Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Muleske_
Hachiman
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 102L
1,523 Elo+
Solo
Yemoja
Yemoja
SonxOfxMaui
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,499 Elo+
Solo
Raijin
Raijin
WingingGarlic5
Raijin
Level 27
God Stats
5W - 8L
1,540 SR
Queue Stats
77W - 114L
1,424 Elo+
Solo
Merlin
Merlin
slow_soup857
Merlin
Level 28
God Stats
8W - 8L
1,429 SR
Queue Stats
88W - 66L
1,500 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,489 Elo+

VS

Team Averages
Level 36
1,554 SR
1,562 Elo+
Ymir
Ymir
Harley 92
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,743 Elo+
Party 1
Osiris
Osiris
IxPAKxMANxI
Osiris
Level 106
God Stats
6W - 6L
1,621 SR
Queue Stats
789W - 728L
1,561 Elo+
Party 1
Ravana
Ravana
MsLara1313
Ravana
Level 29
God Stats
5W - 4L
1,430 SR
Queue Stats
198W - 193L
1,603 Elo+
Solo
Cerberus
Cerberus
SaLtEd__ToAsT
Cerberus
Level 10
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 3L
1,347 Elo+
Solo
Heimdallr
Heimdallr
koreanbatman271
Heimdallr
Level 26
God Stats
9W - 7L
1,731 SR
Queue Stats
72W - 64L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 1 / 1
8,277
552
5,641
12,498
9,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Muleske_
Hachiman
11
3 / 5 / 5
6,650
443
6,751
9,704
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
10
0 / 2 / 6
5,727
382
2,222
7,306
2,931
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 3
6,667
444
2,735
7,053
2,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
9 / 1 / 3
8,733
582
13,176
7,063
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 6
7,240
483
2,291
12,687
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
12
2 / 3 / 0
7,543
503
6,160
10,189
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
MsLara1313
Ravana
14
3 / 4 / 0
8,010
534
4,791
8,643
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SaLtEd__ToAsT
Cerberus
10
0 / 7 / 0
6,340
423
3,495
9,558
5,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
koreanbatman271
Heimdallr
13
7 / 2 / 1
8,426
562
9,471
10,197
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
12
12
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
1
5.5
L
Ymir
0
4
6
0.75
L
Osiris
2
3
0
0.67
L
Ravana
MsLara1313
Ravana
3
4
0
0.75
W
Hachiman
Muleske_
Hachiman
3
5
5
1.1
L
Cerberus
SaLtEd__ToAsT
Cerberus
0
7
0
0
W
Yemoja
0
2
6
1.5
W
2
3
3
1.17
L
Heimdallr
koreanbatman271
Heimdallr
7
2
1
3.75
W
Merlin
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
26,208
43,624
Taken
51,274
19,870
Mitigated
27,164
7,875
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,641
401
0
1,004
12,498
9,718
0
2,949
9,549
42,097
0
L
Ymir
2,291
654
282
2,362
12,687
5,807
52
5,775
6,912
16,541
0
L
Osiris
6,160
1,884
0
2,436
10,189
9,797
0
5,134
5,055
5,237
35,809
L
Ravana
MsLara1313
Ravana
4,791
1,493
0
1,840
8,643
3,384
1,068
3,233
5,410
0
51,857
W
Hachiman
Muleske_
Hachiman
6,751
3,458
0
2,862
9,704
2,730
596
949
8,755
0
28,699
L
Cerberus
SaLtEd__ToAsT
Cerberus
3,495
255
0
752
9,558
5,145
0
4,572
4,986
23,965
0
W
Yemoja
2,222
576
1,011
557
7,306
2,931
186
389
6,917
15,663
0
W
2,735
464
0
1,416
7,053
2,072
384
732
6,321
31,029
0
L
Heimdallr
koreanbatman271
Heimdallr
9,471
4,696
270
3,967
10,197
3,031
492
5,060
5,137
0
39,990
W
Merlin
13,176
1,329
0
1,025
7,063
2,419
0
1,408
5,655
53,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
37,559
293
Minions Killed
316
0
Camps Cleared
0
1,333,973
Distance Traveled
1,291,364
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,277
552
74
5
0
251,904
3
L
Ymir
7,240
483
20
1
0
247,450
4
L
Osiris
7,543
503
84
6
0
261,624
2
L
Ravana
8,010
534
102
7
0
282,034
5
W
Hachiman
6,650
443
31
2
0
283,825
5
L
Cerberus
6,340
423
50
3
0
261,535
0
W
Yemoja
5,727
382
25
2
0
253,176
0
W
Raijin
6,667
444
62
4
0
266,979
0
L
Heimdallr
8,426
562
60
4
0
238,721
3
W
Merlin
8,733
582
101
7
0
278,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role