Player Matchup

He Bo
He Bo
Abi Martinez v
He Bo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Big_Mesh07
Anhur
Level 8
God Stats
1W - 3L
1,218 SR
Queue Stats
4W - 9L
1,070 Elo+
Party 1
Sobek
Sobek
GCaleb116
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,088 Elo+
Party 1
Osiris
Osiris
GODSWARRIOR1030
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
rook2020
Erlang Shen
Level 28
God Stats
1W - 3L
1,217 SR
Queue Stats
6W - 8L
1,319 Elo+
Solo
Team Averages
Level 10
1,387 SR
1,295 Elo+

VS

Team Averages
Level 21
1,429 SR
1,390 Elo+
Aphrodite
Aphrodite
Fl1ghtClub
Aphrodite
Level 25
God Stats
0W - 4L
1,280 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Thanatos
Thanatos
ImitableBasher9
Thanatos
Level 17
God Stats
6W - 4L
1,552 SR
Queue Stats
6W - 5L
1,594 Elo+
Solo
Heimdallr
Heimdallr
Maxloko354
Heimdallr
Level 21
God Stats
11W - 14L
1,470 SR
Queue Stats
38W - 50L
1,464 Elo+
Solo
Scylla
Scylla
TMNIEL
Scylla
Level 13
God Stats
2W - 3L
1,344 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Horus
Horus
torpix24
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 66L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 7
12,663
603
20,367
12,755
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
8 / 4 / 6
11,296
538
9,819
13,143
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
GCaleb116
Sobek
16
4 / 3 / 13
10,739
511
7,127
19,348
12,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 7 / 0
7,440
354
1,194
6,582
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
rook2020
Erlang Shen
20
13 / 1 / 9
13,947
664
20,966
13,268
13,403
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fl1ghtClub
Aphrodite
12
2 / 8 / 3
9,033
430
5,679
16,802
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
14
4 / 7 / 1
9,217
439
7,842
19,366
7,011
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
Maxloko354
Heimdallr
9
0 / 7 / 3
7,139
340
5,144
13,645
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TMNIEL
Scylla
15
8 / 7 / 3
10,660
508
12,745
12,994
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
torpix24
Horus
12
1 / 8 / 2
8,072
384
2,288
19,876
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
37
Kills
15
16
Deaths
37
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
Anhur
8
4
6
2.75
L
Aphrodite
Fl1ghtClub
Aphrodite
2
8
3
0.44
W
Sobek
GCaleb116
Sobek
4
3
13
3.5
W
0
7
0
0
L
Thanatos
4
7
1
0.64
L
Heimdallr
Maxloko354
Heimdallr
0
7
3
0.21
L
Scylla
TMNIEL
Scylla
8
7
3
1.36
W
Erlang Shen
rook2020
Erlang Shen
13
1
9
17.5
L
Horus
torpix24
Horus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
33,698
65,096
Taken
82,683
38,965
Mitigated
35,626
19,522
Healing
26,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,367
253
267
4,477
12,755
4,626
5,027
1,937
10,692
83,221
0
W
Anhur
9,819
4,970
0
4,196
13,143
3,922
3,985
5,600
7,347
0
48,634
L
Aphrodite
Fl1ghtClub
Aphrodite
5,679
2,558
4,566
6,169
16,802
7,854
925
6,678
9,858
28,478
0
W
Sobek
GCaleb116
Sobek
7,127
1,317
0
7,248
19,348
12,866
852
6,810
12,323
20,679
0
W
1,194
866
0
120
6,582
4,148
257
1,343
5,119
0
8,858
L
Thanatos
7,842
3,805
0
11,290
19,366
7,011
0
2,517
16,734
0
59,918
L
Heimdallr
Maxloko354
Heimdallr
5,144
2,548
0
2,791
13,645
4,891
610
7,933
5,332
0
23,583
L
Scylla
TMNIEL
Scylla
12,745
2,367
0
471
12,994
4,723
2,198
4,411
8,440
44,559
0
W
Erlang Shen
rook2020
Erlang Shen
20,966
11,089
0
3,214
13,268
13,403
2,707
2,052
11,191
13,378
121,400
L
Horus
torpix24
Horus
2,288
1,099
167
1,216
19,876
11,147
492
5,887
13,789
0
19,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
44,121
419
Minions Killed
293
0
Camps Cleared
0
1,877,311
Distance Traveled
1,367,531
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,663
603
119
6
0
409,600
0
W
Anhur
11,296
538
79
4
0
363,393
0
L
Aphrodite
9,033
430
52
2
0
313,722
0
W
Sobek
10,739
511
23
1
0
418,954
0
W
Osiris
7,440
354
15
1
0
176,238
0
L
Thanatos
9,217
439
88
4
0
291,886
0
L
Heimdallr
7,139
340
37
2
0
206,049
4
L
Scylla
10,660
508
81
4
0
296,843
0
W
Erlang Shen
13,947
664
183
9
0
509,126
0
L
Horus
8,072
384
35
2
0
259,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role