Player Matchup

Bellona
Bellona
CAUMBAL
Bellona
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 174L
1,534 Elo+
Party 3
He Bo
He Bo
Jingasopo
He Bo
Level 65
God Stats
11W - 5L
1,777 SR
Queue Stats
155W - 158L
1,461 Elo+
Party 3
Chiron
Chiron
Pubgshadowrun
Chiron
Level 104
God Stats
53W - 38L
1,534 SR
Queue Stats
471W - 478L
1,516 Elo+
Solo
Arachne
Arachne
RoMs_153
Arachne
Level 144
God Stats
2W - 1L
1,279 SR
Queue Stats
182W - 182L
1,410 Elo+
Party 3
Baron Samedi
Baron Samedi
TERECO120
Baron Samedi
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 149L
1,389 Elo+
Party 3
Team Averages
Level 109
1,518 SR
1,462 Elo+

VS

Team Averages
Level 95
1,468 SR
1,552 Elo+
Kukulkan
Kukulkan
DCForLifee
Kukulkan
Level 78
God Stats
21W - 22L
1,340 SR
Queue Stats
99W - 107L
1,359 Elo+
Party 1
Janus
Janus
FatalYeti488962
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
HitSniperX
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,783 Elo+
Party 2
Bakasura
Bakasura
SAYN02CRACK
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
SilverWolf712
Heimdallr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CAUMBAL
Bellona
20
8 / 4 / 17
13,155
1,096
13,718
16,645
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
Jingasopo
He Bo
19
4 / 5 / 16
12,300
1,025
9,264
11,497
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 16
13,706
1,142
19,120
14,104
12,876
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
RoMs_153
Arachne
20
9 / 3 / 19
14,048
1,171
18,525
13,018
6,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TERECO120
Baron Samedi
20
10 / 2 / 20
14,064
1,172
16,824
11,320
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCForLifee
Kukulkan
19
5 / 5 / 3
13,210
1,101
11,156
13,237
6,453
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 0
9,250
771
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
HitSniperX
Mercury
18
2 / 11 / 8
11,685
974
11,193
21,708
9,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
SAYN02CRACK
Bakasura
17
5 / 10 / 3
12,027
1,002
8,521
19,257
9,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
SilverWolf712
Heimdallr
18
4 / 12 / 9
12,546
1,046
24,174
27,781
12,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
38
Kills
16
16
Deaths
38
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
CAUMBAL
Bellona
8
4
17
4.13
L
Kukulkan
DCForLifee
Kukulkan
5
5
3
1.3
L
0
0
0
0
L
Mercury
HitSniperX
Mercury
2
11
8
0.55
W
He Bo
Jingasopo
He Bo
4
5
16
2.4
W
7
2
16
7.5
W
Arachne
RoMs_153
Arachne
9
3
19
6.17
L
Bakasura
SAYN02CRACK
Bakasura
5
10
3
0.65
L
Heimdallr
SilverWolf712
Heimdallr
4
12
9
0.71
W
Baron Samedi
TERECO120
Baron Samedi
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,451
Damage
55,044
66,584
Taken
81,983
40,432
Mitigated
37,187
19,888
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CAUMBAL
Bellona
13,718
3,747
0
2,299
16,645
11,018
0
3,880
10,709
0
39,884
L
Kukulkan
DCForLifee
Kukulkan
11,156
0
136
243
13,237
6,453
0
1,723
11,322
62,331
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
HitSniperX
Mercury
11,193
6,952
0
1,060
21,708
9,275
0
7,259
14,020
0
14,931
W
He Bo
Jingasopo
He Bo
9,264
43
0
1,452
11,497
4,772
0
2,515
8,699
20,835
0
W
19,120
12,753
1,194
3,611
14,104
12,876
0
2,069
12,035
0
51,082
W
Arachne
RoMs_153
Arachne
18,525
14,030
0
5,026
13,018
6,202
0
2,007
10,735
0
38,688
L
Bakasura
SAYN02CRACK
Bakasura
8,521
5,579
0
1,056
19,257
9,353
0
5,838
13,105
0
13,244
L
Heimdallr
SilverWolf712
Heimdallr
24,174
11,842
0
630
27,781
12,106
0
10,503
16,842
0
40,571
W
Baron Samedi
TERECO120
Baron Samedi
16,824
2,640
1,862
4,444
11,320
5,564
0
685
10,219
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
58,718
226
Minions Killed
193
14
Camps Cleared
3
1,271,975
Distance Traveled
839,221
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,155
1,096
54
5
1
244,129
0
L
Kukulkan
13,210
1,101
116
10
0
182,414
1
L
Janus
9,250
771
0
0
0
0
0
L
Mercury
11,685
974
7
1
0
226,297
0
W
He Bo
12,300
1,025
34
3
3
227,691
0
W
Chiron
13,706
1,142
57
5
4
262,633
0
W
Arachne
14,048
1,171
51
4
5
286,965
3
L
Bakasura
12,027
1,002
28
2
2
224,989
0
L
Heimdallr
12,546
1,046
42
4
1
205,521
0
W
Baron Samedi
14,064
1,172
30
3
1
250,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role