Player Matchup

Chaac
Chaac
FormerlyMad
Chaac
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 112L
1,491 Elo+
Party 3
Ra
Ra
GiantBallsack
Ra
Level 39
God Stats
1W - 1L
1,143 SR
Queue Stats
6W - 3L
1,294 Elo+
Solo
Nox
Nox
Natural20orBust
Nox
Level 63
God Stats
31W - 27L
1,500 SR
Queue Stats
346W - 315L
1,408 Elo+
Party 3
Ullr
Ullr
pigtails
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,280 Elo+
Party 2
Heimdallr
Heimdallr
warfighter-27
Heimdallr
Level 29
God Stats
1W - 0L
1,225 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,374 SR
1,395 Elo+

VS

Team Averages
Level 51
1,541 SR
1,361 Elo+
Xbalanque
Xbalanque
AlxndrtheGreat
Xbalanque
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
315W - 305L
1,576 Elo+
Solo
Bellona
Bellona
Ketriss
Bellona
Level 10
God Stats
1W - 3L
1,697 SR
Queue Stats
9W - 18L
1,409 Elo+
Party 1
Hercules
Hercules
KlLLAA
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,268 Elo+
Party 1
Ao Kuang
Ao Kuang
Saleen581
Ao Kuang
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 106L
1,442 Elo+
Solo
Scylla
Scylla
SlayingPeaches4
Scylla
Level 111
God Stats
1W - 4L
1,290 SR
Queue Stats
18W - 17L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
11,174
1,117
12,580
10,419
9,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 16
10,609
1,061
11,294
8,663
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 11
11,387
1,139
17,167
6,512
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
6 / 1 / 16
10,590
1,059
15,324
7,598
2,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
warfighter-27
Heimdallr
17
1 / 1 / 20
10,096
1,010
10,461
10,106
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

249

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlxndrtheGreat
Xbalanque
15
0 / 4 / 3
9,005
901
9,159
9,850
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Ketriss
Bellona
15
1 / 6 / 2
9,165
917
4,172
16,351
14,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
KlLLAA
Hercules
16
0 / 4 / 4
9,298
930
5,774
19,752
15,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Saleen581
Ao Kuang
15
5 / 5 / 0
10,590
1,059
8,027
15,296
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 3
9,438
944
12,357
12,623
4,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
25
Kills
6
6
Deaths
25
77
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlxndrtheGreat
Xbalanque
0
4
3
0.38
W
6
2
14
6.5
W
4
1
16
12
L
Bellona
Ketriss
Bellona
1
6
2
0.33
L
Hercules
KlLLAA
Hercules
0
4
4
0.5
W
8
1
11
13.5
L
Ao Kuang
Saleen581
Ao Kuang
5
5
0
1
L
0
6
3
0.25
W
Ullr
6
1
16
14
W
Heimdallr
warfighter-27
Heimdallr
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,826
Damage
39,489
43,298
Taken
73,872
22,348
Mitigated
43,793
13,729
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlxndrtheGreat
Xbalanque
9,159
3,610
0
1,040
9,850
3,556
0
2,625
7,085
0
28,055
W
12,580
1,479
790
2,793
10,419
9,004
0
3,814
6,276
0
22,492
W
11,294
505
3,386
4,341
8,663
3,647
0
4,310
4,285
37,665
0
L
Bellona
Ketriss
Bellona
4,172
941
0
360
16,351
14,189
0
5,512
10,663
46
11,987
L
Hercules
KlLLAA
Hercules
5,774
775
867
4,127
19,752
15,555
0
7,715
11,856
0
15,061
W
17,167
531
0
1,267
6,512
2,682
0
3,155
3,229
30,569
0
L
Ao Kuang
Saleen581
Ao Kuang
8,027
2,088
0
2,572
15,296
6,141
0
7,818
7,434
27,577
0
L
12,357
726
783
513
12,623
4,352
0
4,126
8,373
46,019
0
W
Ullr
15,324
4,782
0
0
7,598
2,871
0
3,445
4,038
0
20,475
W
Heimdallr
warfighter-27
Heimdallr
10,461
3,179
0
1,152
10,106
4,144
0
5,268
4,740
0
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
47,496
191
Minions Killed
193
6
Camps Cleared
6
1,024,468
Distance Traveled
959,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,005
901
54
5
3
153,512
1
W
Chaac
11,174
1,117
15
2
0
235,228
0
W
Ra
10,609
1,061
75
8
0
215,871
0
L
Bellona
9,165
917
7
1
0
199,066
0
L
Hercules
9,298
930
14
1
0
256,799
0
W
Nox
11,387
1,139
46
5
3
210,851
1
L
Ao Kuang
10,590
1,059
37
4
3
173,265
0
L
Scylla
9,438
944
81
8
0
176,400
0
W
Ullr
10,590
1,059
12
1
1
206,090
1
W
Heimdallr
10,096
1,010
43
4
2
156,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role