Player Matchup

Osiris
Osiris
DoctorHawkMD
Osiris
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
514W - 489L
1,495 Elo+
Solo
Ganesha
Ganesha
ItsSicMinded1
Ganesha
Level 45
God Stats
8W - 9L
1,500 SR
Queue Stats
25W - 32L
1,406 Elo+
Party 3
Chaac
Chaac
Novalginbaer
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,709 Elo+
Party 2
Medusa
Medusa
justwhyfr69
Medusa
Level 142
God Stats
16W - 14L
1,597 SR
Queue Stats
88W - 88L
1,600 Elo+
Party 3
Janus
Janus
m4arc02302
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,709 Elo+
Party 2
Team Averages
Level 108
1,519 SR
1,584 Elo+

VS

Team Averages
Level 120
1,512 SR
1,542 Elo+
Chronos
Chronos
Andr3Flor3s
Chronos
Level 152
God Stats
7W - 0L
1,500 SR
Queue Stats
223W - 216L
1,561 Elo+
Solo
Cernunnos
Cernunnos
SP33D13PICO92
Cernunnos
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
369W - 378L
1,530 Elo+
Solo
Agni
Agni
Xevzu
Agni
Level 87
God Stats
3W - 3L
1,322 SR
Queue Stats
269W - 244L
1,585 Elo+
Solo
Hercules
Hercules
andresoideBv
Hercules
Level 89
God Stats
2W - 1L
1,736 SR
Queue Stats
80W - 92L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
luisel_34BV
Guan Yu
Level 123
God Stats
18W - 15L
1,500 SR
Queue Stats
335W - 331L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 6 / 0
7,833
461
5,181
15,992
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
12
1 / 2 / 7
8,216
483
2,748
12,934
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 0
7,429
437
5,575
15,724
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
7 / 5 / 2
9,053
533
11,108
15,874
5,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
2 / 0 / 2
8,784
517
9,279
7,821
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Andr3Flor3s
Chronos
15
4 / 3 / 4
9,456
556
12,808
11,833
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SP33D13PICO92
Cernunnos
17
8 / 1 / 1
10,318
607
6,131
9,777
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Xevzu
Agni
15
1 / 1 / 5
9,355
550
8,123
9,227
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
andresoideBv
Hercules
12
0 / 7 / 5
7,741
455
3,624
13,822
5,554
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
luisel_34BV
Guan Yu
17
8 / 0 / 2
10,847
638
15,033
15,165
19,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
21
21
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
Andr3Flor3s
Chronos
4
3
4
2
L
Osiris
1
6
0
0.17
L
Ganesha
1
2
7
2.25
L
0
8
0
0
W
Cernunnos
SP33D13PICO92
Cernunnos
8
1
1
8.5
W
Agni
Xevzu
Agni
1
1
5
3.5
W
Hercules
andresoideBv
Hercules
0
7
5
0.36
L
Medusa
7
5
2
1.6
W
Guan Yu
luisel_34BV
Guan Yu
8
0
2
9
L
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
45,719
68,345
Taken
59,824
35,233
Mitigated
40,341
20,969
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Andr3Flor3s
Chronos
12,808
5,521
0
5,448
11,833
6,294
0
1,307
10,526
60,211
0
L
Osiris
5,181
2,749
0
5,626
15,992
7,113
912
3,756
12,111
0
44,169
L
Ganesha
2,748
78
0
1,850
12,934
11,309
41
7,074
5,860
14,647
0
L
5,575
2,095
0
5,384
15,724
8,237
0
484
14,771
0
41,516
W
Cernunnos
SP33D13PICO92
Cernunnos
6,131
2,484
0
4,642
9,777
6,138
945
2,189
7,588
9,911
69,823
W
Agni
Xevzu
Agni
8,123
547
628
3,470
9,227
3,330
1,078
4,496
4,731
58,628
0
W
Hercules
andresoideBv
Hercules
3,624
883
237
1,313
13,822
5,554
475
1,585
12,237
0
31,329
L
Medusa
11,108
5,167
0
5,848
15,874
5,771
2,261
7,568
8,281
0
60,098
W
Guan Yu
luisel_34BV
Guan Yu
15,033
3,754
242
7,114
15,165
19,025
0
2,450
12,117
0
66,120
L
Janus
9,279
660
193
2,068
7,821
2,803
214
2,456
5,340
58,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
47,717
412
Minions Killed
481
0
Camps Cleared
0
1,680,220
Distance Traveled
1,642,841
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,456
556
88
5
0
288,716
0
L
Osiris
7,833
461
81
5
0
337,070
3
L
Ganesha
8,216
483
2
0
0
360,413
4
L
Chaac
7,429
437
82
5
0
320,974
0
W
Cernunnos
10,318
607
119
7
0
332,261
2
W
Agni
9,355
550
105
6
0
349,663
3
W
Hercules
7,741
455
48
3
0
304,723
3
L
Medusa
9,053
533
127
7
0
303,067
0
W
Guan Yu
10,847
638
121
7
0
367,478
0
L
Janus
8,784
517
120
7
0
358,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role