Player Matchup

Achilles
Achilles
FallFreezy-
Achilles
Level 27
God Stats
0W - 1L
1,764 SR
Queue Stats
3W - 4L
1,383 Elo+
Solo
He Bo
He Bo
Justin12c
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,642 Elo+
Solo
Danzaburou
Danzaburou
Robotito1148
Danzaburou
Level 16
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
itz_AgentX
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 2
Sol
Sol
ΑzοrΑhαι
Sol
Level 141
God Stats
15W - 26L
1,656 SR
Queue Stats
44W - 57L
1,790 Elo+
Solo
Team Averages
Level 64
1,538 SR
1,517 Elo+

VS

Team Averages
Level 110
1,521 SR
1,382 Elo+
Kukulkan
Kukulkan
StormtrooperXVII
Kukulkan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 84L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TALA-619
Tsukuyomi
Level 145
God Stats
7W - 9L
1,451 SR
Queue Stats
33W - 33L
1,558 Elo+
Solo
Osiris
Osiris
goblin_81
Osiris
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 101L
1,188 Elo+
Party 1
Persephone
Persephone
kill4muther
Persephone
Level 157
God Stats
24W - 36L
1,653 SR
Queue Stats
194W - 210L
1,745 Elo+
Solo
Guan Yu
Guan Yu
palatablezeus
Guan Yu
Level 50
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 82L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FallFreezy-
Achilles
16
2 / 1 / 2
9,260
712
11,770
17,975
23,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Justin12c
He Bo
17
4 / 4 / 2
9,653
743
8,396
11,015
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Robotito1148
Danzaburou
12
2 / 12 / 1
8,826
679
4,254
13,724
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
itz_AgentX
Anubis
14
0 / 10 / 3
8,157
627
8,206
11,758
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 2 / 2
7,748
596
6,139
7,505
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
11,133
856
13,652
7,342
3,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TALA-619
Tsukuyomi
17
5 / 4 / 7
10,180
783
10,737
14,166
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
goblin_81
Osiris
17
10 / 0 / 9
11,823
909
13,351
11,395
13,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
kill4muther
Persephone
15
3 / 1 / 11
9,629
741
6,602
10,478
3,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
2 / 3 / 15
9,108
701
6,582
10,873
10,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
8
Kills
29
29
Deaths
8
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
FallFreezy-
Achilles
2
1
2
3
L
He Bo
Justin12c
He Bo
4
4
2
1.25
L
Danzaburou
Robotito1148
Danzaburou
2
12
1
0.21
W
9
0
12
15
W
Tsukuyomi
TALA-619
Tsukuyomi
5
4
7
2.13
W
Osiris
goblin_81
Osiris
10
0
9
14.5
L
Anubis
itz_AgentX
Anubis
0
10
3
0.15
W
Persephone
kill4muther
Persephone
3
1
11
8.5
W
Guan Yu
2
3
15
3.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
50,924
61,977
Taken
54,254
41,462
Mitigated
36,918
12,521
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FallFreezy-
Achilles
11,770
2,406
0
4,481
17,975
23,900
0
6,712
11,263
0
30,781
L
He Bo
Justin12c
He Bo
8,396
263
0
2,903
11,015
4,090
611
4,085
6,930
31,797
0
L
Danzaburou
Robotito1148
Danzaburou
4,254
1,047
0
54
13,724
3,572
0
4,345
9,379
0
8,339
W
13,652
1,287
0
1,780
7,342
3,025
2,106
3,498
3,814
45,680
0
W
Tsukuyomi
TALA-619
Tsukuyomi
10,737
2,476
465
4,350
14,166
6,053
1,158
4,868
9,094
0
34,773
W
Osiris
goblin_81
Osiris
13,351
4,049
0
0
11,395
13,264
872
5,451
5,789
1,446
33,295
L
Anubis
itz_AgentX
Anubis
8,206
650
0
1,584
11,758
7,552
0
3,203
8,555
31,229
0
W
Persephone
kill4muther
Persephone
6,602
491
1,758
4,957
10,478
3,806
816
3,014
7,343
23,095
0
W
Guan Yu
6,582
792
1,932
3,238
10,873
10,770
96
5,239
5,472
0
12,386
L
6,139
849
0
3,499
7,505
2,348
0
2,848
4,657
25,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
51,873
239
Minions Killed
271
8
Camps Cleared
5
986,180
Distance Traveled
1,282,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,260
712
37
3
1
274,892
1
L
He Bo
9,653
743
62
5
4
224,147
0
L
Danzaburou
8,826
679
15
1
1
174,581
0
W
Kukulkan
11,133
856
104
8
2
249,537
1
W
Tsukuyomi
10,180
783
47
4
1
249,995
2
W
Osiris
11,823
909
63
5
2
279,000
0
L
Anubis
8,157
627
61
5
1
154,536
1
W
Persephone
9,629
741
45
3
0
233,827
0
W
Guan Yu
9,108
701
12
1
0
269,865
0
L
Sol
7,748
596
64
5
1
158,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role