Player Matchup

Mulan
Mulan
Aruba2004
Mulan
Level 25
God Stats
16W - 13L
1,712 SR
Queue Stats
87W - 94L
1,603 Elo+
Solo
Geb
Geb
Fascism Bear
Geb
Level 29
God Stats
97W - 71L
1,299 SR
Queue Stats
395W - 329L
1,492 Elo+
Solo
Hera
Hera
Orli1208
Hera
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
40W - 47L
1,752 Elo+
Solo
Izanami
Izanami
leonlennybro
Izanami
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 170L
1,727 Elo+
Solo
Vamana
Vamana
stylish-avatar7
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 176L
1,285 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,572 Elo+

VS

Team Averages
Level 15
1,586 SR
1,501 Elo+
Chang'e
Chang'e
ArbitraryApple5
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,591 Elo+
Solo
Ymir
Ymir
Justin2x7609
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Neith
Neith
Nuker8759
Neith
Level 11
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Susano
Susano
ka-leb2011
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
lucasmacri02
Hou Yi
Level 21
God Stats
7W - 3L
1,946 SR
Queue Stats
22W - 13L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aruba2004
Mulan
14
5 / 0 / 3
8,741
624
3,479
7,822
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 0 / 9
8,292
592
5,414
6,999
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
13
10 / 0 / 5
8,404
600
6,304
3,983
1,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
leonlennybro
Izanami
13
6 / 0 / 1
8,193
585
5,581
6,852
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 6
6,757
483
3,200
6,026
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,324
380
4,412
9,433
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 12 / 0
5,045
360
1,738
13,382
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Nuker8759
Neith
5
0 / 8 / 0
4,620
330
3,220
6,034
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
ka-leb2011
Susano
1
0 / 1 / 0
4,085
292
0
547
94
Hou Yi
10
0 / 0 / 0
5,247
375
3,410
7,801
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
25
Kills
0
0
Deaths
26
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mulan
Aruba2004
Mulan
5
0
3
6.5
W
4
0
9
8.5
L
0
12
0
0
L
Neith
Nuker8759
Neith
0
8
0
0
W
Hera
10
0
5
12.5
L
Susano
ka-leb2011
Susano
0
1
0
0
W
Izanami
leonlennybro
Izanami
6
0
1
6.5
L
Hou Yi
0
0
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
12,780
31,682
Taken
37,197
14,358
Mitigated
11,868
15,377
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,412
229
187
1,739
9,433
2,751
0
4,342
5,066
25,349
0
W
Mulan
Aruba2004
Mulan
3,479
869
0
4,798
7,822
3,296
2,128
475
7,320
0
51,366
W
5,414
777
97
2,516
6,999
3,420
449
1,066
5,837
27,911
0
L
1,738
983
0
454
13,382
5,236
0
3,874
9,358
11,548
0
L
Neith
Nuker8759
Neith
3,220
1,698
0
171
6,034
1,493
0
1,171
4,813
0
12,590
W
Hera
6,304
1,649
195
1,833
3,983
1,269
2,336
1,282
2,544
40,877
0
L
Susano
ka-leb2011
Susano
0
0
0
0
547
94
0
0
547
0
670
W
Izanami
leonlennybro
Izanami
5,581
4,185
0
4,257
6,852
2,319
3,204
834
6,012
0
45,257
L
Hou Yi
3,410
862
195
2,834
7,801
2,294
0
2,331
5,470
0
19,213
W
3,200
884
0
1,681
6,026
4,054
120
2,065
3,819
0
22,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
24,321
363
Minions Killed
102
0
Camps Cleared
0
1,281,063
Distance Traveled
906,882
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,324
380
39
3
0
233,752
1
W
Mulan
8,741
624
114
8
0
234,829
1
W
Geb
8,292
592
43
3
0
284,833
2
L
Ymir
5,045
360
11
1
0
242,339
1
L
Neith
4,620
330
19
1
0
177,841
1
W
Hera
8,404
600
82
6
0
268,187
1
L
Susano
4,085
292
2
0
0
14,925
1
W
Izanami
8,193
585
83
6
0
233,885
5
L
Hou Yi
5,247
375
31
2
0
238,025
0
W
Vamana
6,757
483
41
3
0
259,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role