Player Matchup

Cerberus
Cerberus
GetRailedKid
Cerberus
Level 18
God Stats
12W - 4L
1,711 SR
Queue Stats
54W - 35L
1,619 Elo+
Solo
The Morrigan
The Morrigan
MageLight01
The Morrigan
Level 28
God Stats
23W - 38L
1,487 SR
Queue Stats
142W - 211L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Ookami141
Amaterasu
Level 29
God Stats
7W - 11L
1,392 SR
Queue Stats
215W - 223L
1,537 Elo+
Solo
Chernobog
Chernobog
WitcherFromRivia
Chernobog
Level 28
God Stats
31W - 32L
1,571 SR
Queue Stats
1,333W - 1,240L
1,495 Elo+
Solo
Fenrir
Fenrir
cornbatch69
Fenrir
Level 24
God Stats
6W - 8L
1,633 SR
Queue Stats
17W - 31L
1,297 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,489 Elo+

VS

Team Averages
Level 33
1,420 SR
1,423 Elo+
Chaac
Chaac
Ataru_Kinniku
Chaac
Level 89
God Stats
8W - 2L
1,461 SR
Queue Stats
10W - 5L
1,438 Elo+
Party 1
Bakasura
Bakasura
CAS_Play_YT
Bakasura
Level 36
God Stats
5W - 3L
1,317 SR
Queue Stats
62W - 50L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
PoppaShmoop
Danzaburou
Level 29
God Stats
15W - 25L
1,429 SR
Queue Stats
35W - 51L
1,411 Elo+
Party 1
Bellona
Bellona
Zolanovich
Bellona
Level 4
God Stats
4W - 3L
1,392 SR
Queue Stats
10W - 5L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
ZombehDeluxe
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GetRailedKid
Cerberus
20
7 / 3 / 14
15,351
512
16,822
26,085
29,772
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
MageLight01
The Morrigan
6
0 / 2 / 0
8,158
272
1,647
2,801
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ookami141
Amaterasu
20
9 / 6 / 14
15,261
509
25,259
31,463
33,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
20
15 / 6 / 5
17,122
571
27,951
24,607
11,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 9 / 12
13,405
447
17,123
22,644
12,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 11
13,938
465
10,398
23,283
22,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
CAS_Play_YT
Bakasura
20
12 / 8 / 4
19,863
662
15,720
29,868
16,584
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
PoppaShmoop
Danzaburou
20
6 / 5 / 7
16,725
558
18,776
24,183
10,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Zolanovich
Bellona
20
1 / 8 / 10
14,627
488
11,268
25,629
24,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
ZombehDeluxe
Ah Puch
20
4 / 9 / 13
15,371
512
22,973
24,844
10,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
38
Kills
25
26
Deaths
38
45
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
8
11
0.94
W
Bakasura
CAS_Play_YT
Bakasura
12
8
4
1.75
L
Cerberus
GetRailedKid
Cerberus
7
3
14
4.67
L
The Morrigan
MageLight01
The Morrigan
0
2
0
0
L
Amaterasu
Ookami141
Amaterasu
9
6
14
2.67
W
Danzaburou
PoppaShmoop
Danzaburou
6
5
7
1.9
L
Chernobog
15
6
5
2.92
W
Bellona
Zolanovich
Bellona
1
8
10
0.75
W
Ah Puch
ZombehDeluxe
Ah Puch
4
9
13
1.17
L
Fenrir
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,802
Damage
79,135
107,600
Taken
127,807
89,006
Mitigated
85,036
29,322
Healing
41,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,398
1,730
748
8,845
23,283
22,629
1,714
3,968
19,187
0
42,329
W
Bakasura
CAS_Play_YT
Bakasura
15,720
12,328
0
8,219
29,868
16,584
6,920
4,462
25,241
0
176,145
L
Cerberus
GetRailedKid
Cerberus
16,822
160
0
8,246
26,085
29,772
327
6,662
18,833
76,210
0
L
The Morrigan
MageLight01
The Morrigan
1,647
295
0
476
2,801
744
0
1,376
1,385
8,481
672
L
Amaterasu
Ookami141
Amaterasu
25,259
10,122
0
6,214
31,463
33,890
1,287
5,905
25,297
107
82,337
W
Danzaburou
PoppaShmoop
Danzaburou
18,776
9,249
0
9,251
24,183
10,927
5,284
4,283
19,875
0
111,791
L
Chernobog
27,951
16,500
0
8,644
24,607
11,771
104
6,052
18,286
0
124,255
W
Bellona
Zolanovich
Bellona
11,268
3,819
0
4,893
25,629
24,861
1,318
3,420
21,865
5,398
75,644
W
Ah Puch
ZombehDeluxe
Ah Puch
22,973
1,137
1,062
8,942
24,844
10,035
2,151
3,372
21,055
76,071
0
L
Fenrir
17,123
4,108
541
5,201
22,644
12,829
2,096
3,469
18,531
0
83,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,297
Gold Earned
80,524
618
Minions Killed
684
0
Camps Cleared
0
2,172,663
Distance Traveled
2,664,355
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,938
465
68
2
0
517,171
0
W
Bakasura
19,863
662
253
8
0
594,727
0
L
Cerberus
15,351
512
122
4
0
543,681
15
L
The Morrigan
8,158
272
17
1
0
99,765
0
L
Amaterasu
15,261
509
128
4
0
493,874
4
W
Danzaburou
16,725
558
151
5
0
499,273
4
L
Chernobog
17,122
571
210
7
0
545,368
2
W
Bellona
14,627
488
107
4
0
586,313
0
W
Ah Puch
15,371
512
105
4
0
466,871
0
L
Fenrir
13,405
447
141
5
0
489,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role