Player Matchup

Anubis
Anubis
ERIOSGREMORY
Anubis
Level 31
God Stats
15W - 9L
1,649 SR
Queue Stats
77W - 85L
1,533 Elo+
Solo
Set
Set
HTTP_ISO
Set
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 6L
1,487 Elo+
Solo
Kukulkan
Kukulkan
IGatmanI
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 1
Susano
Susano
NineLivesTwice
Susano
Level 17
God Stats
1W - 2L
1,731 SR
Queue Stats
29W - 20L
1,525 Elo+
Solo
Terra
Terra
xXHunty-BuntyXx
Terra
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 105L
1,599 Elo+
Party 1
Team Averages
Level 29
1,537 SR
1,520 Elo+

VS

Team Averages
Level 23
1,691 SR
1,579 Elo+
Hel
Hel
EPICSOFTWOOD
Hel
Level 26
God Stats
9W - 3L
1,695 SR
Queue Stats
17W - 13L
1,488 Elo+
Party 2
Anhur
Anhur
Guwop_lol
Anhur
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 9L
1,603 Elo+
Solo
Hades
Hades
KilledByAst0ner
Hades
Level 29
God Stats
11W - 6L
1,610 SR
Queue Stats
18W - 16L
1,443 Elo+
Party 2
Bellona
Bellona
LuVoo
Bellona
Level 23
God Stats
2W - 2L
1,888 SR
Queue Stats
10W - 6L
1,974 Elo+
Solo
Set
Set
Negra504
Set
Level 29
God Stats
4W - 4L
1,560 SR
Queue Stats
44W - 71L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 6 / 0
11,235
562
21,028
15,848
7,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
7,206
360
4,619
11,728
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
IGatmanI
Kukulkan
14
1 / 11 / 2
8,582
429
7,961
14,565
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 2
8,406
420
4,218
12,575
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 11 / 5
9,105
455
10,404
24,346
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 19
9,346
467
9,639
13,051
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Guwop_lol
Anhur
16
9 / 3 / 10
11,070
554
13,515
14,438
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
24 / 0 / 5
12,986
649
26,509
14,394
8,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LuVoo
Bellona
16
3 / 4 / 10
9,717
486
5,506
14,357
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 11
10,689
534
5,816
17,573
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
12
Kills
41
42
Deaths
12
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Anubis
7
6
0
1.17
W
Anhur
Guwop_lol
Anhur
9
3
10
4.67
L
0
5
0
0
L
Kukulkan
IGatmanI
Kukulkan
1
11
2
0.18
W
24
0
5
26.5
W
Bellona
LuVoo
Bellona
3
4
10
2
W
4
4
11
2.38
L
2
9
2
0.33
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
60,985
79,062
Taken
73,813
43,557
Mitigated
35,385
15,731
Healing
40,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,639
595
8,520
8,432
13,051
4,356
752
8,181
4,870
38,133
0
L
Anubis
21,028
1,137
0
6,759
15,848
7,417
1,712
7,749
7,799
76,499
0
W
Anhur
Guwop_lol
Anhur
13,515
7,266
0
5,305
14,438
4,877
2,934
8,540
5,898
0
56,461
L
4,619
2,711
0
3,230
11,728
3,842
0
3,547
8,181
0
32,992
L
Kukulkan
IGatmanI
Kukulkan
7,961
1,423
0
0
14,565
5,319
1,629
10,748
3,817
36,893
0
W
26,509
1,990
853
5,812
14,394
8,104
1,994
7,727
6,667
53,776
0
W
Bellona
LuVoo
Bellona
5,506
1,819
0
2,888
14,357
10,798
460
10,015
4,342
0
42,985
W
5,816
3,289
1,025
7,987
17,573
7,250
1,856
4,930
12,643
0
67,970
L
4,218
1,383
0
0
12,575
6,162
114
6,699
5,826
0
15,395
L
10,404
3,187
926
4,816
24,346
20,817
0
7,405
16,866
37,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,534
Gold Earned
53,808
337
Minions Killed
421
0
Camps Cleared
0
1,427,521
Distance Traveled
1,802,947
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,346
467
56
3
0
399,892
2
L
Anubis
11,235
562
135
7
0
295,977
0
W
Anhur
11,070
554
99
5
0
286,875
1
L
Set
7,206
360
58
3
0
230,885
0
L
Kukulkan
8,582
429
79
4
0
308,030
0
W
Hades
12,986
649
70
4
0
393,735
1
W
Bellona
9,717
486
69
3
0
348,760
3
W
Set
10,689
534
127
6
0
373,685
1
L
Susano
8,406
420
18
1
0
240,470
0
L
Terra
9,105
455
47
2
0
352,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role