Player Matchup

Sobek
Sobek
Kadiprdelka
Sobek
Level 17
God Stats
4W - 1L
1,939 SR
Queue Stats
6W - 8L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
doktor007852
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,345 Elo+
Party 1
Ratatoskr
Ratatoskr
gigalucy
Ratatoskr
Level 22
God Stats
10W - 10L
1,498 SR
Queue Stats
62W - 61L
1,338 Elo+
Solo
Anhur
Anhur
infestation2
Anhur
Level 26
God Stats
5W - 10L
1,684 SR
Queue Stats
10W - 14L
1,526 Elo+
Party 1
Ra
Ra
xxyz11
Ra
Level 16
God Stats
3W - 5L
1,394 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,427 Elo+

VS

Team Averages
Level 18
1,524 SR
1,368 Elo+
Artemis
Artemis
Anoktaku
Artemis
Level 7
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 6L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Dragoner0702
Cthulhu
Level 13
God Stats
7W - 1L
1,646 SR
Queue Stats
11W - 3L
1,319 Elo+
Solo
Bellona
Bellona
Ehvas
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 41L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rhorima
Tsukuyomi
Level 29
God Stats
21W - 18L
1,500 SR
Queue Stats
752W - 765L
1,452 Elo+
Solo
Sobek
Sobek
TyraTheJackal
Sobek
Level 14
God Stats
2W - 1L
1,233 SR
Queue Stats
5W - 6L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,671
387
8,612
23,967
28,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
doktor007852
Sylvanus
14
0 / 6 / 2
9,170
367
5,963
20,512
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
gigalucy
Ratatoskr
17
3 / 4 / 1
10,784
431
12,319
17,136
7,144
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 11 / 1
9,947
398
10,317
18,450
6,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
12
0 / 6 / 0
8,970
359
5,672
11,211
4,661
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anoktaku
Artemis
19
4 / 3 / 11
12,432
497
20,823
18,717
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Dragoner0702
Cthulhu
19
4 / 0 / 12
13,073
523
15,697
13,528
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Ehvas
Bellona
20
8 / 2 / 8
13,242
530
12,815
14,026
15,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Rhorima
Tsukuyomi
20
11 / 1 / 3
14,579
583
15,708
15,835
7,277
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 18
12,104
484
7,749
16,329
19,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
6
Kills
30
31
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anoktaku
Artemis
4
3
11
3.17
W
Cthulhu
Dragoner0702
Cthulhu
4
0
12
10
W
Bellona
Ehvas
Bellona
8
2
8
6
L
2
4
2
0.75
W
Tsukuyomi
Rhorima
Tsukuyomi
11
1
3
12.5
W
3
0
18
12
L
Sylvanus
doktor007852
Sylvanus
0
6
2
0.17
L
Ratatoskr
gigalucy
Ratatoskr
3
4
1
0.88
L
1
11
1
0.14
L
Ra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
72,792
91,276
Taken
78,435
67,977
Mitigated
64,333
18,792
Healing
29,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anoktaku
Artemis
20,823
13,771
0
9,989
18,717
8,025
2,806
4,851
13,866
0
77,299
W
Cthulhu
Dragoner0702
Cthulhu
15,697
1,288
484
473
13,528
14,568
766
4,700
8,516
77,232
0
W
Bellona
Ehvas
Bellona
12,815
4,783
0
3,235
14,026
15,278
3,105
4,052
9,930
5,027
66,249
L
8,612
1,289
0
4,459
23,967
28,659
72
6,050
17,837
20,763
0
W
Tsukuyomi
Rhorima
Tsukuyomi
15,708
3,675
0
9,280
15,835
7,277
0
2,454
13,371
0
149,581
W
7,749
684
0
5,566
16,329
19,185
192
3,746
12,505
30,595
0
L
Sylvanus
doktor007852
Sylvanus
5,963
2,350
996
3,390
20,512
20,646
573
3,073
17,199
30,853
0
L
Ratatoskr
gigalucy
Ratatoskr
12,319
2,617
0
3,486
17,136
7,144
0
3,758
13,378
0
80,507
L
10,317
3,230
888
2,860
18,450
6,867
1,476
4,032
14,418
0
58,383
L
Ra
5,672
456
144
2,569
11,211
4,661
120
7,098
4,113
45,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
65,430
382
Minions Killed
629
0
Camps Cleared
0
1,993,921
Distance Traveled
2,308,244
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,432
497
134
5
0
363,694
2
W
Cthulhu
13,073
523
120
5
0
488,263
0
W
Bellona
13,242
530
138
6
0
488,040
3
L
Sobek
9,671
387
20
1
0
468,799
9
W
Tsukuyomi
14,579
583
196
8
0
474,967
0
W
Sobek
12,104
484
41
2
0
493,280
12
L
Sylvanus
9,170
367
58
2
0
356,168
0
L
Ratatoskr
10,784
431
109
4
0
500,607
1
L
Anhur
9,947
398
109
4
0
407,858
4
L
Ra
8,970
359
86
3
0
260,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role