Player Matchup

Terra
Terra
Platinum II
JJurkfitz
Terra
Platinum II
Level 158
God Stats
3W - 2L
1,621 SR
Queue Stats
178W - 137L
1,950 MMR
Party 2
Persephone
Persephone
Platinum V
JSmurfC
Persephone
Platinum V
Level 135
God Stats
6W - 4L
1,824 SR
Queue Stats
41W - 41L
1,779 MMR
Solo
Cerberus
Cerberus
Gold III
iSβT
Cerberus
Gold III
Level 152
God Stats
4W - 7L
1,777 SR
Queue Stats
210W - 192L
1,710 MMR
Party 4
Apollo
Apollo
Platinum V
matheus127x
Apollo
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver I
vFragg
Awilix
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,585 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,644 SR
1,705 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,581 SR
1,667 MMR
Anhur
Anhur
Gold V
DankFarrik
Anhur
Gold V
Level 160
God Stats
2W - 1L
1,907 SR
Queue Stats
86W - 57L
1,741 MMR
Party 1
Thanatos
Thanatos
Platinum III
Darknarax
Thanatos
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Lukinhaaas
Cu Chulainn
Gold III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 68L
1,743 MMR
Party 3
The Morrigan
The Morrigan
Silver I
fredlewer
The Morrigan
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,636 MMR
Solo
Hercules
Hercules
Gold I
xNarakuu
Hercules
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 207L
1,717 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JJurkfitz
Terra
17
2 / 1 / 24
12,840
584
12,794
21,188
21,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
JSmurfC
Persephone
18
8 / 4 / 14
13,291
604
14,997
13,339
4,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
iSβT
Cerberus
20
4 / 2 / 12
13,164
598
14,044
24,967
35,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
8 / 2 / 13
14,139
643
22,018
20,597
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
vFragg
Awilix
20
16 / 4 / 7
15,391
700
17,277
20,431
10,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetDanzaburouTsukuyomiNu WaNemesis

VS

Bans
JanusSobekCthulhuTyrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 8 / 7
10,761
489
14,400
23,078
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Darknarax
Thanatos
18
9 / 9 / 2
12,248
557
16,722
20,360
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Lukinhaaas
Cu Chulainn
18
3 / 5 / 2
11,744
534
14,993
24,778
16,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
fredlewer
The Morrigan
14
0 / 10 / 2
8,662
394
7,145
12,326
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xNarakuu
Hercules
13
1 / 6 / 6
9,392
427
7,969
21,301
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
38
Kills
13
13
Deaths
38
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
8
7
0.44
L
Thanatos
Darknarax
Thanatos
9
9
2
1.11
W
Terra
JJurkfitz
Terra
2
1
24
14
W
Persephone
JSmurfC
Persephone
8
4
14
3.75
L
Cu Chulainn
Lukinhaaas
Cu Chulainn
3
5
2
0.8
L
The Morrigan
fredlewer
The Morrigan
0
10
2
0.1
W
Cerberus
iSβT
Cerberus
4
2
12
5
W
Apollo
8
2
13
7.25
W
Awilix
vFragg
Awilix
16
4
7
4.88
L
Hercules
xNarakuu
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,130
Damage
61,229
100,522
Taken
101,843
81,176
Mitigated
49,385
48,284
Healing
30,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
14,400
8,526
0
7,914
23,078
7,006
1,258
6,414
16,429
0
81,535
L
Thanatos
Darknarax
Thanatos
16,722
3,681
0
10,510
20,360
7,434
0
6,917
13,199
0
60,120
W
Terra
JJurkfitz
Terra
12,794
2,943
4,414
7,672
21,188
21,800
598
2,385
18,593
42,114
0
W
Persephone
JSmurfC
Persephone
14,997
301
0
2,593
13,339
4,753
618
1,442
11,760
74,691
0
L
Cu Chulainn
Lukinhaaas
Cu Chulainn
14,993
1,755
0
5,727
24,778
16,485
0
11,030
13,123
8,739
66,009
L
The Morrigan
fredlewer
The Morrigan
7,145
1,032
0
1,352
12,326
3,651
0
7,343
4,497
51,866
1,570
W
Cerberus
iSβT
Cerberus
14,044
602
0
11,925
24,967
35,807
786
2,165
22,756
71,011
0
W
Apollo
22,018
12,518
0
14,003
20,597
8,669
8,165
1,373
19,216
0
103,921
W
Awilix
vFragg
Awilix
17,277
7,569
0
7,677
20,431
10,147
7,505
1,749
18,632
0
131,506
L
Hercules
xNarakuu
Hercules
7,969
2,793
0
4,571
21,301
14,809
0
8,327
12,578
0
34,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,825
Gold Earned
52,807
600
Minions Killed
510
0
Camps Cleared
0
2,262,668
Distance Traveled
1,971,875
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,761
489
127
6
0
345,213
1
L
Thanatos
12,248
557
95
4
0
414,375
2
W
Terra
12,840
584
50
2
0
467,804
7
W
Persephone
13,291
604
112
5
0
419,033
3
L
Cu Chulainn
11,744
534
131
6
0
396,203
6
L
The Morrigan
8,662
394
105
5
0
384,401
4
W
Cerberus
13,164
598
120
5
0
450,158
6
W
Apollo
14,139
643
153
7
0
432,841
9
W
Awilix
15,391
700
165
8
0
492,832
2
L
Hercules
9,392
427
52
2
0
431,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role