Player Matchup

Da Ji
Da Ji
Eccentricrage
Da Ji
Level 21
God Stats
3W - 5L
1,473 SR
Queue Stats
12W - 26L
1,223 Elo+
Solo
Cerberus
Cerberus
GreenCrackJRB
Cerberus
Level 17
God Stats
15W - 9L
1,449 SR
Queue Stats
187W - 178L
1,465 Elo+
Solo
Bellona
Bellona
I Flame Empress
Bellona
Level 26
God Stats
6W - 5L
1,557 SR
Queue Stats
21W - 19L
1,375 Elo+
Solo
Danzaburou
Danzaburou
kkashih0take
Danzaburou
Level 26
God Stats
7W - 3L
1,517 SR
Queue Stats
29W - 20L
1,450 Elo+
Solo
Janus
Janus
ohmmarkbau
Janus
Level 26
God Stats
5W - 2L
1,586 SR
Queue Stats
17W - 10L
1,508 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,404 Elo+

VS

Team Averages
Level 15
1,499 SR
1,470 Elo+
Heimdallr
Heimdallr
Guillermopinto2
Heimdallr
Level 16
God Stats
71W - 60L
1,502 SR
Queue Stats
141W - 183L
1,410 Elo+
Solo
Merlin
Merlin
IDKathortw
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nike
Nike
Juanjoz
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,764 Elo+
Solo
Set
Set
the_amazing_swif
Set
Level 26
God Stats
2W - 6L
1,546 SR
Queue Stats
9W - 18L
1,341 Elo+
Solo
Zeus
Zeus
xl Defib lx
Zeus
Level 18
God Stats
13W - 12L
1,449 SR
Queue Stats
22W - 20L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
10,101
1,010
7,535
7,178
3,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
GreenCrackJRB
Cerberus
17
8 / 1 / 8
11,362
1,136
10,173
8,314
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 1 / 12
10,944
1,094
10,584
5,803
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
kkashih0take
Danzaburou
17
6 / 1 / 14
11,721
1,172
10,994
7,822
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
16
3 / 2 / 10
9,505
951
10,459
5,763
1,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Guillermopinto2
Heimdallr
11
0 / 0 / 1
6,222
622
0
630
251
Merlin
IDKathortw
Merlin
13
1 / 1 / 2
8,505
851
2,148
5,204
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Juanjoz
Nike
14
2 / 8 / 5
9,317
932
7,695
18,306
9,324
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 4
9,091
909
3,366
16,642
6,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 11 / 2
9,462
946
10,873
15,215
5,019
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
29
Kills
7
8
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Cerberus
GreenCrackJRB
Cerberus
8
1
8
12
L
Heimdallr
Guillermopinto2
Heimdallr
0
0
1
0.5
W
8
1
12
14
L
Merlin
IDKathortw
Merlin
1
1
2
2
L
Nike
Juanjoz
Nike
2
8
5
0.56
W
Danzaburou
kkashih0take
Danzaburou
6
1
14
13
W
Janus
3
2
10
4
L
1
9
4
0.33
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
24,082
34,880
Taken
55,997
19,293
Mitigated
22,665
4,755
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,535
1,940
0
0
7,178
3,344
0
1,626
5,552
0
15,479
W
Cerberus
GreenCrackJRB
Cerberus
10,173
1,272
0
1,653
8,314
7,390
0
3,492
4,822
27,471
0
L
Heimdallr
Guillermopinto2
Heimdallr
0
0
0
0
630
251
0
630
0
0
0
W
10,584
3,779
0
112
5,803
3,887
0
2,673
3,130
0
23,664
L
Merlin
IDKathortw
Merlin
2,148
123
0
0
5,204
1,608
0
2,208
2,996
11,230
0
L
Nike
Juanjoz
Nike
7,695
1,799
0
681
18,306
9,324
0
6,848
11,458
0
16,627
W
Danzaburou
kkashih0take
Danzaburou
10,994
4,437
0
2,081
7,822
3,210
0
3,048
4,774
0
34,873
W
Janus
10,459
1,900
135
774
5,763
1,462
0
2,182
2,052
26,604
0
L
3,366
2,204
0
56
16,642
6,463
0
4,284
12,358
0
9,304
L
10,873
1,860
0
441
15,215
5,019
0
6,662
8,553
24,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
42,597
208
Minions Killed
74
6
Camps Cleared
2
854,456
Distance Traveled
461,103
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,101
1,010
20
2
1
169,144
0
W
Cerberus
11,362
1,136
39
4
4
171,477
0
L
Heimdallr
6,222
622
0
0
0
0
0
W
Bellona
10,944
1,094
32
3
0
196,960
0
L
Merlin
8,505
851
18
2
0
83,687
0
L
Nike
9,317
932
20
2
1
123,714
0
W
Danzaburou
11,721
1,172
67
7
0
164,769
0
W
Janus
9,505
951
50
5
1
152,106
0
L
Set
9,091
909
6
1
1
149,879
0
L
Zeus
9,462
946
30
3
0
103,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role