Player Matchup

Ymir
Ymir
Beheymes
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,485 Elo+
Solo
Sol
Sol
HardWisard
Sol
Level 29
God Stats
3W - 3L
1,528 SR
Queue Stats
53W - 56L
1,518 Elo+
Solo
Chang'e
Chang'e
Scorpinator
Chang'e
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
49W - 44L
1,853 Elo+
Solo
Loki
Loki
cnsor
Loki
Level 27
God Stats
3W - 2L
1,695 SR
Queue Stats
20W - 15L
1,424 Elo+
Solo
Odin
Odin
ofinir
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,738 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,604 Elo+

VS

Team Averages
Level 14
1,633 SR
1,583 Elo+
Nu Wa
Nu Wa
DragonLordD
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gh0stlion
Cu Chulainn
Level 9
God Stats
13W - 4L
1,897 SR
Queue Stats
20W - 10L
1,730 Elo+
Solo
Ymir
Ymir
Iwanna10
Ymir
Level 6
God Stats
3W - 0L
1,768 SR
Queue Stats
5W - 3L
1,536 Elo+
Solo
Set
Set
PoppingVeinZ
Set
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
196W - 194L
1,647 Elo+
Solo
Neith
Neith
Treeenix
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 0
5,598
509
4,042
7,160
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 3 / 0
4,585
417
2,271
5,791
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Scorpinator
Chang'e
7
0 / 5 / 1
4,679
425
1,242
5,646
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
cnsor
Loki
10
3 / 3 / 0
6,205
564
3,291
7,308
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
ofinir
Odin
5
0 / 6 / 0
3,942
358
680
5,695
2,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,159
651
7,957
5,202
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Gh0stlion
Cu Chulainn
12
7 / 0 / 1
7,224
657
6,227
5,717
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
10
2 / 1 / 0
5,770
525
2,692
6,538
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 1 / 2
6,888
626
2,595
6,691
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Treeenix
Neith
1
0 / 0 / 0
3,630
330
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
19
19
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
W
5
2
5
3.75
W
Cu Chulainn
Gh0stlion
Cu Chulainn
7
0
1
7.5
L
0
3
0
0
W
Ymir
2
1
0
2
W
5
1
2
6
L
Chang'e
Scorpinator
Chang'e
0
5
1
0.1
W
Neith
Treeenix
Neith
0
0
0
0
L
Loki
cnsor
Loki
3
3
0
1
L
Odin
ofinir
Odin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,526
Damage
19,471
31,600
Taken
24,148
10,981
Mitigated
11,105
7,339
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,042
1,345
0
1,398
7,160
3,621
310
2,940
4,154
25,312
0
W
7,957
1,855
0
950
5,202
1,648
511
574
4,465
40,882
0
W
Cu Chulainn
Gh0stlion
Cu Chulainn
6,227
879
0
3,101
5,717
3,946
26
1,081
4,588
0
36,298
L
2,271
809
0
2,511
5,791
1,277
315
1,355
4,223
20,763
0
W
Ymir
2,692
1,173
0
1,142
6,538
3,120
0
4,649
1,857
18,718
0
W
2,595
1,082
0
2,336
6,691
2,391
1,658
1,059
5,587
0
34,063
L
Chang'e
Scorpinator
Chang'e
1,242
96
128
823
5,646
1,433
0
2,489
2,864
12,929
0
W
Neith
Treeenix
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Loki
cnsor
Loki
3,291
653
0
2,394
7,308
2,000
0
1,306
5,736
0
25,417
L
Odin
ofinir
Odin
680
565
0
85
5,695
2,650
0
1,797
3,658
0
6,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
30,671
170
Minions Killed
275
0
Camps Cleared
0
742,766
Distance Traveled
818,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,598
509
42
4
0
164,900
1
W
Nu Wa
7,159
651
86
8
0
193,598
1
W
Cu Chulainn
7,224
657
81
7
0
208,431
0
L
Sol
4,585
417
39
4
0
147,117
0
W
Ymir
5,770
525
34
3
0
193,074
3
W
Set
6,888
626
74
7
0
223,846
0
L
Chang'e
4,679
425
24
2
0
141,188
3
W
Neith
3,630
330
0
0
0
0
0
L
Loki
6,205
564
63
6
0
168,848
0
L
Odin
3,942
358
2
0
0
120,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role