Player Matchup

Ymir
Ymir
Barrie69
Ymir
Level 23
God Stats
2W - 4L
1,527 SR
Queue Stats
51W - 57L
1,511 Elo+
Party 1
Anubis
Anubis
Murt696900
Anubis
Level 12
God Stats
3W - 7L
1,500 SR
Queue Stats
17W - 24L
1,595 Elo+
Party 1
Neith
Neith
Palomuss
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
King Arthur
King Arthur
SantosLauxen
King Arthur
Level 105
God Stats
12W - 9L
1,535 SR
Queue Stats
153W - 161L
1,536 Elo+
Party 2
Thanatos
Thanatos
kill223
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Team Averages
Level 30
1,512 SR
1,512 Elo+

VS

Team Averages
Level 19
1,518 SR
1,661 Elo+
Zeus
Zeus
Franco_3678
Zeus
Level 29
God Stats
17W - 8L
1,678 SR
Queue Stats
43W - 42L
1,703 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goldengun35
Tsukuyomi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 18L
1,718 Elo+
Solo
Odin
Odin
InsanityViru
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 67L
1,553 Elo+
Solo
Olorun
Olorun
mikerage
Olorun
Level 15
God Stats
5W - 6L
1,413 SR
Queue Stats
105W - 128L
1,479 Elo+
Solo
Yemoja
Yemoja
thejoker21678
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 7 / 2
10,612
884
14,015
25,901
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Murt696900
Anubis
17
0 / 9 / 5
10,540
878
11,791
17,183
7,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Palomuss
Neith
16
1 / 12 / 2
10,173
848
7,615
18,750
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SantosLauxen
King Arthur
16
3 / 6 / 1
11,074
923
11,659
22,894
17,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
kill223
Thanatos
14
0 / 14 / 1
9,105
759
679
18,017
5,967
Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 0 / 11
14,026
1,169
44,295
7,296
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Goldengun35
Tsukuyomi
19
14 / 1 / 20
12,878
1,073
20,049
14,643
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 0 / 30
13,127
1,094
13,515
8,945
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
mikerage
Olorun
18
2 / 3 / 21
11,199
933
10,195
9,072
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 25
11,898
992
5,507
11,183
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
154
5
Kills
47
48
Deaths
5
11
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
2
0.29
W
24
0
11
29.5
W
Tsukuyomi
Goldengun35
Tsukuyomi
14
1
20
24
W
5
0
30
20
L
Anubis
Murt696900
Anubis
0
9
5
0.28
L
Neith
Palomuss
Neith
1
12
2
0.17
L
King Arthur
SantosLauxen
King Arthur
3
6
1
0.58
L
Thanatos
kill223
Thanatos
0
14
1
0.04
W
Olorun
mikerage
Olorun
2
3
21
4.17
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
93,561
102,745
Taken
51,139
60,030
Mitigated
36,811
4,143
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,015
1,779
0
819
25,901
23,603
0
15,119
10,283
23,738
0
W
44,295
1,780
346
1,676
7,296
3,356
0
1,718
5,578
73,367
0
W
Tsukuyomi
Goldengun35
Tsukuyomi
20,049
6,473
277
3,064
14,643
8,809
0
7,434
7,209
0
28,447
W
13,515
3,266
0
632
8,945
11,205
0
4,844
4,101
0
24,220
L
Anubis
Murt696900
Anubis
11,791
955
0
1,897
17,183
7,157
0
13,111
3,839
27,385
0
L
Neith
Palomuss
Neith
7,615
4,699
0
1,286
18,750
6,074
0
9,768
8,830
0
30,459
L
King Arthur
SantosLauxen
King Arthur
11,659
525
0
0
22,894
17,229
0
12,007
10,461
0
33,405
L
Thanatos
kill223
Thanatos
679
679
0
141
18,017
5,967
0
9,182
8,571
0
2,345
W
Olorun
mikerage
Olorun
10,195
5,173
879
2,711
9,072
3,503
0
5,015
4,057
19,539
0
W
5,507
1,428
1,283
653
11,183
9,938
0
6,795
4,388
11,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
63,128
152
Minions Killed
166
2
Camps Cleared
1
949,086
Distance Traveled
987,370
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,612
884
15
1
0
214,803
0
W
Zeus
14,026
1,169
69
6
0
220,900
0
W
Tsukuyomi
12,878
1,073
24
2
1
209,690
0
W
Odin
13,127
1,094
40
3
0
230,280
1
L
Anubis
10,540
878
36
3
0
186,226
0
L
Neith
10,173
848
50
4
1
163,510
1
L
King Arthur
11,074
923
49
4
1
241,280
0
L
Thanatos
9,105
759
2
0
0
143,267
1
W
Olorun
11,199
933
27
2
0
149,575
2
W
Yemoja
11,898
992
6
1
0
176,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role