Player Matchup

Scylla
Scylla
MClovin1509
Scylla
Level 27
God Stats
5W - 1L
1,627 SR
Queue Stats
78W - 55L
1,731 Elo+
Solo
Cthulhu
Cthulhu
SaladFingiess
Cthulhu
Level 8
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 2L
1,728 Elo+
Solo
Ratatoskr
Ratatoskr
ZaZaAmine
Ratatoskr
Level 18
God Stats
40W - 22L
1,178 SR
Queue Stats
579W - 458L
1,308 Elo+
Solo
Neith
Neith
leox2474
Neith
Level 30
God Stats
10W - 11L
1,435 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 1
Odin
Odin
panzi777
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 1
Team Averages
Level 20
1,462 SR
1,542 Elo+

VS

Team Averages
Level 30
1,400 SR
1,330 Elo+
Ymir
Ymir
BruhClient
Ymir
Level 81
God Stats
5W - 11L
1,270 SR
Queue Stats
342W - 321L
1,272 Elo+
Party 2
Agni
Agni
RudxzV2
Agni
Level 28
God Stats
2W - 1L
1,738 SR
Queue Stats
55W - 55L
1,746 Elo+
Solo
Danzaburou
Danzaburou
SYST3M9
Danzaburou
Level 19
God Stats
12W - 10L
1,466 SR
Queue Stats
279W - 293L
1,231 Elo+
Party 2
Neith
Neith
UzairEpix
Neith
Level 4
God Stats
1W - 4L
1,279 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 2
Bellona
Bellona
b_ruuh
Bellona
Level 17
God Stats
22W - 28L
1,244 SR
Queue Stats
268W - 271L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 2 / 3
7,187
653
1,978
4,975
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
1 / 3 / 3
5,621
511
4,648
5,620
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
ZaZaAmine
Ratatoskr
11
7 / 0 / 3
7,217
656
4,721
7,121
2,264
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
leox2474
Neith
9
3 / 3 / 1
5,435
494
4,381
4,710
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
10
0 / 4 / 1
5,650
514
2,741
7,270
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
5,367
488
2,417
2,318
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
RudxzV2
Agni
10
1 / 7 / 2
6,078
553
2,869
6,036
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SYST3M9
Danzaburou
9
3 / 1 / 3
5,456
496
5,111
7,762
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
UzairEpix
Neith
6
0 / 4 / 0
4,087
372
1,124
5,939
1,737
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
b_ruuh
Bellona
10
4 / 1 / 0
6,047
550
4,059
5,786
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
12
12
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
Scylla
2
2
3
1.75
L
Agni
RudxzV2
Agni
1
7
2
0.29
L
Danzaburou
SYST3M9
Danzaburou
3
1
3
4.5
W
Cthulhu
1
3
3
0.83
L
Neith
UzairEpix
Neith
0
4
0
0
W
Ratatoskr
ZaZaAmine
Ratatoskr
7
0
3
8.5
L
Bellona
b_ruuh
Bellona
4
1
0
4
W
Neith
leox2474
Neith
3
3
1
1.17
W
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
15,580
29,696
Taken
27,841
14,194
Mitigated
11,524
6,829
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
456
0
437
2,318
788
0
777
1,541
14,219
0
W
Scylla
1,978
244
0
710
4,975
1,619
0
2,313
2,522
37,833
0
L
Agni
RudxzV2
Agni
2,869
155
0
340
6,036
1,916
0
1,924
3,930
28,942
0
L
Danzaburou
SYST3M9
Danzaburou
5,111
2,354
0
3,952
7,762
2,439
0
2,628
5,134
0
21,075
W
Cthulhu
4,648
418
254
694
5,620
3,327
638
928
4,670
18,338
0
L
Neith
UzairEpix
Neith
1,124
178
0
603
5,939
1,737
0
1,475
4,464
0
6,328
W
Ratatoskr
ZaZaAmine
Ratatoskr
4,721
1,711
0
3,226
7,121
2,264
81
1,036
6,019
0
32,470
L
Bellona
b_ruuh
Bellona
4,059
1,194
0
820
5,786
4,644
332
0
5,478
2,015
21,854
W
Neith
leox2474
Neith
4,381
1,638
0
770
4,710
2,479
1,462
781
3,929
2,753
22,902
W
Odin
2,741
629
0
1,175
7,270
4,505
844
258
7,012
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
27,035
286
Minions Killed
170
0
Camps Cleared
0
1,035,958
Distance Traveled
935,869
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,367
488
34
3
0
115,910
1
W
Scylla
7,187
653
87
8
0
198,993
3
L
Agni
6,078
553
60
5
0
208,542
2
L
Danzaburou
5,456
496
30
3
0
190,917
1
W
Cthulhu
5,621
511
29
3
0
235,568
2
L
Neith
4,087
372
9
1
0
188,174
1
W
Ratatoskr
7,217
656
74
7
0
262,723
0
L
Bellona
6,047
550
37
3
0
232,326
0
W
Neith
5,435
494
51
5
0
180,066
0
W
Odin
5,650
514
45
4
0
158,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role