Player Matchup

Danzaburou
Danzaburou
Markteu
Danzaburou
Level 16
God Stats
1W - 2L
1,744 SR
Queue Stats
38W - 44L
1,443 Elo+
Solo
Nu Wa
Nu Wa
NeybaIl
Nu Wa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,761 Elo+
Solo
Terra
Terra
Rasarthy
Terra
Level 26
God Stats
3W - 3L
1,497 SR
Queue Stats
100W - 84L
1,668 Elo+
Solo
Odin
Odin
WinterPhantom
Odin
Level 16
God Stats
3W - 2L
1,855 SR
Queue Stats
10W - 4L
1,762 Elo+
Party 1
Susano
Susano
kainrg027
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,792 Elo+
Party 1
Team Averages
Level 16
1,619 SR
1,685 Elo+

VS

Team Averages
Level 26
1,601 SR
1,464 Elo+
Arachne
Arachne
DreamKyoto
Arachne
Level 22
God Stats
16W - 9L
1,500 SR
Queue Stats
85W - 65L
1,115 Elo+
Solo
Heimdallr
Heimdallr
H3rn4nde5
Heimdallr
Level 30
God Stats
2W - 2L
1,718 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 2
Skadi
Skadi
Rojito-51
Skadi
Level 29
God Stats
1W - 1L
1,856 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Guan Yu
Guan Yu
SouGenteBoa
Guan Yu
Level 26
God Stats
8W - 7L
1,229 SR
Queue Stats
42W - 34L
1,505 Elo+
Party 2
Yemoja
Yemoja
darklink52
Yemoja
Level 25
God Stats
3W - 1L
1,702 SR
Queue Stats
31W - 30L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Markteu
Danzaburou
11
0 / 5 / 4
6,713
395
5,202
12,082
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
NeybaIl
Nu Wa
16
7 / 4 / 1
9,607
565
15,251
9,902
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Rasarthy
Terra
11
2 / 5 / 3
7,275
428
6,354
17,270
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 7 / 1
6,636
390
5,805
15,057
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
kainrg027
Susano
10
1 / 4 / 1
6,833
402
4,035
11,014
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DreamKyoto
Arachne
14
9 / 0 / 2
9,909
583
10,289
10,282
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
H3rn4nde5
Heimdallr
13
4 / 6 / 4
8,172
481
9,414
12,599
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Rojito-51
Skadi
15
0 / 4 / 1
8,565
504
1,381
12,557
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
SouGenteBoa
Guan Yu
15
9 / 1 / 7
9,570
563
18,301
13,583
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
darklink52
Yemoja
13
3 / 0 / 10
8,755
515
9,655
7,841
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
25
25
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
DreamKyoto
Arachne
9
0
2
10
W
Heimdallr
H3rn4nde5
Heimdallr
4
6
4
1
L
Danzaburou
Markteu
Danzaburou
0
5
4
0.4
L
Nu Wa
NeybaIl
Nu Wa
7
4
1
1.88
L
Terra
Rasarthy
Terra
2
5
3
0.7
W
Skadi
Rojito-51
Skadi
0
4
1
0.13
W
Guan Yu
SouGenteBoa
Guan Yu
9
1
7
12.5
L
1
7
1
0.21
W
Yemoja
darklink52
Yemoja
3
0
10
8
L
Susano
kainrg027
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
49,040
65,325
Taken
56,862
30,404
Mitigated
32,061
18,778
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DreamKyoto
Arachne
10,289
6,298
0
4,707
10,282
6,160
0
2,761
7,302
8,608
41,898
W
Heimdallr
H3rn4nde5
Heimdallr
9,414
4,097
0
3,688
12,599
4,693
339
3,706
8,701
0
45,385
L
Danzaburou
Markteu
Danzaburou
5,202
2,602
0
2,086
12,082
3,919
0
3,383
8,647
0
33,811
L
Nu Wa
NeybaIl
Nu Wa
15,251
3,211
0
2,491
9,902
3,450
920
944
8,908
64,838
0
L
Terra
Rasarthy
Terra
6,354
1,643
2,498
5,645
17,270
11,708
0
4,314
12,856
19,434
0
W
Skadi
Rojito-51
Skadi
1,381
693
0
2,092
12,557
3,668
1,076
6,272
5,734
0
64,969
W
Guan Yu
SouGenteBoa
Guan Yu
18,301
4,158
1,047
3,760
13,583
12,502
1,008
3,079
9,920
0
51,519
L
5,805
2,416
99
2,011
15,057
8,065
0
951
13,762
0
18,412
W
Yemoja
darklink52
Yemoja
9,655
1,506
1,621
1,921
7,841
5,038
17
4,407
3,136
27,535
0
L
Susano
kainrg027
Susano
4,035
611
0
3,948
11,014
3,262
0
813
10,126
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
44,971
314
Minions Killed
343
0
Camps Cleared
0
1,571,843
Distance Traveled
1,596,511
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,909
583
75
4
0
358,079
0
W
Heimdallr
8,172
481
80
5
0
256,117
0
L
Danzaburou
6,713
395
55
3
0
315,747
2
L
Nu Wa
9,607
565
128
8
0
293,781
3
L
Terra
7,275
428
19
1
0
344,312
6
W
Skadi
8,565
504
96
6
0
289,134
0
W
Guan Yu
9,570
563
68
4
0
360,601
0
L
Odin
6,636
390
39
2
0
300,988
0
W
Yemoja
8,755
515
24
1
0
332,580
2
L
Susano
6,833
402
73
4
0
317,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role