Player Matchup

Khepri
Khepri
IzGreeny
Khepri
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 47L
1,589 Elo+
Party 1
Anubis
Anubis
JacobReesMogg
Anubis
Level 126
God Stats
13W - 3L
1,749 SR
Queue Stats
53W - 41L
1,610 Elo+
Party 1
Da Ji
Da Ji
LilMusket
Da Ji
Level 29
God Stats
3W - 2L
1,371 SR
Queue Stats
54W - 57L
1,535 Elo+
Party 1
Bellona
Bellona
TheRadicalBrad
Bellona
Level 13
God Stats
18W - 13L
1,718 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 1
Izanami
Izanami
bluerain115
Izanami
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,541 Elo+

VS

Team Averages
Level 23
1,480 SR
1,473 Elo+
Neith
Neith
BananaFlae4
Neith
Level 6
God Stats
8W - 11L
1,498 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 2
Fenrir
Fenrir
Cuxxxxx
Fenrir
Level 14
God Stats
39W - 39L
1,573 SR
Queue Stats
45W - 48L
1,570 Elo+
Party 2
Odin
Odin
DinoMcSaur
Odin
Level 1
God Stats
0W - 2L
1,329 SR
Queue Stats
10W - 22L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
Javfid
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,516 Elo+
Party 2
Ymir
Ymir
SHmetty
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IzGreeny
Khepri
14
1 / 1 / 7
8,837
552
3,856
10,045
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 1 / 2
10,372
648
13,734
7,599
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
LilMusket
Da Ji
15
4 / 4 / 3
8,899
556
6,184
10,395
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
5 / 2 / 2
9,248
578
6,283
7,462
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
bluerain115
Izanami
13
1 / 1 / 4
8,009
501
4,281
3,991
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,887
368
128
4,845
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Cuxxxxx
Fenrir
12
4 / 4 / 2
7,806
488
5,671
12,988
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 1
6,160
385
0
8,018
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Javfid
Kukulkan
13
3 / 7 / 1
7,903
494
4,788
10,854
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
SHmetty
Ymir
13
2 / 2 / 1
8,073
505
6,073
10,088
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
9
9
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Fenrir
Cuxxxxx
Fenrir
4
4
2
1.25
L
0
6
1
0.08
W
Khepri
IzGreeny
Khepri
1
1
7
4.5
W
10
1
2
11
L
Kukulkan
Javfid
Kukulkan
3
7
1
0.5
W
Da Ji
LilMusket
Da Ji
4
4
3
1.38
L
Ymir
SHmetty
Ymir
2
2
1
1.25
W
5
2
2
3
W
Izanami
bluerain115
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
16,660
39,492
Taken
46,793
28,331
Mitigated
16,487
11,819
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
128
128
0
834
4,845
1,160
0
2,844
2,001
0
12,603
L
Fenrir
Cuxxxxx
Fenrir
5,671
1,028
470
2,758
12,988
3,673
0
4,644
8,269
0
40,561
L
0
0
0
144
8,018
2,902
0
260
7,508
0
5,794
W
Khepri
IzGreeny
Khepri
3,856
716
0
2,394
10,045
8,081
25
3,248
6,797
29,615
0
W
13,734
146
0
4,098
7,599
3,613
1,104
2,900
4,551
68,259
0
L
Kukulkan
Javfid
Kukulkan
4,788
539
135
1,569
10,854
2,758
504
7,629
3,175
36,317
0
W
Da Ji
LilMusket
Da Ji
6,184
1,956
0
3,119
10,395
7,007
162
1,469
8,837
7,896
54,089
L
Ymir
SHmetty
Ymir
6,073
991
0
1,569
10,088
5,994
273
2,702
7,386
44,519
0
W
6,283
2,132
0
484
7,462
7,758
1,895
598
6,834
0
38,184
W
Izanami
bluerain115
Izanami
4,281
3,045
0
1,724
3,991
1,872
144
2,379
1,612
0
48,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
35,829
429
Minions Killed
274
0
Camps Cleared
0
1,450,992
Distance Traveled
1,282,289
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,887
368
31
2
0
203,037
1
L
Fenrir
7,806
488
62
4
0
318,329
4
L
Odin
6,160
385
15
1
0
223,506
4
W
Khepri
8,837
552
42
3
0
298,594
5
W
Anubis
10,372
648
118
7
0
280,265
7
L
Kukulkan
7,903
494
85
5
0
260,483
4
W
Da Ji
8,899
556
93
6
0
310,178
5
L
Ymir
8,073
505
81
5
0
276,934
5
W
Bellona
9,248
578
79
5
0
311,300
4
W
Izanami
8,009
501
97
6
0
250,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role