Player Matchup

Chaac
Chaac
Silver I
Haldhamir
Chaac
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Chronos
Chronos
Silver I
PooSmigBalls
Chronos
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,588 MMR
Solo
Apollo
Apollo
Gold III
SamPalad1n
Apollo
Gold III
Level 109
God Stats
9W - 6L
1,755 SR
Queue Stats
43W - 39L
1,664 MMR
Party 1
Kali
Kali
Silver II
xXBursterXx
Kali
Silver II
Level 41
God Stats
1W - 1L
1,849 SR
Queue Stats
4W - 5L
1,538 MMR
Party 4
Sylvanus
Sylvanus
Silver II
zRebelI
Sylvanus
Silver II
Level 127
God Stats
3W - 1L
1,978 SR
Queue Stats
5W - 7L
1,539 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,716 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,564 SR
1,555 MMR
Susano
Susano
Platinum V
PaststyleEddy
Susano
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Gold II
QueenLivally
Kukulkan
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
Relle123
Sun Wukong
Silver I
Level 157
God Stats
14W - 13L
1,500 SR
Queue Stats
88W - 83L
1,587 MMR
Party 2
Anhur
Anhur
Gold IV
TheDoctor1001
Anhur
Gold IV
Level 154
God Stats
13W - 8L
1,500 SR
Queue Stats
186W - 178L
1,600 MMR
Solo
Athena
Athena
Silver I
Wolfsborn
Athena
Silver I
Level 143
God Stats
18W - 18L
1,818 SR
Queue Stats
93W - 91L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haldhamir
Chaac
12
1 / 3 / 0
6,793
523
2,945
8,220
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
PooSmigBalls
Chronos
12
0 / 3 / 2
6,999
538
5,179
9,172
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
SamPalad1n
Apollo
10
0 / 3 / 0
5,989
461
4,400
8,532
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,193
476
2,134
9,355
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Sylvanus
zRebelI
Sylvanus
9
0 / 3 / 1
5,512
424
2,866
11,232
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
PersephoneNu WaSetThe MorriganTsukuyomi

VS

Bans
AphroditeKhepriYemojaGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,324
563
5,646
7,827
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
QueenLivally
Kukulkan
13
1 / 1 / 4
7,180
552
6,677
5,230
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Relle123
Sun Wukong
14
4 / 0 / 2
8,006
616
6,484
8,881
3,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 1 / 3
7,303
562
9,337
6,294
2,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Wolfsborn
Athena
11
2 / 1 / 5
7,022
540
2,163
9,130
5,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
14
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Haldhamir
Chaac
1
3
0
0.33
W
3
0
4
5
L
Chronos
PooSmigBalls
Chronos
0
3
2
0.33
W
Kukulkan
QueenLivally
Kukulkan
1
1
4
3
W
Sun Wukong
Relle123
Sun Wukong
4
0
2
5
L
Apollo
SamPalad1n
Apollo
0
3
0
0
W
4
1
3
5.5
W
Athena
Wolfsborn
Athena
2
1
5
4.5
L
1
2
2
1
L
Sylvanus
zRebelI
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
30,307
46,511
Taken
37,362
22,056
Mitigated
16,671
15,554
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Haldhamir
Chaac
2,945
405
0
2,678
8,220
6,438
0
219
7,994
0
36,308
W
5,646
1,653
0
3,113
7,827
2,964
54
2,509
5,318
0
46,539
L
Chronos
PooSmigBalls
Chronos
5,179
2,261
0
2,100
9,172
5,020
0
3,086
5,854
45,842
0
W
Kukulkan
QueenLivally
Kukulkan
6,677
298
0
726
5,230
1,871
206
1,898
3,332
45,170
0
W
Sun Wukong
Relle123
Sun Wukong
6,484
1,953
0
4,870
8,881
3,941
18
359
8,272
0
50,744
L
Apollo
SamPalad1n
Apollo
4,400
3,042
0
3,651
8,532
2,025
0
802
7,730
0
36,999
W
9,337
5,751
0
2,856
6,294
2,642
691
1,303
4,991
0
44,775
W
Athena
Wolfsborn
Athena
2,163
909
0
1,806
9,130
5,253
0
1,976
7,129
15,847
0
L
2,134
828
0
4,274
9,355
2,835
0
2,858
6,413
0
26,316
L
Sylvanus
zRebelI
Sylvanus
2,866
766
709
2,142
11,232
5,738
0
1,482
9,680
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
36,835
356
Minions Killed
393
0
Camps Cleared
0
1,189,167
Distance Traveled
1,424,337
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,793
523
89
7
0
208,485
1
W
Susano
7,324
563
90
7
0
331,699
0
L
Chronos
6,999
538
108
8
0
256,707
3
W
Kukulkan
7,180
552
84
6
0
260,046
1
W
Sun Wukong
8,006
616
112
9
0
290,482
5
L
Apollo
5,989
461
77
6
0
230,208
2
W
Anhur
7,303
562
88
7
0
240,464
7
W
Athena
7,022
540
19
1
0
301,646
6
L
Kali
6,193
476
54
4
0
269,224
4
L
Sylvanus
5,512
424
28
2
0
224,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role