Player Matchup

Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Familia_Bongazo
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,350 Elo+
Party 1
Ra
Ra
Fowls
Ra
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 43L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoaKendo
Tsukuyomi
Level 16
God Stats
2W - 3L
1,572 SR
Queue Stats
23W - 23L
1,455 Elo+
Party 1
King Arthur
King Arthur
Verrael
King Arthur
Level 29
God Stats
3W - 10L
1,500 SR
Queue Stats
60W - 81L
1,440 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,480 Elo+

VS

Team Averages
Level 20
1,579 SR
1,442 Elo+
Amaterasu
Amaterasu
Faivis
Amaterasu
Level 27
God Stats
5W - 16L
1,176 SR
Queue Stats
205W - 264L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
I-Chaos1-l
Baron Samedi
Level 27
God Stats
0W - 1L
1,968 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Neith
Neith
MrScoopey
Neith
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
5W - 8L
1,614 Elo+
Solo
Poseidon
Poseidon
Revenguinha
Poseidon
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,126 Elo+
Solo
Jormungandr
Jormungandr
moonfe
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 4
6,910
461
4,518
7,655
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 4 / 11
7,993
533
5,307
9,559
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
17
12 / 0 / 2
10,418
695
11,770
8,573
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JoaKendo
Tsukuyomi
15
5 / 1 / 7
8,937
596
5,216
8,718
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Verrael
King Arthur
12
1 / 2 / 0
7,365
491
2,226
4,274
3,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Faivis
Amaterasu
13
2 / 3 / 1
7,317
488
2,629
8,769
6,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
I-Chaos1-l
Baron Samedi
2
0 / 0 / 0
4,484
299
0
152
34
Neith
MrScoopey
Neith
10
6 / 7 / 3
6,768
451
7,500
11,395
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Revenguinha
Poseidon
11
0 / 5 / 0
6,557
437
5,869
7,828
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
moonfe
Jormungandr
12
3 / 7 / 7
7,710
514
8,044
13,849
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
11
12
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
5
4
0.4
L
Amaterasu
Faivis
Amaterasu
2
3
1
0.83
W
4
4
11
2.38
W
Ra
12
0
2
13
L
Baron Samedi
I-Chaos1-l
Baron Samedi
0
0
0
0
W
Tsukuyomi
JoaKendo
Tsukuyomi
5
1
7
8.5
L
Neith
MrScoopey
Neith
6
7
3
1.07
L
Poseidon
Revenguinha
Poseidon
0
5
0
0
W
King Arthur
Verrael
King Arthur
1
2
0
0.5
L
Jormungandr
moonfe
Jormungandr
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
24,042
38,779
Taken
41,993
17,619
Mitigated
23,774
12,131
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,518
1,613
0
68
7,655
2,350
2,291
2,162
5,493
0
33,906
L
Amaterasu
Faivis
Amaterasu
2,629
853
0
896
8,769
6,706
888
1,734
7,035
0
26,504
W
5,307
1,417
320
1,189
9,559
4,940
90
4,572
4,987
10,354
0
W
Ra
11,770
987
493
5,048
8,573
3,865
1,221
4,715
3,858
69,868
0
L
Baron Samedi
I-Chaos1-l
Baron Samedi
0
0
0
0
152
34
0
0
152
36
0
W
Tsukuyomi
JoaKendo
Tsukuyomi
5,216
955
0
5,013
8,718
2,991
0
2,355
6,363
0
51,795
L
Neith
MrScoopey
Neith
7,500
4,366
0
2,395
11,395
3,932
0
4,663
6,732
0
21,850
L
Poseidon
Revenguinha
Poseidon
5,869
932
0
750
7,828
2,302
0
3,550
4,278
44,359
0
W
King Arthur
Verrael
King Arthur
2,226
145
0
0
4,274
3,473
600
109
4,165
0
24,192
L
Jormungandr
moonfe
Jormungandr
8,044
2,240
0
730
13,849
10,800
0
7,130
6,719
44,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
32,836
348
Minions Killed
230
0
Camps Cleared
0
1,333,220
Distance Traveled
975,840
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,910
461
56
4
0
279,305
1
L
Amaterasu
7,317
488
55
4
0
265,975
4
W
Ymir
7,993
533
16
1
0
259,976
0
W
Ra
10,418
695
130
9
0
272,348
4
L
Baron Samedi
4,484
299
1
0
0
17,121
0
W
Tsukuyomi
8,937
596
100
7
0
306,964
0
L
Neith
6,768
451
30
2
0
215,929
0
L
Poseidon
6,557
437
87
6
0
230,965
1
W
King Arthur
7,365
491
46
3
0
214,627
0
L
Jormungandr
7,710
514
57
4
0
245,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role