VS

Team Averages
Level 110
1,579 SR
1,570 Elo+
Tsukuyomi
Tsukuyomi
Efan8344
Tsukuyomi
Level 122
God Stats
7W - 8L
1,323 SR
Queue Stats
524W - 429L
1,649 Elo+
Party 1
Ra
Ra
JxckCarr
Ra
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,203 Elo+
Solo
Athena
Athena
Mr_Mole2001
Athena
Level 126
God Stats
5W - 5L
1,735 SR
Queue Stats
592W - 525L
1,645 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSpacePope15
Cu Chulainn
Level 107
God Stats
2W - 1L
1,711 SR
Queue Stats
52W - 36L
1,721 Elo+
Party 1
Sylvanus
Sylvanus
yamom62
Sylvanus
Level 138
God Stats
5W - 4L
1,627 SR
Queue Stats
560W - 443L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,270
545
4,992
13,194
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
WillTrill1906
Hun Batz
16
5 / 2 / 1
9,769
575
8,980
13,935
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 4
7,107
418
3,269
8,150
3,774
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 10 / 2
7,746
456
7,592
11,539
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
2 / 5 / 2
7,417
436
6,230
11,690
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Efan8344
Tsukuyomi
15
4 / 2 / 5
8,912
524
11,729
10,900
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 1
9,403
553
6,801
8,056
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
3 / 2 / 6
8,076
475
6,647
10,325
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TheSpacePope15
Cu Chulainn
15
7 / 2 / 6
9,543
561
7,949
9,682
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
yamom62
Sylvanus
16
8 / 1 / 8
10,312
607
8,616
13,884
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
23
23
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Efan8344
Tsukuyomi
4
2
5
3.25
W
1
3
1
0.5
W
Athena
3
2
6
3
L
2
3
2
1
W
Cu Chulainn
TheSpacePope15
Cu Chulainn
7
2
6
5
L
Hun Batz
WillTrill1906
Hun Batz
5
2
1
2.75
L
1
3
4
1
L
0
10
2
0.1
L
Chiron
2
5
2
0.6
W
Sylvanus
yamom62
Sylvanus
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
41,742
58,508
Taken
52,847
22,821
Mitigated
26,335
20,748
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Efan8344
Tsukuyomi
11,729
2,027
0
2,125
10,900
3,917
616
541
10,359
0
60,530
W
6,801
406
0
3,477
8,056
2,835
775
159
7,897
55,605
0
W
Athena
6,647
2,390
0
1,135
10,325
5,869
140
2,827
7,498
27,028
0
L
4,992
1,155
0
6,396
13,194
6,844
80
7,000
5,932
2,529
47,446
W
Cu Chulainn
TheSpacePope15
Cu Chulainn
7,949
1,965
0
1,127
9,682
6,390
0
1,950
7,732
5,682
52,321
L
Hun Batz
WillTrill1906
Hun Batz
8,980
2,757
0
5,418
13,935
5,034
20
3,843
9,878
0
76,108
L
3,269
300
723
2,392
8,150
3,774
72
2,590
5,560
27,968
0
L
7,592
961
0
934
11,539
3,249
0
5,457
5,736
43,169
0
L
Chiron
6,230
2,494
897
3,988
11,690
3,920
195
2,556
9,053
0
36,453
W
Sylvanus
yamom62
Sylvanus
8,616
1,942
3,528
8,555
13,884
7,324
100
5,543
8,341
53,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
46,246
456
Minions Killed
433
0
Camps Cleared
0
1,519,776
Distance Traveled
1,575,487
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,912
524
98
6
0
311,010
5
W
Ra
9,403
553
118
7
0
276,189
4
W
Athena
8,076
475
42
2
0
330,275
4
L
Osiris
9,270
545
106
6
0
310,324
1
W
Cu Chulainn
9,543
561
87
5
0
367,477
1
L
Hun Batz
9,769
575
139
8
0
349,617
1
L
Ra
7,107
418
54
3
0
323,353
6
L
Zeus
7,746
456
94
6
0
265,717
4
L
Chiron
7,417
436
63
4
0
270,765
0
W
Sylvanus
10,312
607
88
5
0
290,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role