Player Matchup

Ra
Ra
AmineKays
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,745 Elo+
Solo
Ymir
Ymir
Gh0stlion
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,783 Elo+
Solo
Pele
Pele
HardWisard
Pele
Level 29
God Stats
2W - 2L
1,586 SR
Queue Stats
53W - 56L
1,528 Elo+
Solo
Sol
Sol
Legendaryforever
Sol
Level 29
God Stats
32W - 38L
1,548 SR
Queue Stats
294W - 273L
1,661 Elo+
Solo
Nike
Nike
vladavelion
Nike
Level 22
God Stats
17W - 17L
1,669 SR
Queue Stats
207W - 257L
1,438 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,631 Elo+

VS

Team Averages
Level 22
1,680 SR
1,645 Elo+
Fafnir
Fafnir
GekoKid
Fafnir
Level 26
God Stats
12W - 3L
1,908 SR
Queue Stats
24W - 9L
1,761 Elo+
Solo
Apollo
Apollo
Kaataur
Apollo
Level 26
God Stats
4W - 6L
1,791 SR
Queue Stats
64W - 37L
1,708 Elo+
Party 1
Anubis
Anubis
SirTrevaSki
Anubis
Level 26
God Stats
10W - 4L
1,465 SR
Queue Stats
73W - 67L
1,552 Elo+
Solo
Cabrakan
Cabrakan
SupportMainOnly
Cabrakan
Level 29
God Stats
7W - 7L
1,737 SR
Queue Stats
77W - 48L
1,704 Elo+
Party 1
Hercules
Hercules
ToddyBear
Hercules
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 2
4,353
435
1,242
4,450
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
4
2 / 4 / 2
4,309
431
2,142
5,192
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
2 / 1 / 1
4,529
453
765
2,733
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
1 / 4 / 2
4,215
422
2,577
4,184
631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 4 / 2
4,858
486
942
5,217
1,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GekoKid
Fafnir
8
0 / 1 / 1
5,257
526
187
2,634
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Kaataur
Apollo
9
2 / 2 / 5
5,607
561
2,697
5,443
1,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
1 / 1 / 2
6,134
613
848
2,779
1,043
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
8
2 / 3 / 4
5,533
553
2,450
7,251
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ToddyBear
Hercules
8
14 / 1 / 4
6,833
683
11,899
11,018
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Fafnir
GekoKid
Fafnir
0
1
1
0.5
L
Ymir
2
4
2
0.75
L
2
1
1
2.5
W
Apollo
Kaataur
Apollo
2
2
5
2.25
L
1
4
2
0.5
W
Anubis
1
1
2
2
W
Cabrakan
2
3
4
1.33
W
Hercules
ToddyBear
Hercules
14
1
4
16
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
18,081
21,776
Taken
29,125
5,210
Mitigated
15,081
2,869
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,242
394
0
328
4,450
975
0
698
3,752
10,330
0
W
Fafnir
GekoKid
Fafnir
187
102
0
851
2,634
1,597
150
0
2,634
11,802
0
L
Ymir
2,142
900
0
391
5,192
1,894
0
1,355
3,837
6,015
0
L
765
215
0
837
2,733
419
0
551
2,182
0
6,266
W
Apollo
Kaataur
Apollo
2,697
1,380
99
2,244
5,443
1,710
2,379
1,880
3,563
0
25,173
L
2,577
1,420
0
530
4,184
631
0
720
3,464
6,306
0
W
Anubis
848
195
0
1,460
2,779
1,043
1,553
188
2,591
30,946
0
W
Cabrakan
2,450
301
0
2,162
7,251
4,094
814
1,860
5,391
17,040
0
W
Hercules
ToddyBear
Hercules
11,899
5,109
0
670
11,018
6,637
0
2,033
8,835
896
19,203
L
942
450
0
783
5,217
1,291
0
821
4,396
0
7,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
29,364
59
Minions Killed
201
0
Camps Cleared
0
514,761
Distance Traveled
1,448,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,353
435
18
2
0
105,474
1
W
Fafnir
5,257
526
21
2
0
103,823
0
L
Ymir
4,309
431
7
1
0
103,327
1
L
Pele
4,529
453
18
2
0
70,134
0
W
Apollo
5,607
561
40
4
0
180,116
0
L
Sol
4,215
422
8
1
0
87,692
3
W
Anubis
6,134
613
75
8
0
110,202
2
W
Cabrakan
5,533
553
46
5
0
166,683
0
W
Hercules
6,833
683
19
2
0
887,928
0
L
Nike
4,858
486
8
1
0
148,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role