Player Matchup

Kumbhakarna
Kumbhakarna
Alexandred20
Kumbhakarna
Level 12
God Stats
6W - 2L
1,990 SR
Queue Stats
12W - 4L
1,929 Elo+
Party 2
Mercury
Mercury
Atticuscube
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
Evisorater
Zhong Kui
Level 25
God Stats
22W - 17L
1,388 SR
Queue Stats
297W - 312L
1,631 Elo+
Party 2
Izanami
Izanami
IMIZZMYBUCKET
Izanami
Level 26
God Stats
2W - 2L
1,900 SR
Queue Stats
17W - 16L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
Snailbear
Nu Wa
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 27L
1,663 Elo+
Party 2
Team Averages
Level 38
1,655 SR
1,672 Elo+

VS

Team Averages
Level 88
1,622 SR
1,686 Elo+
Hercules
Hercules
InquisitorCreed
Hercules
Level 159
God Stats
6W - 4L
1,882 SR
Queue Stats
1,166W - 777L
1,538 Elo+
Party 1
Discordia
Discordia
Musicalmonkey
Discordia
Level 126
God Stats
56W - 19L
1,606 SR
Queue Stats
205W - 111L
1,769 Elo+
Party 1
Freya
Freya
Nick12435
Freya
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
470W - 265L
1,865 Elo+
Party 1
Danzaburou
Danzaburou
SoVeryLostttt
Danzaburou
Level 63
God Stats
10W - 9L
1,661 SR
Queue Stats
139W - 111L
1,736 Elo+
Party 1
Fenrir
Fenrir
Zuro87
Fenrir
Level 46
God Stats
34W - 33L
1,460 SR
Queue Stats
411W - 438L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alexandred20
Kumbhakarna
15
0 / 6 / 3
9,577
958
4,164
18,923
17,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Atticuscube
Mercury
15
2 / 9 / 2
9,589
959
4,164
15,275
9,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Evisorater
Zhong Kui
15
2 / 8 / 2
9,314
931
10,099
15,742
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
14
0 / 2 / 2
8,615
862
5,247
9,208
3,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Snailbear
Nu Wa
16
1 / 8 / 4
9,853
985
13,326
13,712
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 0 / 21
11,304
1,130
12,085
7,751
10,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Musicalmonkey
Discordia
18
11 / 1 / 19
12,280
1,228
19,620
6,364
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Nick12435
Freya
17
4 / 2 / 19
10,602
1,060
9,347
8,122
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SoVeryLostttt
Danzaburou
17
7 / 2 / 18
11,190
1,119
19,653
9,719
3,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Zuro87
Fenrir
17
3 / 0 / 24
10,560
1,056
7,325
9,077
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
134
5
Kills
33
33
Deaths
5
13
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alexandred20
Kumbhakarna
0
6
3
0.25
L
Mercury
Atticuscube
Mercury
2
9
2
0.33
L
Zhong Kui
Evisorater
Zhong Kui
2
8
2
0.38
L
Izanami
0
2
2
0.5
W
Hercules
8
0
21
18.5
W
Discordia
Musicalmonkey
Discordia
11
1
19
20.5
W
Freya
Nick12435
Freya
4
2
19
6.75
L
Nu Wa
Snailbear
Nu Wa
1
8
4
0.38
W
Danzaburou
SoVeryLostttt
Danzaburou
7
2
18
8
W
Fenrir
Zuro87
Fenrir
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
68,030
72,860
Taken
41,033
49,380
Mitigated
24,673
3,602
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alexandred20
Kumbhakarna
4,164
461
0
1,039
18,923
17,296
0
5,582
12,967
14,937
0
L
Mercury
Atticuscube
Mercury
4,164
541
0
181
15,275
9,023
0
5,390
9,585
0
19,760
L
Zhong Kui
Evisorater
Zhong Kui
10,099
970
0
1,737
15,742
13,734
0
7,232
8,097
18,940
0
L
Izanami
5,247
2,652
0
63
9,208
3,923
0
3,148
5,902
0
25,025
W
Hercules
12,085
3,500
0
2,911
7,751
10,229
0
4,682
2,853
0
17,325
W
Discordia
Musicalmonkey
Discordia
19,620
166
257
2,119
6,364
2,502
0
4,799
1,540
46,512
0
W
Freya
Nick12435
Freya
9,347
3,583
0
2,354
8,122
2,762
0
4,603
3,394
23,510
0
L
Nu Wa
Snailbear
Nu Wa
13,326
1,933
0
582
13,712
5,404
0
6,707
6,948
44,544
0
W
Danzaburou
SoVeryLostttt
Danzaburou
19,653
8,313
0
729
9,719
3,342
0
6,481
3,163
0
51,479
W
Fenrir
Zuro87
Fenrir
7,325
1,463
0
502
9,077
5,838
0
6,514
2,494
0
10,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
55,936
194
Minions Killed
198
7
Camps Cleared
9
969,749
Distance Traveled
1,053,558
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,577
958
45
5
0
208,742
4
L
Mercury
9,589
959
26
3
0
230,479
0
L
Zhong Kui
9,314
931
20
2
1
174,616
2
L
Izanami
8,615
862
36
4
4
190,912
2
W
Hercules
11,304
1,130
11
1
0
214,839
4
W
Discordia
12,280
1,228
74
7
2
202,833
2
W
Freya
10,602
1,060
38
4
3
191,695
1
L
Nu Wa
9,853
985
67
7
2
165,000
1
W
Danzaburou
11,190
1,119
69
7
3
198,615
2
W
Fenrir
10,560
1,056
6
1
1
245,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role