Player Matchup

Sol
Sol
DannyShaunna
Sol
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,469 Elo+
Party 1
King Arthur
King Arthur
SGAPrimeTime
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SavageLoveBeast
Cthulhu
Level 67
God Stats
4W - 5L
1,272 SR
Queue Stats
42W - 44L
1,200 Elo+
Party 1
Team Averages
Level 74
1,424 SR
1,390 Elo+

VS

Team Averages
Level 69
1,424 SR
1,491 Elo+
Cerberus
Cerberus
GravCentral17
Cerberus
Level 101
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
dead_shot_win
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
drewduzit_
Nemesis
Level 60
God Stats
4W - 5L
1,450 SR
Queue Stats
114W - 153L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 9
7,399
740
6,238
4,466
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
SGAPrimeTime
King Arthur
11
6 / 0 / 6
7,961
796
7,202
6,123
2,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 9
7,935
794
6,277
9,716
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GravCentral17
Cerberus
9
0 / 4 / 0
5,719
572
4,162
9,295
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
5,850
585
5,299
6,833
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
drewduzit_
Nemesis
7
0 / 3 / 0
5,729
573
2,576
8,737
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Cerberus
GravCentral17
Cerberus
0
4
0
0
W
King Arthur
SGAPrimeTime
King Arthur
6
0
6
9
W
3
0
9
7.5
L
0
5
0
0
L
Nemesis
drewduzit_
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
12,037
20,305
Taken
24,865
10,425
Mitigated
9,927
7,995
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,238
1,126
0
1,703
4,466
1,957
1,799
2,856
1,479
24,390
0
L
Cerberus
GravCentral17
Cerberus
4,162
80
222
3,082
9,295
4,881
0
4,846
4,449
14,997
0
W
King Arthur
SGAPrimeTime
King Arthur
7,202
340
0
1,383
6,123
2,874
142
3,476
2,499
0
21,505
W
6,277
304
1,192
3,717
9,716
5,594
369
2,717
6,818
25,490
0
L
5,299
321
0
525
6,833
2,118
27
3,775
3,058
17,535
0
L
Nemesis
drewduzit_
Nemesis
2,576
428
0
3,046
8,737
2,928
0
3,992
4,745
0
13,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
17,298
102
Minions Killed
88
0
Camps Cleared
0
528,742
Distance Traveled
517,202
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,399
740
34
3
0
163,632
0
L
Cerberus
5,719
572
28
3
0
181,120
3
W
King Arthur
7,961
796
29
3
0
191,313
0
W
Cthulhu
7,935
794
39
4
0
173,797
3
L
Scylla
5,850
585
36
4
0
153,135
1
L
Nemesis
5,729
573
24
2
0
182,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role