Player Matchup

Ra
Ra
BetterKinnetic
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,128 Elo+
Party 1
Danzaburou
Danzaburou
Jennyfromdablok1
Danzaburou
Level 28
God Stats
27W - 28L
1,679 SR
Queue Stats
31W - 31L
1,586 Elo+
Solo
Anhur
Anhur
Jolt3r
Anhur
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 10L
1,091 Elo+
Solo
Artio
Artio
MaverickChesh
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Yemoja
Yemoja
PoKoBoN
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,433 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,266 Elo+

VS

Team Averages
Level 38
1,518 SR
1,459 Elo+
Discordia
Discordia
AnaBanan21
Discordia
Level 28
God Stats
11W - 9L
1,440 SR
Queue Stats
27W - 29L
1,392 Elo+
Solo
Vulcan
Vulcan
BigDaddyDabner
Vulcan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
BigGirthy69
Nu Wa
Level 99
God Stats
17W - 9L
1,840 SR
Queue Stats
67W - 47L
1,675 Elo+
Party 2
Hel
Hel
GKHater
Hel
Level 24
God Stats
4W - 2L
1,520 SR
Queue Stats
44W - 67L
1,452 Elo+
Solo
Bellona
Bellona
tacab97
Bellona
Level 29
God Stats
14W - 25L
1,290 SR
Queue Stats
26W - 45L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,965
897
13,166
17,046
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Jennyfromdablok1
Danzaburou
14
1 / 10 / 3
8,796
880
10,064
20,006
5,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Jolt3r
Anhur
14
0 / 8 / 4
8,428
843
6,721
18,872
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 1
8,699
870
5,848
26,552
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
PoKoBoN
Yemoja
15
0 / 3 / 3
9,288
929
7,079
11,081
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

31

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnaBanan21
Discordia
16
4 / 0 / 18
9,800
980
10,427
6,002
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 16
9,592
959
10,816
7,260
3,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
22 / 1 / 13
13,843
1,384
42,612
9,384
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
18
5 / 2 / 25
11,254
1,125
18,389
11,780
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
tacab97
Bellona
17
4 / 0 / 19
10,261
1,026
6,138
12,541
9,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
4
Kills
37
37
Deaths
4
13
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnaBanan21
Discordia
4
0
18
13
L
2
9
2
0.33
W
2
1
16
10
W
22
1
13
28.5
W
Hel
5
2
25
8.75
L
Danzaburou
Jennyfromdablok1
Danzaburou
1
10
3
0.25
L
Anhur
Jolt3r
Anhur
0
8
4
0.25
L
1
7
1
0.21
L
Yemoja
PoKoBoN
Yemoja
0
3
3
0.5
W
Bellona
tacab97
Bellona
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,878
Damage
88,382
93,557
Taken
46,967
40,069
Mitigated
24,251
6,096
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnaBanan21
Discordia
10,427
533
112
757
6,002
2,609
0
2,877
3,125
22,881
0
L
13,166
1,043
1,218
941
17,046
4,908
0
14,578
2,468
40,465
0
W
10,816
2,439
0
0
7,260
3,548
0
4,110
3,150
20,361
0
W
42,612
9,905
0
370
9,384
3,949
0
4,658
4,726
63,453
0
W
Hel
18,389
1,507
5,014
6,691
11,780
5,118
0
5,885
5,895
47,243
0
L
Danzaburou
Jennyfromdablok1
Danzaburou
10,064
2,312
0
633
20,006
5,312
0
17,924
2,082
0
28,913
L
Anhur
Jolt3r
Anhur
6,721
1,991
0
800
18,872
4,994
0
17,216
1,656
0
20,031
L
5,848
436
182
1,142
26,552
15,875
0
22,962
3,590
10,715
0
L
Yemoja
PoKoBoN
Yemoja
7,079
181
613
567
11,081
8,980
0
9,564
1,517
28,341
0
W
Bellona
tacab97
Bellona
6,138
1,018
498
498
12,541
9,027
0
8,563
3,978
0
12,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
54,750
162
Minions Killed
192
4
Camps Cleared
5
818,590
Distance Traveled
955,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,800
980
21
2
1
172,005
0
L
Ra
8,965
897
62
6
0
150,848
0
W
Vulcan
9,592
959
33
3
1
192,795
0
W
Nu Wa
13,843
1,384
25
3
1
176,010
0
W
Hel
11,254
1,125
96
10
1
202,971
0
L
Danzaburou
8,796
880
34
3
3
125,466
1
L
Anhur
8,428
843
33
3
1
152,323
0
L
Artio
8,699
870
3
0
0
198,224
1
L
Yemoja
9,288
929
30
3
0
191,729
0
W
Bellona
10,261
1,026
17
2
1
211,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role