Player Matchup

Sylvanus
Sylvanus
Platinum I
Wäre
Sylvanus
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
Xyveron
Ravana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Platinum V
generol
Scylla
Platinum V
Level 157
God Stats
10W - 5L
1,702 SR
Queue Stats
159W - 134L
1,962 MMR
Party 3
Heimdallr
Heimdallr
Platinum II
krisswer
Heimdallr
Platinum II
Level 160
God Stats
14W - 8L
2,028 SR
Queue Stats
292W - 295L
2,025 MMR
Party 2
Cerberus
Cerberus
Platinum IV
zSnyder
Cerberus
Platinum IV
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
272W - 271L
1,829 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,646 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,584 SR
1,834 MMR
Janus
Janus
Platinum I
BLack0ps
Janus
Platinum I
Level 160
God Stats
55W - 43L
1,726 SR
Queue Stats
243W - 201L
1,925 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
Derenter
Sun Wukong
Platinum IV
Level 153
God Stats
36W - 38L
1,587 SR
Queue Stats
167W - 159L
1,898 MMR
Solo
Hun Batz
Hun Batz
Platinum I
EighthSins
Hun Batz
Platinum I
Level 159
God Stats
4W - 5L
1,544 SR
Queue Stats
96W - 81L
1,943 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
SweatCST
Kumbhakarna
Platinum IV
Level 149
God Stats
1W - 2L
1,564 SR
Queue Stats
18W - 16L
1,904 MMR
Solo
Jing Wei
Jing Wei
Gold II
Tanquesito
Jing Wei
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Wäre
Sylvanus
10
2 / 1 / 0
6,334
576
4,269
6,501
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Xyveron
Ravana
10
0 / 1 / 0
5,889
535
2,249
4,696
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
generol
Scylla
10
0 / 0 / 2
6,174
561
3,882
3,515
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
krisswer
Heimdallr
11
2 / 1 / 1
6,631
603
4,229
5,062
1,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
zSnyder
Cerberus
12
0 / 2 / 0
6,510
592
4,323
8,060
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
The MorriganSetPersephoneApolloChang'e

VS

Bans
FenrirGuan YuYmirCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLack0ps
Janus
11
1 / 1 / 2
6,306
573
4,203
4,884
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Derenter
Sun Wukong
12
0 / 0 / 2
6,282
571
4,288
6,347
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
EighthSins
Hun Batz
12
3 / 1 / 0
6,449
586
3,486
7,241
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SweatCST
Kumbhakarna
10
0 / 1 / 3
5,728
521
3,117
6,488
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Tanquesito
Jing Wei
8
1 / 1 / 1
5,646
513
2,917
5,208
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
5
5
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
BLack0ps
Janus
1
1
2
2
L
Sun Wukong
Derenter
Sun Wukong
0
0
2
1
L
Hun Batz
EighthSins
Hun Batz
3
1
0
3
L
Kumbhakarna
SweatCST
Kumbhakarna
0
1
3
1.5
L
Jing Wei
Tanquesito
Jing Wei
1
1
1
1.5
W
Sylvanus
Wäre
Sylvanus
2
1
0
2
W
Ravana
Xyveron
Ravana
0
1
0
0
W
Scylla
generol
Scylla
0
0
2
1
W
Heimdallr
krisswer
Heimdallr
2
1
1
2.5
W
Cerberus
zSnyder
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
18,011
27,834
Taken
30,168
16,329
Mitigated
9,700
9,629
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BLack0ps
Janus
4,203
195
0
1,325
4,884
1,086
0
2,516
2,303
43,555
0
L
Sun Wukong
Derenter
Sun Wukong
4,288
1,032
0
3,441
6,347
2,918
0
4,012
2,036
0
37,613
L
Hun Batz
EighthSins
Hun Batz
3,486
1,282
0
2,849
7,241
2,245
0
1,113
6,078
0
45,799
L
Kumbhakarna
SweatCST
Kumbhakarna
3,117
400
0
2,587
6,488
2,256
0
3,457
2,849
12,497
0
L
Jing Wei
Tanquesito
Jing Wei
2,917
2,175
0
1,918
5,208
1,195
0
953
4,255
0
21,123
W
Sylvanus
Wäre
Sylvanus
4,269
862
599
2,299
6,501
3,596
278
2,834
3,534
16,988
0
W
Ravana
Xyveron
Ravana
2,249
715
0
686
4,696
2,807
0
1,727
2,867
7,440
32,076
W
Scylla
generol
Scylla
3,882
609
0
956
3,515
1,006
774
1,467
2,026
38,196
0
W
Heimdallr
krisswer
Heimdallr
4,229
1,685
0
1,695
5,062
1,649
1,367
726
4,316
0
38,453
W
Cerberus
zSnyder
Cerberus
4,323
231
0
3,394
8,060
7,271
0
314
7,355
39,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
30,411
388
Minions Killed
345
0
Camps Cleared
0
1,102,466
Distance Traveled
1,156,320
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,306
573
102
9
0
255,792
4
L
Sun Wukong
6,282
571
70
6
0
240,892
5
L
Hun Batz
6,449
586
89
8
0
250,097
0
L
Kumbhakarna
5,728
521
26
2
0
246,570
5
L
Jing Wei
5,646
513
58
5
0
162,969
3
W
Sylvanus
6,334
576
25
2
0
216,088
3
W
Ravana
5,889
535
85
8
0
250,901
5
W
Scylla
6,174
561
90
8
0
214,369
6
W
Heimdallr
6,631
603
73
7
0
202,004
2
W
Cerberus
6,510
592
115
10
0
219,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role