Player Matchup

Neith
Neith
Gaia27
Neith
Level 9
God Stats
3W - 6L
1,502 SR
Queue Stats
42W - 35L
1,562 Elo+
Party 1
Achilles
Achilles
MiskkoJhones
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,539 Elo+
Party 1
Ymir
Ymir
Oupiers
Ymir
Level 16
God Stats
9W - 10L
1,524 SR
Queue Stats
72W - 49L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
RagnarHeavyDK
Danzaburou
Level 22
God Stats
43W - 30L
1,689 SR
Queue Stats
115W - 84L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Yaghombre
Kukulkan
Level 25
God Stats
49W - 29L
1,514 SR
Queue Stats
90W - 64L
1,499 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,513 Elo+

VS

Team Averages
Level 14
1,746 SR
1,710 Elo+
Sun Wukong
Sun Wukong
B-razzy
Sun Wukong
Level 28
God Stats
36W - 31L
1,754 SR
Queue Stats
123W - 111L
1,662 Elo+
Solo
Scylla
Scylla
Dogger_Angery_1
Scylla
Level 14
God Stats
5W - 6L
1,426 SR
Queue Stats
8W - 6L
1,586 Elo+
Solo
Medusa
Medusa
MrCass_
Medusa
Level 4
God Stats
13W - 5L
1,957 SR
Queue Stats
40W - 23L
1,872 Elo+
Party 2
Mulan
Mulan
MulanOnly
Mulan
Level 4
God Stats
10W - 2L
1,957 SR
Queue Stats
10W - 3L
1,878 Elo+
Party 2
Athena
Athena
RocketShip119
Athena
Level 21
God Stats
24W - 16L
1,636 SR
Queue Stats
302W - 304L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaia27
Neith
12
0 / 3 / 0
7,249
453
4,199
8,771
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MiskkoJhones
Achilles
14
5 / 3 / 1
8,485
530
12,920
14,924
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Oupiers
Ymir
11
1 / 3 / 3
7,031
439
3,288
8,515
6,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
RagnarHeavyDK
Danzaburou
11
0 / 4 / 0
6,545
409
1,282
8,294
2,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Yaghombre
Kukulkan
14
0 / 5 / 3
8,215
513
5,697
6,657
2,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B-razzy
Sun Wukong
15
4 / 0 / 1
8,855
553
9,305
9,553
6,220
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 4 / 1
7,689
481
2,495
8,104
2,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
MrCass_
Medusa
16
5 / 0 / 3
9,707
607
8,632
8,980
3,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
MulanOnly
Mulan
16
5 / 2 / 0
9,144
572
6,779
11,403
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 5
8,085
505
4,871
9,918
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
18
18
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B-razzy
Sun Wukong
4
0
1
4.5
W
3
4
1
0.88
L
Neith
Gaia27
Neith
0
3
0
0
L
Achilles
MiskkoJhones
Achilles
5
3
1
1.83
W
Medusa
MrCass_
Medusa
5
0
3
6.5
W
Mulan
MulanOnly
Mulan
5
2
0
2.5
L
Ymir
Oupiers
Ymir
1
3
3
0.83
L
Danzaburou
RagnarHeavyDK
Danzaburou
0
4
0
0
W
1
1
5
3.5
L
Kukulkan
Yaghombre
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
32,082
47,161
Taken
47,958
20,029
Mitigated
26,150
13,438
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B-razzy
Sun Wukong
9,305
2,389
0
1,566
9,553
6,220
270
1,060
8,493
0
51,034
W
2,495
406
0
786
8,104
2,687
432
2,726
5,378
27,542
0
L
Neith
Gaia27
Neith
4,199
1,650
0
2,614
8,771
3,095
0
812
7,959
0
36,163
L
Achilles
MiskkoJhones
Achilles
12,920
6,045
0
6,567
14,924
5,867
0
3,198
11,726
0
55,826
W
Medusa
MrCass_
Medusa
8,632
4,972
0
5,155
8,980
3,970
1,060
35
8,945
0
70,517
W
Mulan
MulanOnly
Mulan
6,779
691
0
4,673
11,403
5,514
633
2,142
9,261
0
68,220
L
Ymir
Oupiers
Ymir
3,288
702
246
1,190
8,515
6,269
0
1,566
6,949
19,625
0
L
Danzaburou
RagnarHeavyDK
Danzaburou
1,282
470
0
2,004
8,294
2,566
0
0
8,294
0
35,796
W
4,871
1,634
0
1,295
9,918
7,759
70
3,022
6,896
27,745
0
L
Kukulkan
Yaghombre
Kukulkan
5,697
0
171
646
6,657
2,232
316
1,790
4,867
61,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
43,480
398
Minions Killed
472
0
Camps Cleared
0
1,271,302
Distance Traveled
1,476,681
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,855
553
85
5
0
268,357
0
W
Scylla
7,689
481
71
4
0
268,015
0
L
Neith
7,249
453
79
5
0
211,355
0
L
Achilles
8,485
530
86
5
0
321,785
3
W
Medusa
9,707
607
131
8
0
272,014
1
W
Mulan
9,144
572
134
8
0
309,495
4
L
Ymir
7,031
439
45
3
0
239,564
5
L
Danzaburou
6,545
409
68
4
0
214,017
1
W
Athena
8,085
505
51
3
0
358,800
6
L
Kukulkan
8,215
513
120
8
0
284,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role