Player Matchup

Mulan
Mulan
Almost_Emily
Mulan
Level 140
God Stats
25W - 18L
1,782 SR
Queue Stats
550W - 532L
1,496 Elo+
Solo
Freya
Freya
HflipperQC
Freya
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
465W - 420L
1,566 Elo+
Solo
Ymir
Ymir
JeanEffect
Ymir
Level 104
God Stats
0W - 3L
1,180 SR
Queue Stats
48W - 53L
1,442 Elo+
Solo
Medusa
Medusa
StelioKontos AF
Medusa
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 73L
1,588 Elo+
Party 1
Anubis
Anubis
b3astlyrampag3
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,386 Elo+
Party 1
Team Averages
Level 119
1,492 SR
1,496 Elo+

VS

Team Averages
Level 150
1,444 SR
1,421 Elo+
Ymir
Ymir
Jukathu
Ymir
Level 144
God Stats
154W - 123L
1,535 SR
Queue Stats
283W - 293L
1,383 Elo+
Party 2
Chaac
Chaac
Slayand
Chaac
Level 154
God Stats
26W - 15L
1,500 SR
Queue Stats
245W - 232L
1,439 Elo+
Solo
Fenrir
Fenrir
SteakNEggs9686
Fenrir
Level 146
God Stats
37W - 25L
1,187 SR
Queue Stats
359W - 369L
1,465 Elo+
Party 2
Neith
Neith
Valkyrie1579
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
carorauhlxx
Vulcan
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
250W - 273L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,374
625
3,004
5,244
2,103
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
6
0 / 1 / 0
3,422
489
1,202
2,890
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,251
464
238
3,022
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 0
4,080
583
1,796
2,322
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,829
547
732
2,806
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jukathu
Ymir
7
0 / 0 / 3
4,415
631
1,124
2,600
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Slayand
Chaac
8
1 / 0 / 0
4,392
627
3,013
4,369
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,266
609
673
3,920
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 0
4,886
698
3,367
1,872
471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
7
1 / 0 / 0
4,213
602
1,042
2,221
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Freya
0
1
0
0
L
0
2
0
0
W
Ymir
Jukathu
Ymir
0
0
3
1.5
W
Chaac
Slayand
Chaac
1
0
0
1
W
0
1
2
1
L
0
0
0
0
W
3
0
0
3
L
0
1
0
0
W
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,972
Damage
9,219
16,284
Taken
14,982
5,807
Mitigated
6,034
5,261
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
880
0
1,210
5,244
2,103
0
0
4,969
0
19,871
L
Freya
1,202
434
0
1,064
2,890
561
0
150
2,740
11,212
0
L
238
29
0
1,096
3,022
934
0
672
2,350
4,711
0
W
Ymir
Jukathu
Ymir
1,124
192
0
767
2,600
1,129
0
625
1,975
9,101
0
W
Chaac
Slayand
Chaac
3,013
540
0
3,309
4,369
2,721
212
0
4,369
0
18,152
W
673
297
0
2,508
3,920
1,185
0
244
3,676
0
15,027
L
1,796
580
0
609
2,322
1,173
0
878
1,396
2,726
20,837
W
3,367
1,356
0
599
1,872
471
736
901
971
0
24,327
L
732
0
0
1,282
2,806
1,036
0
414
2,388
17,605
0
W
Vulcan
1,042
606
0
750
2,221
528
0
540
1,681
18,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,956
Gold Earned
22,172
178
Minions Killed
189
0
Camps Cleared
0
524,276
Distance Traveled
652,366
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,374
625
54
8
0
120,102
2
L
Freya
3,422
489
21
3
0
111,347
0
L
Ymir
3,251
464
8
1
0
66,339
1
W
Ymir
4,415
631
12
2
0
130,488
3
W
Chaac
4,392
627
32
5
0
126,551
0
W
Fenrir
4,266
609
40
6
0
143,307
4
L
Medusa
4,080
583
49
7
0
118,000
2
W
Neith
4,886
698
62
9
0
114,546
1
L
Anubis
3,829
547
46
7
0
108,488
0
W
Vulcan
4,213
602
43
6
0
137,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role