Player Matchup

Chaac
Chaac
Exxdeatth
Chaac
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 3
Khepri
Khepri
Redsniper23
Khepri
Level 96
God Stats
5W - 7L
1,483 SR
Queue Stats
349W - 333L
1,426 Elo+
Party 1
Merlin
Merlin
ULieSir
Merlin
Level 124
God Stats
2W - 5L
1,244 SR
Queue Stats
44W - 52L
1,390 Elo+
Party 3
Jing Wei
Jing Wei
Zaraich
Jing Wei
Level 89
God Stats
10W - 15L
1,292 SR
Queue Stats
381W - 446L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
charliboy311
Tsukuyomi
Level 107
God Stats
0W - 2L
1,188 SR
Queue Stats
8W - 11L
1,412 Elo+
Party 3
Team Averages
Level 102
1,341 SR
1,387 Elo+

VS

Team Averages
Level 106
1,593 SR
1,439 Elo+
Janus
Janus
Mythicalrapier8
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
THUGSLAYER
Chaac
Level 84
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 2L
1,159 Elo+
Solo
Danzaburou
Danzaburou
andres_cuellarc
Danzaburou
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,553 Elo+
Party 2
Ganesha
Ganesha
josesinkiller72
Ganesha
Level 97
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
letti102
Hun Batz
Level 105
God Stats
15W - 15L
1,507 SR
Queue Stats
80W - 97L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exxdeatth
Chaac
14
1 / 3 / 1
8,001
500
7,548
13,690
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
0 / 6 / 1
6,291
393
2,698
13,778
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ULieSir
Merlin
15
1 / 4 / 2
8,760
548
5,731
6,051
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zaraich
Jing Wei
12
0 / 2 / 0
7,056
441
5,595
7,438
2,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
charliboy311
Tsukuyomi
13
2 / 5 / 1
8,126
508
5,636
9,636
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
9,673
605
9,167
9,215
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
16
4 / 0 / 3
9,731
608
9,965
10,797
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
andres_cuellarc
Danzaburou
16
3 / 0 / 3
9,427
589
8,504
9,073
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 0 / 9
8,620
539
4,456
10,264
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
letti102
Hun Batz
15
6 / 2 / 7
9,271
579
4,339
10,232
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Exxdeatth
Chaac
1
3
1
0.5
W
7
2
8
5.5
L
Khepri
0
6
1
0.08
W
Chaac
4
0
3
5.5
L
Merlin
ULieSir
Merlin
1
4
2
0.5
L
Jing Wei
Zaraich
Jing Wei
0
2
0
0
W
Danzaburou
andres_cuellarc
Danzaburou
3
0
3
4.5
L
Tsukuyomi
charliboy311
Tsukuyomi
2
5
1
0.5
W
0
0
9
4.5
W
Hun Batz
letti102
Hun Batz
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
36,431
50,593
Taken
49,581
31,286
Mitigated
33,132
13,853
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Exxdeatth
Chaac
7,548
2,126
0
6,910
13,690
14,926
0
2,201
10,823
0
41,907
W
9,167
1,330
0
2,634
9,215
3,257
172
3,613
5,231
53,307
0
L
Khepri
2,698
408
0
1,657
13,778
5,565
0
3,738
9,971
18,867
0
W
Chaac
9,965
2,743
0
4,003
10,797
13,226
0
397
9,833
0
59,974
L
Merlin
ULieSir
Merlin
5,731
343
0
632
6,051
2,174
31
3,956
1,864
57,621
0
L
Jing Wei
Zaraich
Jing Wei
5,595
4,531
0
3,626
7,438
2,527
0
1,372
6,024
0
46,316
W
Danzaburou
andres_cuellarc
Danzaburou
8,504
4,307
0
6,208
9,073
3,729
972
1,031
8,042
0
65,819
L
Tsukuyomi
charliboy311
Tsukuyomi
5,636
884
0
1,028
9,636
6,094
0
1,884
7,668
8,078
53,173
W
4,456
385
0
2,946
10,264
8,913
288
1,512
8,752
35,314
0
W
Hun Batz
letti102
Hun Batz
4,339
1,192
0
199
10,232
4,007
0
1,381
8,668
0
69,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
46,722
435
Minions Killed
506
0
Camps Cleared
0
1,415,698
Distance Traveled
1,592,004
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,001
500
88
6
0
282,193
1
W
Janus
9,673
605
99
6
0
341,050
4
L
Khepri
6,291
393
22
1
0
289,486
4
W
Chaac
9,731
608
133
8
0
303,049
2
L
Merlin
8,760
548
119
7
0
288,219
5
L
Jing Wei
7,056
441
102
6
0
259,618
2
W
Danzaburou
9,427
589
154
10
0
295,100
0
L
Tsukuyomi
8,126
508
104
7
0
296,182
4
W
Ganesha
8,620
539
9
1
0
311,239
8
W
Hun Batz
9,271
579
111
7
0
341,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role