Player Matchup

Nu Wa
Nu Wa
OlarisRhea
Nu Wa
Level 66
God Stats
44W - 40L
1,367 SR
Queue Stats
152W - 163L
1,286 Elo+
Party 1
Artemis
Artemis
WindWalkerPL
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
bloodragee
Tsukuyomi
Level 127
God Stats
3W - 2L
1,306 SR
Queue Stats
272W - 273L
1,423 Elo+
Solo
Ares
Ares
nnnootrexxx
Ares
Level 81
God Stats
11W - 23L
1,500 SR
Queue Stats
306W - 331L
1,288 Elo+
Party 1
Odin
Odin
wiismax
Odin
Level 71
God Stats
9W - 1L
1,517 SR
Queue Stats
496W - 523L
1,447 Elo+
Solo
Team Averages
Level 91
1,438 SR
1,392 Elo+

VS

Team Averages
Level 54
1,397 SR
1,282 Elo+
King Arthur
King Arthur
Kaldric
King Arthur
Level 78
God Stats
1W - 2L
1,293 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 2
Achilles
Achilles
Maushu87
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 2
Aphrodite
Aphrodite
Nickih
Aphrodite
Level 66
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 2
Hera
Hera
Pr0je3ct
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Raaveni
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 2 / 18
15,073
558
29,202
18,803
10,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WindWalkerPL
Artemis
19
8 / 3 / 12
14,216
527
26,592
19,336
8,460
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
bloodragee
Tsukuyomi
20
12 / 1 / 8
18,515
686
16,362
23,513
12,609
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 5 / 20
13,519
501
18,085
23,981
27,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
wiismax
Odin
20
11 / 3 / 13
15,423
571
17,019
22,001
23,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaldric
King Arthur
20
5 / 8 / 2
13,608
504
20,194
34,516
43,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Maushu87
Achilles
17
3 / 12 / 2
11,099
411
7,941
30,560
18,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Nickih
Aphrodite
19
3 / 8 / 7
12,441
461
13,591
27,809
12,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
2 / 6 / 7
12,799
474
17,878
17,667
8,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Raaveni
Anhur
17
1 / 9 / 5
10,206
378
12,907
24,212
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
43
Kills
14
14
Deaths
43
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kaldric
King Arthur
5
8
2
0.75
L
Achilles
Maushu87
Achilles
3
12
2
0.33
L
Aphrodite
Nickih
Aphrodite
3
8
7
0.81
W
Nu Wa
5
2
18
7
L
Hera
2
6
7
0.92
L
Anhur
Raaveni
Anhur
1
9
5
0.39
W
Artemis
WindWalkerPL
Artemis
8
3
12
4.67
W
Tsukuyomi
bloodragee
Tsukuyomi
12
1
8
16
W
7
5
20
3.4
W
Odin
wiismax
Odin
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,260
Damage
72,511
107,634
Taken
134,764
82,484
Mitigated
90,175
33,068
Healing
43,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kaldric
King Arthur
20,194
2,074
0
8,908
34,516
43,264
310
10,069
24,447
0
89,668
L
Achilles
Maushu87
Achilles
7,941
2,440
0
6,532
30,560
18,430
0
11,541
19,019
0
68,103
L
Aphrodite
Nickih
Aphrodite
13,591
2,316
8,392
12,772
27,809
12,021
378
11,797
16,012
74,750
0
W
Nu Wa
29,202
7,335
2,084
8,819
18,803
10,013
2,908
6,496
12,207
110,827
0
L
Hera
17,878
4,659
0
2,043
17,667
8,342
396
5,380
12,287
92,320
0
L
Anhur
Raaveni
Anhur
12,907
4,616
0
4,389
24,212
8,118
197
8,787
15,425
0
53,741
W
Artemis
WindWalkerPL
Artemis
26,592
17,775
0
8,807
19,336
8,460
5,861
8,824
10,512
0
82,857
W
Tsukuyomi
bloodragee
Tsukuyomi
16,362
5,405
0
7,866
23,513
12,609
7,803
1,810
21,628
0
198,604
W
18,085
1,177
0
1,862
23,981
27,933
1,090
10,578
13,353
43,074
0
W
Odin
wiismax
Odin
17,019
3,659
0
3,630
22,001
23,469
640
3,761
17,541
341
74,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,746
Gold Earned
60,153
650
Minions Killed
584
0
Camps Cleared
0
2,616,297
Distance Traveled
2,125,489
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,608
504
145
5
0
409,450
1
L
Achilles
11,099
411
119
4
0
418,789
0
L
Aphrodite
12,441
461
103
4
0
455,042
10
W
Nu Wa
15,073
558
133
5
0
480,343
5
L
Hera
12,799
474
129
5
0
401,655
1
L
Anhur
10,206
378
88
3
0
440,553
6
W
Artemis
14,216
527
118
4
0
464,176
1
W
Tsukuyomi
18,515
686
242
9
0
641,071
4
W
Ares
13,519
501
28
1
0
518,777
0
W
Odin
15,423
571
129
5
0
511,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role