Player Matchup

Danzaburou
Danzaburou
GeoChachi91
Danzaburou
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
377W - 428L
1,517 Elo+
Solo
Hel
Hel
Superman_007bsk
Hel
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Bellona
Bellona
TheFir3G0d3at3r
Bellona
Level 18
God Stats
13W - 4L
1,767 SR
Queue Stats
36W - 33L
1,499 Elo+
Solo
Nemesis
Nemesis
UphillLobster21
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Solo
The Morrigan
The Morrigan
star_bllue
The Morrigan
Level 21
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 12L
1,661 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,535 Elo+

VS

Team Averages
Level 10
1,376 SR
1,340 Elo+
Fenrir
Fenrir
Max10011
Fenrir
Level 4
God Stats
1W - 3L
1,132 SR
Queue Stats
6W - 15L
1,159 Elo+
Solo
Hel
Hel
SentryVDefiant
Hel
Level 6
God Stats
0W - 4L
1,291 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Skadi
Skadi
crazy car trade
Skadi
Level 13
God Stats
6W - 6L
1,458 SR
Queue Stats
12W - 24L
1,234 Elo+
Solo
Hercules
Hercules
hungry_jr2013
Hercules
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Nike
Nike
kiingg_baka
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeoChachi91
Danzaburou
20
0 / 1 / 15
13,492
899
7,059
9,968
6,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
2 / 0 / 9
13,128
875
5,842
8,247
4,666
20
16 / 4 / 6
15,015
1,001
43,969
21,353
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 0 / 16
14,578
972
23,575
14,037
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
star_bllue
The Morrigan
20
8 / 2 / 9
14,013
934
25,045
8,904
4,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Max10011
Fenrir
17
0 / 15 / 3
11,786
786
3,316
23,021
10,778
20
2 / 9 / 4
13,475
898
13,647
15,156
5,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 5
11,777
785
2,204
7,429
2,812
Hercules
hungry_jr2013
Hercules
20
1 / 3 / 5
13,143
876
13,687
49,795
42,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 3 / 3
13,974
932
18,567
21,879
21,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
33
Kills
7
7
Deaths
33
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GeoChachi91
Danzaburou
0
1
15
7.5
L
Fenrir
Max10011
Fenrir
0
15
3
0.1
L
2
9
4
0.44
W
2
0
9
6.5
W
16
4
6
4.75
W
7
0
16
15
L
0
3
5
0.83
L
Hercules
hungry_jr2013
Hercules
1
3
5
1.17
L
4
3
3
1.83
W
The Morrigan
star_bllue
The Morrigan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,490
Damage
51,421
62,509
Taken
117,280
40,683
Mitigated
83,681
17,074
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GeoChachi91
Danzaburou
7,059
3,687
0
2,977
9,968
6,083
0
1,902
7,936
0
29,457
L
Fenrir
Max10011
Fenrir
3,316
977
0
38
23,021
10,778
0
4,104
18,692
0
9,118
L
13,647
3,936
1,184
1,163
15,156
5,993
0
2,020
12,961
40,173
0
W
5,842
486
1,731
1,714
8,247
4,666
0
1,730
6,467
32,468
0
W
43,969
18,855
545
5,237
21,353
18,006
0
7,451
13,511
0
49,782
W
23,575
11,917
0
4,726
14,037
7,489
0
4,327
9,485
0
40,676
L
2,204
241
0
0
7,429
2,812
0
468
6,861
0
6,363
L
Hercules
hungry_jr2013
Hercules
13,687
4,109
0
17,218
49,795
42,983
0
15,162
34,158
127
39,761
L
18,567
1,536
0
741
21,879
21,115
0
6,840
14,832
9,775
42,390
W
The Morrigan
star_bllue
The Morrigan
25,045
5,518
144
0
8,904
4,439
0
1,989
6,798
34,058
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,226
Gold Earned
64,155
205
Minions Killed
208
4
Camps Cleared
1
1,310,222
Distance Traveled
1,126,698
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,492
899
59
4
0
217,056
4
L
Fenrir
11,786
786
9
1
0
231,668
2
L
Hel
13,475
898
65
4
0
239,114
0
W
Hel
13,128
875
44
3
0
241,318
1
W
Bellona
15,015
1,001
16
1
0
266,744
0
W
Nemesis
14,578
972
52
3
3
358,052
0
L
Skadi
11,777
785
6
0
0
144,667
1
L
Hercules
13,143
876
43
3
0
261,717
6
L
Nike
13,974
932
85
6
1
249,532
3
W
The Morrigan
14,013
934
34
2
1
227,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role