Player Matchup

The Morrigan
The Morrigan
DangelDawn
The Morrigan
Level 29
God Stats
3W - 3L
1,626 SR
Queue Stats
13W - 13L
1,492 Elo+
Solo
Danzaburou
Danzaburou
LG41r
Danzaburou
Level 25
God Stats
21W - 20L
1,499 SR
Queue Stats
334W - 322L
1,486 Elo+
Solo
Chang'e
Chang'e
Taicie
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,501 Elo+
Solo
Thor
Thor
jara258
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,586 Elo+
Solo
Ganesha
Ganesha
тёплыйВетер
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,571 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,527 Elo+

VS

Team Averages
Level 16
1,586 SR
1,496 Elo+
Thor
Thor
EhAleh
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JhonnyThe2nd
Hel
Level 22
God Stats
1W - 2L
1,688 SR
Queue Stats
75W - 76L
1,304 Elo+
Party 1
Olorun
Olorun
Stemaaa
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
VincentOfDoom
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Artemis
Artemis
norgannonserb
Artemis
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DangelDawn
The Morrigan
18
5 / 3 / 1
10,973
610
8,491
10,009
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LG41r
Danzaburou
18
15 / 2 / 1
12,286
683
20,777
11,807
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Taicie
Chang'e
16
2 / 1 / 4
9,791
544
8,952
12,112
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
jara258
Thor
14
3 / 2 / 2
8,909
495
3,487
11,840
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 10
9,866
548
6,668
10,110
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EhAleh
Thor
17
4 / 2 / 2
9,867
548
4,177
12,165
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 2
7,690
427
4,906
12,346
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Stemaaa
Olorun
15
5 / 4 / 2
8,987
499
9,204
16,469
6,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
13
0 / 5 / 1
7,759
431
6,736
12,976
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
10
0 / 8 / 2
6,625
368
4,034
11,211
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
26
Kills
10
10
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DangelDawn
The Morrigan
5
3
1
1.83
L
Thor
EhAleh
Thor
4
2
2
2.5
L
1
7
2
0.29
W
Danzaburou
LG41r
Danzaburou
15
2
1
7.75
L
Olorun
Stemaaa
Olorun
5
4
2
1.5
W
Chang'e
Taicie
Chang'e
2
1
4
4
L
Cthulhu
0
5
1
0.1
W
Thor
jara258
Thor
3
2
2
2
L
Artemis
0
8
2
0.13
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
29,057
55,878
Taken
65,167
24,300
Mitigated
27,801
19,563
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DangelDawn
The Morrigan
8,491
2,065
0
2,874
10,009
3,943
1,264
2,778
7,171
78,059
1,589
L
Thor
EhAleh
Thor
4,177
849
0
2,665
12,165
4,390
0
3,117
8,970
0
54,710
L
4,906
505
2,848
4,279
12,346
2,871
246
2,892
9,428
32,007
0
W
Danzaburou
LG41r
Danzaburou
20,777
11,354
0
4,601
11,807
5,043
3,835
4,591
7,191
0
75,774
L
Olorun
Stemaaa
Olorun
9,204
4,557
583
8,388
16,469
6,801
814
4,648
11,695
51,569
0
W
Chang'e
Taicie
Chang'e
8,952
1,138
449
5,315
12,112
4,488
861
5,422
6,115
50,992
0
L
Cthulhu
6,736
451
0
3,013
12,976
10,385
694
7,677
5,299
45,180
0
W
Thor
jara258
Thor
3,487
1,042
0
3,886
11,840
3,853
0
2,972
8,818
0
54,499
L
Artemis
4,034
1,967
0
1,743
11,211
3,354
0
4,952
6,031
0
20,532
W
6,668
1,113
0
2,438
10,110
6,973
388
4,419
5,691
32,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
40,928
516
Minions Killed
356
0
Camps Cleared
0
1,643,211
Distance Traveled
1,386,138
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,973
610
162
9
0
316,981
1
L
Thor
9,867
548
111
6
0
350,570
3
L
Hel
7,690
427
66
4
0
283,845
4
W
Danzaburou
12,286
683
155
9
0
306,702
1
L
Olorun
8,987
499
73
4
0
277,758
3
W
Chang'e
9,791
544
108
6
0
304,008
8
L
Cthulhu
7,759
431
70
4
0
254,982
1
W
Thor
8,909
495
83
5
0
346,817
0
L
Artemis
6,625
368
36
2
0
218,983
2
W
Ganesha
9,866
548
8
0
0
368,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role