Player Matchup

Mercury
Mercury
Cory Daly
Mercury
Level 106
God Stats
11W - 7L
1,500 SR
Queue Stats
64W - 64L
1,267 Elo+
Solo
Chaac
Chaac
DeviantPanda_
Chaac
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
330W - 365L
1,496 Elo+
Solo
Danzaburou
Danzaburou
GlutnssGargoyle
Danzaburou
Level 47
God Stats
49W - 38L
1,712 SR
Queue Stats
170W - 181L
1,752 Elo+
Solo
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 124
God Stats
60W - 77L
1,356 SR
Queue Stats
463W - 460L
1,274 Elo+
Solo
Terra
Terra
ThAt_Boi_Bb
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,470 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,452 Elo+

VS

Team Averages
Level 98
1,429 SR
1,465 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aldo_Miki
Skadi
Level 49
God Stats
4W - 7L
1,500 SR
Queue Stats
149W - 233L
1,451 Elo+
Party 1
Odin
Odin
CocoIDS
Odin
Level 98
God Stats
1W - 6L
1,500 SR
Queue Stats
411W - 547L
1,376 Elo+
Party 1
Janus
Janus
Shushianae
Janus
Level 153
God Stats
9W - 21L
1,145 SR
Queue Stats
58W - 67L
1,408 Elo+
Solo
Vamana
Vamana
baggies_boy
Vamana
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
726W - 682L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cory Daly
Mercury
16
4 / 3 / 0
9,168
509
4,321
13,586
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
8,160
453
11,817
14,146
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
GlutnssGargoyle
Danzaburou
13
2 / 4 / 2
8,116
451
8,094
9,930
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 2
8,150
453
6,723
13,053
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 4
7,905
439
3,689
14,882
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 0 / 6
9,441
525
11,131
10,759
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Aldo_Miki
Skadi
15
4 / 4 / 4
9,003
500
8,187
9,086
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
CocoIDS
Odin
13
4 / 2 / 5
7,928
440
4,653
12,826
7,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
3 / 1 / 8
9,354
520
7,722
5,106
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
17
5 / 1 / 2
9,941
552
12,302
19,144
15,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
21
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
6
7
W
Skadi
Aldo_Miki
Skadi
4
4
4
1.5
W
Odin
CocoIDS
Odin
4
2
5
3.25
L
Mercury
Cory Daly
Mercury
4
3
0
1.33
L
1
4
0
0.25
L
Danzaburou
GlutnssGargoyle
Danzaburou
2
4
2
0.75
L
0
6
2
0.17
W
Janus
3
1
8
7
L
1
4
4
0.75
W
Vamana
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
43,995
65,597
Taken
56,921
38,849
Mitigated
37,648
22,928
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,131
5,288
0
4,306
10,759
9,239
457
2,958
7,801
11,205
51,586
W
Skadi
Aldo_Miki
Skadi
8,187
3,309
0
0
9,086
2,875
492
1,767
7,319
0
51,602
W
Odin
CocoIDS
Odin
4,653
1,407
0
867
12,826
7,382
590
3,664
9,162
0
24,999
L
Mercury
Cory Daly
Mercury
4,321
1,683
0
6,010
13,586
5,002
0
1,733
11,853
0
61,051
L
11,817
4,152
0
5,363
14,146
16,254
232
1,804
12,342
62
49,088
L
Danzaburou
GlutnssGargoyle
Danzaburou
8,094
4,226
600
1,382
9,930
3,087
0
869
9,061
0
43,719
L
6,723
37
0
4,211
13,053
5,871
291
3,759
9,294
61,260
0
W
Janus
7,722
796
0
1,284
5,106
2,408
802
2,023
3,083
60,328
0
L
3,689
1,224
1,178
4,184
14,882
8,635
0
2,375
12,507
19,659
0
W
Vamana
12,302
5,152
0
6,558
19,144
15,744
572
62
18,357
9,305
49,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
45,667
435
Minions Killed
454
0
Camps Cleared
0
1,532,157
Distance Traveled
1,695,256
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,441
525
82
5
0
410,244
1
W
Skadi
9,003
500
99
6
0
277,752
0
W
Odin
7,928
440
39
2
0
334,312
2
L
Mercury
9,168
509
124
7
0
370,496
0
L
Chaac
8,160
453
87
5
0
262,929
0
L
Danzaburou
8,116
451
76
4
0
329,155
3
L
Anubis
8,150
453
124
7
0
268,055
6
W
Janus
9,354
520
116
6
0
332,052
6
L
Terra
7,905
439
24
1
0
301,522
0
W
Vamana
9,941
552
118
7
0
340,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role