Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adamovic
Ah Muzen Cab
Level 69
God Stats
2W - 6L
1,288 SR
Queue Stats
96W - 97L
1,341 Elo+
Party 1
Nike
Nike
Brkatos
Nike
Level 29
God Stats
14W - 9L
1,509 SR
Queue Stats
199W - 205L
1,388 Elo+
Party 1
Bacchus
Bacchus
EduardoART
Bacchus
Level 135
God Stats
13W - 17L
1,514 SR
Queue Stats
63W - 62L
1,290 Elo+
Party 2
Bakasura
Bakasura
Yowixd
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,374 Elo+
Party 2
Agni
Agni
ellokolatinio
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,202 Elo+
Party 2
Team Averages
Level 100
1,462 SR
1,319 Elo+

VS

Team Averages
Level 74
1,522 SR
1,534 Elo+
Sol
Sol
Bronwynn
Sol
Level 86
God Stats
12W - 22L
1,413 SR
Queue Stats
82W - 79L
1,419 Elo+
Party 3
Chronos
Chronos
KawaGP
Chronos
Level 88
God Stats
4W - 7L
1,524 SR
Queue Stats
28W - 28L
1,600 Elo+
Party 4
Fenrir
Fenrir
Lightnesmoon
Fenrir
Level 85
God Stats
12W - 9L
1,520 SR
Queue Stats
73W - 76L
1,476 Elo+
Party 3
Thanatos
Thanatos
SaintKuarl
Thanatos
Level 24
God Stats
1W - 2L
1,773 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 4
Nu Wa
Nu Wa
ЛИТОР
Nu Wa
Level 88
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adamovic
Ah Muzen Cab
12
5 / 3 / 2
7,986
470
4,797
10,700
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Brkatos
Nike
14
0 / 3 / 5
8,608
506
6,470
10,292
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
EduardoART
Bacchus
12
1 / 1 / 8
8,125
478
5,211
7,666
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Yowixd
Bakasura
18
11 / 2 / 7
11,127
655
10,023
12,097
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 4 / 4
10,119
595
10,056
9,174
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,122
537
4,933
12,112
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
KawaGP
Chronos
15
2 / 5 / 3
9,181
540
6,735
11,171
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
1 / 7 / 2
7,471
439
4,683
13,388
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SaintKuarl
Thanatos
13
5 / 5 / 2
8,265
486
7,442
9,706
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
3 / 5 / 2
8,086
476
5,800
6,839
2,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
13
13
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adamovic
Ah Muzen Cab
5
3
2
2
W
Nike
Brkatos
Nike
0
3
5
0.83
L
2
4
2
0.75
W
Bacchus
EduardoART
Bacchus
1
1
8
5
L
Chronos
KawaGP
Chronos
2
5
3
0.7
L
Fenrir
1
7
2
0.29
L
Thanatos
SaintKuarl
Thanatos
5
5
2
1.2
W
Bakasura
Yowixd
Bakasura
11
2
7
7.25
W
8
4
4
2.5
L
Nu Wa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
29,593
49,929
Taken
53,216
21,891
Mitigated
22,341
17,459
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adamovic
Ah Muzen Cab
4,797
1,923
0
4,536
10,700
3,403
1,076
5,416
5,284
0
39,761
W
Nike
Brkatos
Nike
6,470
601
0
2,712
10,292
5,652
539
4,878
5,414
218
43,820
L
4,933
1,347
0
5,609
12,112
3,670
708
2,764
8,464
55,124
0
W
Bacchus
EduardoART
Bacchus
5,211
1,039
501
2,380
7,666
5,233
384
2,044
5,622
17,791
0
L
Chronos
KawaGP
Chronos
6,735
1,903
0
1,742
11,171
4,082
0
4,270
6,725
59,888
0
L
Fenrir
4,683
1,628
0
2,094
13,388
6,861
0
3,695
9,068
0
27,592
L
Thanatos
SaintKuarl
Thanatos
7,442
2,908
0
6,886
9,706
5,602
349
1,322
7,930
6,086
40,629
W
Bakasura
Yowixd
Bakasura
10,023
7,126
0
6,469
12,097
4,664
1,713
2,503
9,594
0
52,001
W
10,056
948
0
861
9,174
2,939
0
2,852
6,322
67,258
0
L
Nu Wa
5,800
2,743
111
458
6,839
2,126
130
2,890
3,719
28,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
42,125
403
Minions Killed
429
0
Camps Cleared
0
1,633,699
Distance Traveled
1,451,337
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,986
470
58
3
0
309,671
0
W
Nike
8,608
506
96
6
0
359,608
5
L
Sol
9,122
537
132
8
0
266,807
2
W
Bacchus
8,125
478
18
1
0
310,205
6
L
Chronos
9,181
540
133
8
0
301,984
4
L
Fenrir
7,471
439
46
3
0
296,331
10
L
Thanatos
8,265
486
78
5
0
267,464
2
W
Bakasura
11,127
655
109
6
0
347,068
0
W
Agni
10,119
595
122
7
0
307,147
5
L
Nu Wa
8,086
476
40
2
0
318,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role