Player Matchup

Set
Set
Dr Valkyriee
Set
Level 99
God Stats
16W - 19L
1,530 SR
Queue Stats
216W - 208L
1,535 Elo+
Party 3
Hou Yi
Hou Yi
Faze Junior3330
Hou Yi
Level 23
God Stats
12W - 11L
1,551 SR
Queue Stats
257W - 212L
1,517 Elo+
Party 3
Scylla
Scylla
Grand Warlock55
Scylla
Level 145
God Stats
9W - 8L
1,385 SR
Queue Stats
156W - 165L
1,569 Elo+
Party 3
Sobek
Sobek
KinGMellOx
Sobek
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
224W - 234L
1,714 Elo+
Party 3
Osiris
Osiris
msg lod
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 175L
1,611 Elo+
Party 3
Team Averages
Level 95
1,493 SR
1,589 Elo+

VS

Team Averages
Level 82
1,593 SR
1,561 Elo+
Bellona
Bellona
SacreddRa
Bellona
Level 102
God Stats
13W - 10L
1,586 SR
Queue Stats
286W - 310L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
XxGildarts_proxX
Nu Wa
Level 103
God Stats
15W - 12L
1,567 SR
Queue Stats
262W - 285L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
flankwels
Heimdallr
Level 14
God Stats
4W - 2L
1,812 SR
Queue Stats
15W - 6L
1,668 Elo+
Party 2
Loki
Loki
lol_cafe623
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,571 Elo+
Party 1
Athena
Athena
misxtakes
Athena
Level 68
God Stats
12W - 12L
1,500 SR
Queue Stats
490W - 317L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,805
520
3,966
10,033
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 1
7,439
496
3,333
8,707
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 0 / 1
9,032
602
13,807
6,281
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
11
1 / 3 / 8
7,358
491
5,428
12,560
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
msg lod
Osiris
14
1 / 6 / 4
8,342
556
6,635
12,050
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SacreddRa
Bellona
14
4 / 2 / 3
8,457
564
7,984
10,255
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 1
7,028
469
8,537
11,362
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
flankwels
Heimdallr
12
3 / 4 / 1
7,504
500
10,956
10,248
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,682
512
4,711
8,738
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
misxtakes
Athena
9
1 / 1 / 2
6,832
455
2,844
11,422
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
11
11
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
1
1
1
1.5
W
10
0
1
10.5
W
Sobek
1
3
8
1.67
L
Bellona
SacreddRa
Bellona
4
2
3
2.75
L
0
4
1
0.13
L
Heimdallr
flankwels
Heimdallr
3
4
1
0.88
L
3
4
1
0.88
L
Athena
misxtakes
Athena
1
1
2
2
W
Osiris
msg lod
Osiris
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
35,032
49,631
Taken
52,025
23,926
Mitigated
28,572
15,195
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,966
2,335
0
4,625
10,033
3,602
0
3,106
6,927
0
45,511
W
3,333
1,738
0
2,215
8,707
2,912
1,387
1,488
7,219
0
38,270
W
13,807
866
0
1,347
6,281
1,945
499
3,253
3,028
54,078
0
W
Sobek
5,428
712
0
3,632
12,560
8,171
28
3,232
9,323
17,737
0
L
Bellona
SacreddRa
Bellona
7,984
3,108
0
4,038
10,255
10,245
304
0
10,255
4,653
39,664
L
8,537
1,106
171
4,402
11,362
4,152
625
6,769
4,269
41,193
0
L
Heimdallr
flankwels
Heimdallr
10,956
6,136
0
3,046
10,248
3,342
743
3,795
6,397
0
46,130
L
4,711
1,442
306
982
8,738
4,950
145
1,960
6,663
4,071
37,189
L
Athena
misxtakes
Athena
2,844
1,535
382
1,887
11,422
5,883
231
6,008
5,206
12,334
0
W
Osiris
msg lod
Osiris
6,635
2,512
0
3,376
12,050
7,296
490
1,387
10,663
0
44,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
37,503
354
Minions Killed
310
0
Camps Cleared
0
1,499,141
Distance Traveled
1,385,501
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,805
520
78
5
0
291,763
1
W
Hou Yi
7,439
496
80
5
0
280,123
4
W
Scylla
9,032
602
91
6
0
291,869
5
W
Sobek
7,358
491
14
1
0
363,091
4
L
Bellona
8,457
564
84
6
0
308,313
2
L
Nu Wa
7,028
469
68
5
0
241,119
2
L
Heimdallr
7,504
500
64
4
0
244,015
1
L
Loki
7,682
512
71
5
0
276,220
0
L
Athena
6,832
455
23
2
0
315,834
3
W
Osiris
8,342
556
91
6
0
272,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role