Player Matchup

Artemis
Artemis
InfamousAQS
Artemis
Level 20
God Stats
2W - 2L
1,699 SR
Queue Stats
4W - 8L
1,337 Elo+
Party 2
Chernobog
Chernobog
Redbling
Chernobog
Level 29
God Stats
2W - 2L
1,491 SR
Queue Stats
65W - 101L
1,395 Elo+
Solo
Anhur
Anhur
Standardflea451
Anhur
Level 21
God Stats
49W - 59L
1,576 SR
Queue Stats
145W - 172L
1,450 Elo+
Party 2
Hades
Hades
SummerSnowzy
Hades
Level 15
God Stats
5W - 4L
1,523 SR
Queue Stats
10W - 15L
1,260 Elo+
Solo
Ares
Ares
analbeard
Ares
Level 66
God Stats
32W - 34L
1,529 SR
Queue Stats
183W - 163L
1,450 Elo+
Party 2
Team Averages
Level 30
1,563 SR
1,378 Elo+

VS

Team Averages
Level 15
1,500 SR
1,531 Elo+
Erlang Shen
Erlang Shen
Crovus
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,599 Elo+
Solo
The Morrigan
The Morrigan
ReyPingLord
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
Tencniv
Guan Yu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
TomN00k
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 151L
1,371 Elo+
Solo
Neith
Neith
vonClydee
Neith
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 25L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
InfamousAQS
Artemis
14
2 / 7 / 2
8,775
418
11,594
19,242
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Redbling
Chernobog
6
0 / 4 / 1
6,678
318
3,329
6,004
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 14 / 3
8,565
408
7,331
18,864
5,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 10 / 3
8,493
404
5,924
22,321
10,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
14
1 / 8 / 6
9,239
440
11,795
22,876
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crovus
Erlang Shen
15
3 / 0 / 10
10,224
487
6,449
12,617
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
ReyPingLord
The Morrigan
19
16 / 1 / 3
13,273
632
22,066
7,326
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tencniv
Guan Yu
16
1 / 1 / 10
10,490
500
5,776
16,805
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
TomN00k
Cerberus
15
3 / 4 / 18
10,634
506
6,176
16,449
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
vonClydee
Neith
19
20 / 2 / 7
13,058
622
33,665
19,638
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
7
Kills
43
43
Deaths
8
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Crovus
Erlang Shen
3
0
10
8
L
Artemis
InfamousAQS
Artemis
2
7
2
0.43
L
Chernobog
Redbling
Chernobog
0
4
1
0.13
W
The Morrigan
ReyPingLord
The Morrigan
16
1
3
17.5
L
3
14
3
0.32
L
1
10
3
0.25
W
Guan Yu
Tencniv
Guan Yu
1
1
10
6
W
Cerberus
TomN00k
Cerberus
3
4
18
3
L
Ares
1
8
6
0.5
W
Neith
vonClydee
Neith
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
74,132
89,307
Taken
72,835
42,739
Mitigated
49,314
13,434
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Crovus
Erlang Shen
6,449
2,810
0
2,323
12,617
9,121
1,762
2,317
10,300
10,594
49,882
L
Artemis
InfamousAQS
Artemis
11,594
5,509
0
4,169
19,242
6,638
763
5,259
13,733
0
44,525
L
Chernobog
Redbling
Chernobog
3,329
2,037
0
1,887
6,004
1,268
0
1,219
4,735
0
17,364
W
The Morrigan
ReyPingLord
The Morrigan
22,066
6,997
0
550
7,326
5,036
1,390
2,462
4,864
98,963
1,310
L
7,331
3,190
0
1,643
18,864
5,524
0
5,547
13,292
0
24,530
L
5,924
841
109
4,329
22,321
10,418
0
12,122
10,199
35,607
0
W
Guan Yu
Tencniv
Guan Yu
5,776
613
2,866
6,899
16,805
14,528
598
2,313
14,492
0
48,847
W
Cerberus
TomN00k
Cerberus
6,176
202
596
5,556
16,449
12,461
248
3,746
12,703
30,207
0
L
Ares
11,795
308
0
1,297
22,876
18,891
0
4,335
18,466
37,929
0
W
Neith
vonClydee
Neith
33,665
20,862
0
11,563
19,638
8,168
5,472
6,881
12,757
0
95,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
57,679
242
Minions Killed
558
0
Camps Cleared
0
1,484,885
Distance Traveled
1,901,302
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,224
487
100
5
0
421,922
0
L
Artemis
8,775
418
61
3
0
333,466
0
L
Chernobog
6,678
318
39
2
0
146,129
1
W
The Morrigan
13,273
632
163
8
0
380,662
3
L
Anhur
8,565
408
54
3
0
302,792
0
L
Hades
8,493
404
44
2
0
341,794
0
W
Guan Yu
10,490
500
95
5
0
364,312
0
W
Cerberus
10,634
506
65
3
0
393,167
3
L
Ares
9,239
440
44
2
0
360,704
2
W
Neith
13,058
622
135
6
0
341,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role