Player Matchup

Vulcan
Vulcan
Bertoni23
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,659 Elo+
Party 1
Thanatos
Thanatos
P1GCEPT1ON
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,594 Elo+
Solo
Cthulhu
Cthulhu
didyoudirtyouch
Cthulhu
Level 7
God Stats
3W - 3L
1,902 SR
Queue Stats
11W - 12L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sayan_2011
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,860 Elo+
Solo
Apollo
Apollo
tarsopolaris
Apollo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 132L
1,729 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,691 Elo+

VS

Team Averages
Level 16
1,511 SR
1,562 Elo+
Nike
Nike
AIONLuis421
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,460 Elo+
Solo
Anhur
Anhur
InsanityViru
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 67L
1,518 Elo+
Solo
Hel
Hel
RJBeary
Hel
Level 10
God Stats
91W - 36L
1,679 SR
Queue Stats
103W - 50L
1,690 Elo+
Solo
Merlin
Merlin
ThePapaPeso
Merlin
Level 18
God Stats
22W - 21L
1,376 SR
Queue Stats
26W - 23L
1,440 Elo+
Solo
Neith
Neith
thejoker21678
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bertoni23
Vulcan
13
1 / 2 / 0
7,074
1,011
3,999
4,310
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
P1GCEPT1ON
Thanatos
12
0 / 5 / 1
6,559
937
3,517
6,898
2,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
6,940
991
4,789
9,879
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
sayan_2011
Tsukuyomi
11
0 / 7 / 0
6,237
891
2,021
7,414
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
12
0 / 2 / 1
6,661
952
2,666
5,675
2,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

240

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,348
1,050
5,260
4,316
1,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 0 / 10
8,067
1,152
5,265
5,800
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
14
11 / 0 / 5
9,548
1,364
4,930
1,934
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
1 / 0 / 10
7,268
1,038
6,660
3,431
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 11
7,585
1,084
6,739
5,250
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
1
Kills
19
19
Deaths
1
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Vulcan
Bertoni23
Vulcan
1
2
0
0.5
W
4
0
10
9
L
Thanatos
P1GCEPT1ON
Thanatos
0
5
1
0.1
W
Hel
11
0
5
13.5
W
Merlin
1
0
10
6
L
0
3
1
0.17
L
Tsukuyomi
sayan_2011
Tsukuyomi
0
7
0
0
L
Apollo
0
2
1
0.25
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
28,854
34,176
Taken
20,731
14,872
Mitigated
7,586
1,880
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,260
99
218
1,224
4,316
1,661
0
1,196
3,095
0
16,553
L
Vulcan
Bertoni23
Vulcan
3,999
1,690
0
0
4,310
1,654
0
1,975
2,295
15,722
0
W
5,265
1,629
0
1,161
5,800
2,089
0
3,225
2,425
0
19,595
L
Thanatos
P1GCEPT1ON
Thanatos
3,517
1,076
0
1,350
6,898
2,640
0
2,704
4,114
0
9,405
W
Hel
4,930
215
3,549
1,622
1,934
729
0
531
1,378
14,706
0
W
Merlin
6,660
150
0
18
3,431
1,198
0
1,586
1,795
19,039
0
L
4,789
181
149
200
9,879
5,901
0
2,566
7,310
20,467
0
L
Tsukuyomi
sayan_2011
Tsukuyomi
2,021
232
0
181
7,414
2,460
0
2,170
5,102
0
4,066
L
Apollo
2,666
1,166
0
0
5,675
2,217
0
1,842
3,765
0
19,117
W
6,739
2,587
0
1,714
5,250
1,909
0
1,950
3,250
0
14,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
39,816
97
Minions Killed
147
2
Camps Cleared
4
634,674
Distance Traveled
698,948
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,348
1,050
30
4
2
147,332
1
L
Vulcan
7,074
1,011
22
3
0
147,926
0
W
Anhur
8,067
1,152
39
6
0
125,536
0
L
Thanatos
6,559
937
6
1
1
117,086
0
W
Hel
9,548
1,364
19
3
2
164,394
0
W
Merlin
7,268
1,038
37
5
0
144,802
1
L
Cthulhu
6,940
991
31
4
1
148,247
0
L
Tsukuyomi
6,237
891
4
1
0
93,012
2
L
Apollo
6,661
952
34
5
0
128,403
0
W
Neith
7,585
1,084
22
3
0
116,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role