Player Matchup

Cthulhu
Cthulhu
DoverV2
Cthulhu
Level 6
God Stats
2W - 2L
1,445 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 3
Thor
Thor
Duartroll
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,454 Elo+
Party 1
Neith
Neith
IrregularTiger02
Neith
Level 11
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 18L
1,372 Elo+
Party 1
Ullr
Ullr
Vebear1
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ra
Ra
Vebear1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Team Averages
Level 10
1,535 SR
1,452 Elo+

VS

Team Averages
Level 24
1,412 SR
1,394 Elo+
Bellona
Bellona
DenZeroy
Bellona
Level 21
God Stats
8W - 10L
1,478 SR
Queue Stats
18W - 26L
1,457 Elo+
Party 2
Anubis
Anubis
Huwawin
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,206 Elo+
Party 2
Thanatos
Thanatos
NeoInterfectorem
Thanatos
Level 32
God Stats
11W - 10L
1,496 SR
Queue Stats
46W - 58L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Nilex
Baron Samedi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Odin
Odin
dashtain
Odin
Level 15
God Stats
1W - 4L
1,087 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoverV2
Cthulhu
14
1 / 11 / 1
9,029
903
13,520
26,604
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
0 / 12 / 3
9,023
902
6,184
20,217
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 2
9,169
917
9,304
13,968
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Vebear1
Ullr
15
0 / 15 / 1
8,838
884
5,926
21,154
5,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 9 / 1
9,585
959
11,075
12,812
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DenZeroy
Bellona
17
4 / 1 / 25
10,623
1,062
15,088
13,312
16,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Huwawin
Anubis
20
14 / 0 / 28
12,764
1,276
28,717
12,256
7,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 1 / 24
12,641
1,264
24,085
10,275
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nilex
Baron Samedi
20
11 / 1 / 30
12,326
1,233
14,283
8,698
4,434
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
17
5 / 0 / 22
10,935
1,094
6,964
9,598
13,391
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
182
3
Kills
53
53
Deaths
3
8
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Bellona
DenZeroy
Bellona
4
1
25
16.5
L
Cthulhu
DoverV2
Cthulhu
1
11
1
0.14
L
Thor
0
12
3
0.13
W
Anubis
Huwawin
Anubis
14
0
28
28
L
1
6
2
0.33
W
19
1
24
31
W
Baron Samedi
Nilex
Baron Samedi
11
1
30
26
L
Ullr
Vebear1
Ullr
0
15
1
0.03
L
1
9
1
0.17
W
Odin
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
89,137
94,755
Taken
54,139
40,848
Mitigated
49,298
3,134
Healing
23,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DenZeroy
Bellona
15,088
4,867
0
310
13,312
16,691
0
5,471
7,541
319
26,765
L
Cthulhu
DoverV2
Cthulhu
13,520
1,118
249
555
26,604
18,369
0
12,760
13,844
29,406
0
L
Thor
6,184
2,086
0
564
20,217
9,378
0
7,526
12,691
0
13,833
W
Anubis
Huwawin
Anubis
28,717
2,959
0
8,158
12,256
7,228
0
6,027
6,129
54,964
0
L
9,304
3,417
0
636
13,968
4,000
0
6,354
7,564
0
17,822
W
24,085
9,522
0
9,624
10,275
7,554
0
4,931
5,219
0
30,806
W
Baron Samedi
Nilex
Baron Samedi
14,283
2,168
1,786
3,818
8,698
4,434
0
4,647
4,010
33,519
0
L
Ullr
Vebear1
Ullr
5,926
4,374
0
191
21,154
5,603
0
11,503
9,651
0
16,292
L
11,075
1,240
677
262
12,812
3,498
0
5,321
7,491
35,052
0
W
Odin
6,964
1,644
0
25
9,598
13,391
0
2,828
6,645
210
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
59,289
157
Minions Killed
160
2
Camps Cleared
7
785,784
Distance Traveled
924,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,623
1,062
16
2
3
197,758
0
L
Cthulhu
9,029
903
25
3
1
181,333
2
L
Thor
9,023
902
19
2
1
138,904
3
W
Anubis
12,764
1,276
80
8
0
161,994
0
L
Neith
9,169
917
14
1
0
165,579
0
W
Thanatos
12,641
1,264
17
2
3
192,024
0
W
Baron Samedi
12,326
1,233
43
4
1
161,301
3
L
Ullr
8,838
884
25
3
0
159,446
1
L
Ra
9,585
959
74
7
0
140,522
0
W
Odin
10,935
1,094
4
0
0
211,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role