Player Matchup

Medusa
Medusa
Belugaheights_
Medusa
Level 159
God Stats
30W - 16L
1,741 SR
Queue Stats
337W - 301L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
CalyBeedo
Baron Samedi
Level 76
God Stats
3W - 1L
1,659 SR
Queue Stats
9W - 5L
1,520 Elo+
Party 1
Arachne
Arachne
El_OwO-Raccoon
Arachne
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 82L
1,787 Elo+
Solo
Khepri
Khepri
MaastaSmoker
Khepri
Level 129
God Stats
8W - 9L
1,287 SR
Queue Stats
152W - 166L
1,459 Elo+
Party 1
Chaac
Chaac
oOJaBBawockEEOo
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,362 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,541 Elo+

VS

Team Averages
Level 111
1,591 SR
1,438 Elo+
Hel
Hel
FireDeamonDevil
Hel
Level 125
God Stats
8W - 10L
1,742 SR
Queue Stats
80W - 99L
1,515 Elo+
Solo
Ares
Ares
Hubba-l-Bubba
Ares
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 87L
1,298 Elo+
Party 3
Izanami
Izanami
ImmerAmLauschen
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 3
Ao Kuang
Ao Kuang
W_W_drei
Ao Kuang
Level 109
God Stats
22W - 15L
1,707 SR
Queue Stats
157W - 153L
1,514 Elo+
Party 2
Fafnir
Fafnir
sp8ced3m0n
Fafnir
Level 130
God Stats
13W - 8L
1,505 SR
Queue Stats
189W - 187L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
10,840
542
19,977
9,610
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CalyBeedo
Baron Samedi
16
6 / 0 / 11
11,007
550
13,604
8,184
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 7
11,305
565
12,329
20,419
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
15
2 / 1 / 16
10,276
514
5,923
17,743
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 0 / 5
10,790
540
15,529
16,617
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
9,311
466
7,933
14,750
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 4
8,171
409
8,087
21,452
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 1
9,962
498
8,006
14,841
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
W_W_drei
Ao Kuang
15
2 / 3 / 1
8,985
449
4,512
20,840
10,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
sp8ced3m0n
Fafnir
15
0 / 2 / 1
9,026
451
7,107
18,536
20,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
24
Kills
6
6
Deaths
24
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Baron Samedi
CalyBeedo
Baron Samedi
6
0
11
11.5
W
7
3
7
3.5
L
1
8
2
0.25
L
0
5
4
0.4
L
3
6
1
0.58
W
Khepri
2
1
16
10
L
Ao Kuang
W_W_drei
Ao Kuang
2
3
1
0.83
W
2
0
5
4.5
L
Fafnir
sp8ced3m0n
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,362
Damage
35,645
72,573
Taken
90,419
51,032
Mitigated
57,450
38,294
Healing
32,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,977
7,790
0
4,753
9,610
3,203
3,647
5,225
4,287
0
69,890
W
Baron Samedi
CalyBeedo
Baron Samedi
13,604
1,275
3,672
4,065
8,184
4,708
1,434
2,408
5,694
65,344
0
W
12,329
8,133
0
12,209
20,419
8,045
1,641
6,957
13,059
0
86,338
L
7,933
441
2,279
4,568
14,750
5,472
148
5,126
9,599
48,448
0
L
8,087
229
0
3,470
21,452
15,257
279
4,788
16,539
30,467
0
L
8,006
5,260
0
4,740
14,841
5,521
2,616
4,136
10,680
0
89,811
W
Khepri
5,923
240
0
3,276
17,743
17,454
897
5,486
12,181
30,870
0
L
Ao Kuang
W_W_drei
Ao Kuang
4,512
1,251
0
9,167
20,840
10,362
0
3,742
17,023
57,773
0
W
15,529
2,349
0
10,319
16,617
17,622
361
7,055
9,502
0
59,528
L
Fafnir
sp8ced3m0n
Fafnir
7,107
1,921
0
8,364
18,536
20,838
363
1,735
16,075
47,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
45,455
476
Minions Killed
522
0
Camps Cleared
0
1,910,539
Distance Traveled
1,718,176
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,840
542
122
6
0
355,399
5
W
Baron Samedi
11,007
550
91
5
0
351,890
2
W
Arachne
11,305
565
119
6
0
448,346
4
L
Hel
9,311
466
109
5
0
333,746
5
L
Ares
8,171
409
28
1
0
370,852
3
L
Izanami
9,962
498
185
9
0
314,337
1
W
Khepri
10,276
514
37
2
0
383,964
4
L
Ao Kuang
8,985
449
112
6
0
349,569
2
W
Chaac
10,790
540
107
5
0
370,940
4
L
Fafnir
9,026
451
88
4
0
349,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role