Player Matchup

Sobek
Sobek
Alex6tone
Sobek
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 33L
1,143 Elo+
Solo
Ymir
Ymir
Jolefinn
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kaelorid
The Morrigan
Level 4
God Stats
2W - 2L
1,232 SR
Queue Stats
20W - 16L
1,233 Elo+
Solo
Neith
Neith
Pogatron1000
Neith
Level 28
God Stats
1W - 5L
1,196 SR
Queue Stats
40W - 70L
1,400 Elo+
Solo
Anhur
Anhur
Tiny5867
Anhur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,205 Elo+
Solo
Team Averages
Level 14
1,386 SR
1,296 Elo+

VS

Team Averages
Level 33
1,531 SR
1,468 Elo+
The Morrigan
The Morrigan
Faris-Qnasa744
The Morrigan
Level 79
God Stats
14W - 14L
1,500 SR
Queue Stats
702W - 711L
1,412 Elo+
Party 1
Fenrir
Fenrir
H_K_H99
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
IIIXTheJokerXIII
Erlang Shen
Level 22
God Stats
25W - 13L
1,851 SR
Queue Stats
75W - 67L
1,388 Elo+
Solo
Ymir
Ymir
Rainbow6Vampire
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 28L
1,758 Elo+
Party 1
Cupid
Cupid
medoel3ntel
Cupid
Level 40
God Stats
20W - 26L
1,304 SR
Queue Stats
360W - 403L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alex6tone
Sobek
10
2 / 7 / 3
7,147
397
3,479
16,957
13,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
8
0 / 10 / 0
5,735
319
351
11,849
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
Kaelorid
The Morrigan
10
2 / 3 / 0
6,895
383
5,122
5,587
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 10 / 0
6,802
378
7,386
10,819
3,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Tiny5867
Anhur
11
3 / 7 / 1
7,880
438
5,622
10,368
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Faris-Qnasa744
The Morrigan
16
14 / 2 / 11
10,379
577
15,622
7,038
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
H_K_H99
Fenrir
14
5 / 2 / 12
9,211
512
7,401
10,441
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
IIIXTheJokerXIII
Erlang Shen
14
4 / 3 / 6
8,544
475
5,513
10,358
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 0 / 13
9,799
544
6,141
9,561
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 2 / 7
9,756
542
9,619
8,832
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
8
Kills
37
37
Deaths
9
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alex6tone
Sobek
2
7
3
0.5
W
The Morrigan
Faris-Qnasa744
The Morrigan
14
2
11
9.75
W
Fenrir
H_K_H99
Fenrir
5
2
12
5.5
W
Erlang Shen
IIIXTheJokerXIII
Erlang Shen
4
3
6
2.33
L
Ymir
0
10
0
0
L
The Morrigan
Kaelorid
The Morrigan
2
3
0
0.67
L
1
10
0
0.1
W
8
0
13
14.5
L
Anhur
Tiny5867
Anhur
3
7
1
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
44,296
55,580
Taken
46,230
27,168
Mitigated
20,700
4,131
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alex6tone
Sobek
3,479
418
0
1,157
16,957
13,512
0
6,049
10,694
13,540
0
W
The Morrigan
Faris-Qnasa744
The Morrigan
15,622
4,293
0
500
7,038
2,561
57
1,784
5,249
63,595
376
W
Fenrir
H_K_H99
Fenrir
7,401
2,264
0
5,027
10,441
4,129
0
820
9,621
0
55,351
W
Erlang Shen
IIIXTheJokerXIII
Erlang Shen
5,513
2,152
0
5,093
10,358
4,238
1,356
3,507
6,851
0
28,014
L
Ymir
351
98
0
172
11,849
5,471
0
5,997
5,570
5,901
0
L
The Morrigan
Kaelorid
The Morrigan
5,122
1,408
0
810
5,587
1,831
92
1,986
3,475
26,849
404
L
7,386
3,563
0
692
10,819
3,591
812
4,120
6,537
0
32,314
W
6,141
1,171
374
5,340
9,561
6,606
1,268
1,736
7,825
49,330
0
L
Anhur
Tiny5867
Anhur
5,622
1,907
0
1,300
10,368
2,763
0
2,457
7,863
0
29,165
W
9,619
6,173
172
3,265
8,832
3,166
565
952
7,880
0
54,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
47,689
176
Minions Killed
422
0
Camps Cleared
0
1,158,066
Distance Traveled
1,661,323
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,147
397
16
1
0
318,326
3
W
The Morrigan
10,379
577
112
6
0
322,140
2
W
Fenrir
9,211
512
90
5
0
380,335
0
W
Erlang Shen
8,544
475
50
3
0
346,986
2
L
Ymir
5,735
319
15
1
0
136,155
5
L
The Morrigan
6,895
383
52
3
0
196,854
2
L
Neith
6,802
378
46
3
0
227,427
0
W
Ymir
9,799
544
86
5
0
352,750
0
L
Anhur
7,880
438
47
3
0
279,304
4
W
Cupid
9,756
542
84
5
0
259,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role