Player Matchup

Sun Wukong
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
Level 101
God Stats
12W - 7L
1,896 SR
Queue Stats
278W - 190L
1,644 Elo+
Party 1
Anubis
Anubis
FDChaotic
Anubis
Level 66
God Stats
13W - 8L
1,669 SR
Queue Stats
126W - 83L
1,619 Elo+
Party 1
Scylla
Scylla
NonstopTadeus
Scylla
Level 69
God Stats
10W - 3L
1,812 SR
Queue Stats
142W - 95L
1,650 Elo+
Party 1
Izanami
Izanami
WellLettuce884
Izanami
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
269W - 197L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
noimakoala
Erlang Shen
Level 3
God Stats
2W - 0L
1,756 SR
Queue Stats
13W - 2L
1,779 Elo+
Party 1
Team Averages
Level 65
1,727 SR
1,652 Elo+

VS

Team Averages
Level 59
1,530 SR
1,544 Elo+
Sobek
Sobek
Asobuu
Sobek
Level 46
God Stats
4W - 5L
1,675 SR
Queue Stats
80W - 81L
1,669 Elo+
Solo
Freya
Freya
OutsideBaddie
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 56L
1,715 Elo+
Party 2
Hachiman
Hachiman
Pincheizzy
Hachiman
Level 57
God Stats
4W - 3L
1,731 SR
Queue Stats
178W - 134L
1,543 Elo+
Party 2
Thor
Thor
RedEclipce
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
itss Ragnar
Sylvanus
Level 135
God Stats
6W - 11L
1,244 SR
Queue Stats
68W - 66L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
18
5 / 3 / 11
11,093
616
10,288
11,751
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
FDChaotic
Anubis
16
4 / 7 / 4
9,525
529
11,940
13,709
7,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 1 / 3
11,727
652
17,313
7,334
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 4
10,941
608
12,206
17,096
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
noimakoala
Erlang Shen
15
3 / 2 / 9
8,701
483
10,722
13,731
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asobuu
Sobek
13
1 / 8 / 6
8,382
466
4,872
20,059
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 0
9,512
528
7,351
16,193
7,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Pincheizzy
Hachiman
16
6 / 2 / 2
9,649
536
11,168
11,627
2,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 5 / 4
10,268
570
5,687
14,388
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
itss Ragnar
Sylvanus
15
1 / 7 / 3
9,519
529
14,831
19,705
15,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
27
Kills
15
15
Deaths
27
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Asobuu
Sobek
1
8
6
0.5
W
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
5
3
11
3.5
W
Anubis
FDChaotic
Anubis
4
7
4
0.86
W
12
1
3
13.5
L
3
5
0
0.6
L
Hachiman
Pincheizzy
Hachiman
6
2
2
3.5
L
4
5
4
1.2
W
3
2
4
2.5
L
Sylvanus
itss Ragnar
Sylvanus
1
7
3
0.36
W
Erlang Shen
noimakoala
Erlang Shen
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
43,909
63,621
Taken
81,972
32,084
Mitigated
50,304
20,687
Healing
26,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Asobuu
Sobek
4,872
721
0
3,822
20,059
18,753
0
10,479
9,334
17,783
0
W
Sun Wukong
CRZSn1p3rpr0
Sun Wukong
10,288
2,663
0
2,260
11,751
9,030
38
1,923
9,828
8,583
78,026
W
Anubis
FDChaotic
Anubis
11,940
1,080
0
4,942
13,709
7,198
311
2,892
10,817
68,494
0
W
17,313
1,293
0
350
7,334
2,813
1,140
5,924
1,410
67,900
0
L
7,351
2,062
0
7,240
16,193
7,379
0
7,481
8,394
52,991
0
L
Hachiman
Pincheizzy
Hachiman
11,168
6,158
0
3,687
11,627
2,992
600
4,759
6,868
0
73,933
L
5,687
1,225
0
3,210
14,388
5,461
0
3,435
10,853
0
65,851
W
12,206
8,494
0
9,299
17,096
6,017
2,785
11,718
5,378
0
81,049
L
Sylvanus
itss Ragnar
Sylvanus
14,831
3,454
423
7,629
19,705
15,719
832
2,733
16,972
56,826
0
W
Erlang Shen
noimakoala
Erlang Shen
10,722
5,848
0
3,836
13,731
7,026
0
4,597
9,134
0
44,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
47,330
593
Minions Killed
495
0
Camps Cleared
0
1,653,877
Distance Traveled
1,517,745
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,382
466
19
1
0
308,391
7
W
Sun Wukong
11,093
616
131
7
0
379,813
4
W
Anubis
9,525
529
112
6
0
283,880
4
W
Scylla
11,727
652
118
7
0
322,794
4
L
Freya
9,512
528
108
6
0
312,269
1
L
Hachiman
9,649
536
126
7
0
326,311
4
L
Thor
10,268
570
132
7
0
317,185
2
W
Izanami
10,941
608
177
10
0
282,521
0
L
Sylvanus
9,519
529
110
6
0
253,589
0
W
Erlang Shen
8,701
483
55
3
0
384,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role