Player Matchup

Mercury
Mercury
ApocaClips
Mercury
Level 127
God Stats
2W - 1L
1,735 SR
Queue Stats
20W - 16L
1,646 Elo+
Party 3
Janus
Janus
Foustt
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,639 Elo+
Party 3
Cthulhu
Cthulhu
Smartts
Cthulhu
Level 148
God Stats
2W - 2L
1,264 SR
Queue Stats
55W - 40L
1,623 Elo+
Party 3
Apollo
Apollo
cacklingtomato
Apollo
Level 120
God Stats
2W - 1L
1,790 SR
Queue Stats
27W - 21L
1,656 Elo+
Solo
Khepri
Khepri
iFousty
Khepri
Level 102
God Stats
14W - 9L
2,042 SR
Queue Stats
175W - 151L
1,569 Elo+
Party 3
Team Averages
Level 125
1,666 SR
1,627 Elo+

VS

Team Averages
Level 97
1,534 SR
1,578 Elo+
Ganesha
Ganesha
ArtioPegsMe
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ben2e
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 1
Kali
Kali
DannyBis
Kali
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 156L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
ItsAbsolutely
Heimdallr
Level 89
God Stats
4W - 2L
1,672 SR
Queue Stats
113W - 108L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealDiehl
Baron Samedi
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 67L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApocaClips
Mercury
20
5 / 1 / 4
14,574
634
12,605
17,956
12,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Foustt
Janus
20
5 / 6 / 10
13,907
605
16,506
16,474
6,018
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Smartts
Cthulhu
20
5 / 3 / 5
13,743
598
11,994
19,848
25,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 2 / 6
15,042
654
29,225
23,966
12,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
iFousty
Khepri
18
4 / 6 / 12
13,244
576
8,141
24,066
24,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArtioPegsMe
Ganesha
15
1 / 6 / 7
9,452
411
9,421
21,216
16,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Ben2e
King Arthur
17
0 / 5 / 3
10,528
458
4,464
16,946
12,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
19
9 / 6 / 3
12,786
556
15,271
23,768
10,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
ItsAbsolutely
Heimdallr
16
1 / 7 / 3
10,656
463
15,196
21,760
8,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TheRealDiehl
Baron Samedi
18
7 / 5 / 5
12,309
535
26,718
16,756
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
29
Kills
18
18
Deaths
29
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
ApocaClips
Mercury
5
1
4
7
L
Ganesha
ArtioPegsMe
Ganesha
1
6
7
0.75
L
King Arthur
Ben2e
King Arthur
0
5
3
0.3
L
Kali
9
6
3
1.75
W
Janus
Foustt
Janus
5
6
10
1.67
L
Heimdallr
ItsAbsolutely
Heimdallr
1
7
3
0.36
W
Cthulhu
Smartts
Cthulhu
5
3
5
2.5
L
Baron Samedi
TheRealDiehl
Baron Samedi
7
5
5
1.9
W
10
2
6
6.5
W
Khepri
iFousty
Khepri
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,471
Damage
71,070
102,310
Taken
100,446
80,794
Mitigated
59,605
29,521
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ApocaClips
Mercury
12,605
5,806
0
2,283
17,956
12,339
123
4,488
13,468
9,624
148,510
L
Ganesha
ArtioPegsMe
Ganesha
9,421
961
702
3,497
21,216
16,995
72
6,926
14,265
38,542
0
L
King Arthur
Ben2e
King Arthur
4,464
462
0
1,867
16,946
12,057
380
8,082
8,422
0
54,801
L
Kali
15,271
7,518
0
9,105
23,768
10,649
164
8,830
14,763
0
80,075
W
Janus
Foustt
Janus
16,506
1,433
0
2,381
16,474
6,018
0
8,585
7,889
98,641
0
L
Heimdallr
ItsAbsolutely
Heimdallr
15,196
10,315
0
6,429
21,760
8,450
2,272
4,540
17,220
0
70,173
W
Cthulhu
Smartts
Cthulhu
11,994
1,079
1,004
7,998
19,848
25,259
1,667
6,461
13,387
70,893
0
L
Baron Samedi
TheRealDiehl
Baron Samedi
26,718
850
2,136
4,619
16,756
11,454
369
8,043
8,547
81,748
0
W
29,225
23,732
0
13,631
23,966
12,368
7,365
8,087
15,879
0
97,545
W
Khepri
iFousty
Khepri
8,141
640
0
2,224
24,066
24,810
260
8,896
15,170
29,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
55,731
664
Minions Killed
548
0
Camps Cleared
0
2,364,747
Distance Traveled
2,118,388
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,574
634
182
8
0
612,285
3
L
Ganesha
9,452
411
26
1
0
433,143
6
L
King Arthur
10,528
458
103
4
0
457,740
1
L
Kali
12,786
556
136
6
0
415,387
3
W
Janus
13,907
605
155
7
0
469,145
3
L
Heimdallr
10,656
463
143
6
0
365,869
4
W
Cthulhu
13,743
598
149
6
0
415,666
10
L
Baron Samedi
12,309
535
140
6
0
446,249
7
W
Apollo
15,042
654
155
7
0
446,714
7
W
Khepri
13,244
576
23
1
0
420,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role