Player Matchup

Bacchus
Bacchus
PesadeloCovid
Bacchus
Level 28
God Stats
2W - 3L
1,724 SR
Queue Stats
82W - 83L
1,882 Elo+
Party 2
Mercury
Mercury
lwOvOwl
Mercury
Level 15
God Stats
0W - 1L
1,217 SR
Queue Stats
31W - 42L
1,850 Elo+
Party 2
Neith
Neith
tirori
Neith
Level 5
God Stats
4W - 7L
1,647 SR
Queue Stats
33W - 37L
1,882 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,871 Elo+

VS

Team Averages
Level 50
1,572 SR
1,694 Elo+
Terra
Terra
Artli1
Terra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
277W - 190L
1,751 Elo+
Party 1
Rama
Rama
MarshmallowHippo
Rama
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
326W - 232L
1,666 Elo+
Party 1
Nox
Nox
loller74
Nox
Level 29
God Stats
54W - 30L
1,717 SR
Queue Stats
177W - 98L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 3 / 1
9,811
701
8,287
12,594
12,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
lwOvOwl
Mercury
10
0 / 6 / 1
7,780
556
2,483
10,271
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tirori
Neith
11
2 / 8 / 0
8,478
606
2,898
10,775
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Artli1
Terra
13
2 / 1 / 13
10,201
729
5,355
11,120
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 3 / 5
10,948
782
13,301
9,741
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 11
9,988
713
10,046
6,875
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
17
17
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
Artli1
Terra
2
1
13
8.5
W
10
3
5
4.17
L
Bacchus
3
3
1
1.17
W
5
1
11
10.5
L
Mercury
lwOvOwl
Mercury
0
6
1
0.08
L
Neith
tirori
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
28,702
33,640
Taken
27,736
19,353
Mitigated
16,189
4,391
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Artli1
Terra
5,355
1,478
1,565
4,292
11,120
9,604
29
2,566
8,554
15,337
0
W
13,301
10,292
0
1,386
9,741
3,776
2,645
3,911
5,830
0
61,100
L
Bacchus
8,287
395
702
2,233
12,594
12,624
0
4,239
8,355
20,538
0
W
10,046
497
0
1,935
6,875
2,809
0
1,858
5,017
39,266
0
L
Mercury
lwOvOwl
Mercury
2,483
463
0
720
10,271
3,247
0
5,292
4,979
0
29,342
L
Neith
tirori
Neith
2,898
1,170
0
736
10,775
3,482
0
5,918
4,857
0
19,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
31,137
107
Minions Killed
164
0
Camps Cleared
0
707,282
Distance Traveled
704,343
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,201
729
19
1
0
246,251
0
W
Rama
10,948
782
75
5
0
209,205
1
L
Bacchus
9,811
701
36
3
0
230,196
1
W
Nox
9,988
713
70
5
0
248,887
3
L
Mercury
7,780
556
37
3
0
266,935
5
L
Neith
8,478
606
34
2
0
210,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role