Player Matchup

Fenrir
Fenrir
ClemKaiser
Fenrir
Level 125
God Stats
30W - 36L
1,636 SR
Queue Stats
1,375W - 1,294L
1,602 Elo+
Solo
Baba Yaga
Baba Yaga
Godfxther v
Baba Yaga
Level 96
God Stats
0W - 4L
1,133 SR
Queue Stats
87W - 80L
1,525 Elo+
Party 2
Janus
Janus
Lingschu
Janus
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
125W - 110L
1,536 Elo+
Party 2
Thanatos
Thanatos
xHerocoL
Thanatos
Level 74
God Stats
5W - 15L
1,500 SR
Queue Stats
110W - 102L
1,537 Elo+
Party 2
Neith
Neith
xMagiC7oas7x
Neith
Level 121
God Stats
8W - 11L
1,541 SR
Queue Stats
110W - 114L
1,545 Elo+
Party 2
Team Averages
Level 109
1,426 SR
1,549 Elo+

VS

Team Averages
Level 105
1,472 SR
1,510 Elo+
Sylvanus
Sylvanus
Abbe279
Sylvanus
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
229W - 220L
1,424 Elo+
Party 3
Vulcan
Vulcan
Mightofthenord
Vulcan
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 153L
1,511 Elo+
Solo
Apollo
Apollo
Rajstop
Apollo
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,581 Elo+
Party 1
Horus
Horus
Smurf4life
Horus
Level 54
God Stats
3W - 1L
1,607 SR
Queue Stats
13W - 10L
1,609 Elo+
Party 1
Achilles
Achilles
SwordOfAkilles
Achilles
Level 112
God Stats
5W - 6L
1,251 SR
Queue Stats
216W - 200L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClemKaiser
Fenrir
13
1 / 6 / 3
8,796
400
6,172
21,198
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Godfxther v
Baba Yaga
15
1 / 4 / 3
9,467
430
9,632
15,058
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Lingschu
Janus
16
4 / 5 / 6
10,693
486
15,290
13,068
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xHerocoL
Thanatos
13
3 / 10 / 3
8,869
403
7,179
21,256
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 6 / 4
10,339
470
17,391
15,416
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abbe279
Sylvanus
18
4 / 2 / 8
11,727
533
11,887
17,874
19,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 7
10,574
481
14,146
8,449
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Rajstop
Apollo
19
10 / 3 / 8
12,850
584
13,106
21,169
10,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
16
5 / 3 / 15
11,558
525
10,989
21,214
15,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
18
9 / 3 / 6
11,798
536
14,655
18,938
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
11
Kills
31
31
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abbe279
Sylvanus
4
2
8
4
L
Fenrir
ClemKaiser
Fenrir
1
6
3
0.42
L
Baba Yaga
Godfxther v
Baba Yaga
1
4
3
0.63
L
Janus
Lingschu
Janus
4
5
6
1.4
W
3
1
7
6.5
W
Apollo
Rajstop
Apollo
10
3
8
4.67
W
Horus
5
3
15
4.17
W
Achilles
9
3
6
4
L
Thanatos
xHerocoL
Thanatos
3
10
3
0.45
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,664
Damage
64,783
85,996
Taken
87,644
37,411
Mitigated
57,172
29,905
Healing
39,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abbe279
Sylvanus
11,887
2,922
4,485
9,052
17,874
19,317
716
6,806
10,977
71,287
0
L
Fenrir
ClemKaiser
Fenrir
6,172
1,245
0
5,652
21,198
12,342
0
4,426
16,772
74
39,345
L
Baba Yaga
Godfxther v
Baba Yaga
9,632
470
0
6,823
15,058
6,067
37
6,946
8,112
55,628
0
L
Janus
Lingschu
Janus
15,290
448
0
2,663
13,068
4,222
0
4,215
8,853
65,399
0
W
14,146
4,952
991
894
8,449
3,236
296
3,246
4,977
63,406
0
W
Apollo
Rajstop
Apollo
13,106
8,992
0
11,801
21,169
10,188
5,500
3,953
17,034
0
96,269
W
Horus
10,989
5,402
1,374
4,125
21,214
15,620
363
4,808
16,242
0
37,550
W
Achilles
14,655
5,009
0
6,960
18,938
8,811
0
6,271
12,441
0
77,831
L
Thanatos
xHerocoL
Thanatos
7,179
1,028
0
11,488
21,256
6,836
0
6,831
14,425
0
50,089
L
17,391
8,033
0
3,279
15,416
7,944
116
3,615
11,801
4,334
72,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
58,507
469
Minions Killed
517
0
Camps Cleared
0
2,003,133
Distance Traveled
2,103,769
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,727
533
124
6
0
378,912
2
L
Fenrir
8,796
400
53
2
0
411,487
6
L
Baba Yaga
9,467
430
110
5
0
392,875
1
L
Janus
10,693
486
107
5
0
429,498
8
W
Vulcan
10,574
481
99
5
0
450,640
4
W
Apollo
12,850
584
157
7
0
398,780
1
W
Horus
11,558
525
29
1
0
427,006
5
W
Achilles
11,798
536
108
5
0
448,431
3
L
Thanatos
8,869
403
76
3
0
399,142
6
L
Neith
10,339
470
123
6
0
370,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role