Player Matchup

Neith
Neith
BruceWayne37
Neith
Level 24
God Stats
5W - 2L
1,294 SR
Queue Stats
88W - 77L
1,170 Elo+
Party 2
Fenrir
Fenrir
TheGoldenDraco
Fenrir
Level 17
God Stats
1W - 0L
1,754 SR
Queue Stats
2W - 0L
1,654 Elo+
Solo
Thoth
Thoth
TheMustrdCat
Thoth
Level 83
God Stats
1W - 1L
1,859 SR
Queue Stats
46W - 33L
1,170 Elo+
Party 2
Team Averages
Level 41
1,636 SR
1,331 Elo+

VS

Team Averages
Level 33
1,751 SR
1,572 Elo+
Cthulhu
Cthulhu
DexterOne87
Cthulhu
Level 65
God Stats
1W - 3L
1,758 SR
Queue Stats
47W - 45L
1,562 Elo+
Party 1
Bakasura
Bakasura
KadaAK2000
Bakasura
Level 5
God Stats
4W - 5L
1,758 SR
Queue Stats
10W - 12L
1,696 Elo+
Party 1
Artemis
Artemis
xStealSwordx
Artemis
Level 29
God Stats
25W - 26L
1,737 SR
Queue Stats
189W - 240L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,821
773
8,713
8,621
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
5 / 3 / 11
10,506
750
4,781
7,835
2,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 0 / 11
11,876
848
19,257
6,169
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexterOne87
Cthulhu
12
1 / 5 / 4
8,684
620
7,943
14,066
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
KadaAK2000
Bakasura
12
4 / 7 / 1
9,917
708
3,947
12,668
4,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
xStealSwordx
Artemis
11
0 / 10 / 2
8,055
575
2,861
12,222
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
5
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Cthulhu
DexterOne87
Cthulhu
1
5
4
0.6
L
Bakasura
KadaAK2000
Bakasura
4
7
1
0.64
W
5
3
11
3.5
W
11
0
11
16.5
L
Artemis
xStealSwordx
Artemis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
14,751
22,625
Taken
38,956
7,993
Mitigated
19,531
7,373
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,713
5,255
0
4,232
8,621
3,013
656
3,071
5,060
0
44,236
L
Cthulhu
DexterOne87
Cthulhu
7,943
508
0
1,702
14,066
12,552
0
6,252
7,442
17,806
0
L
Bakasura
KadaAK2000
Bakasura
3,947
2,930
0
1,128
12,668
4,249
0
4,705
7,613
0
25,635
W
4,781
553
0
1,321
7,835
2,714
53
2,807
4,435
0
25,800
W
19,257
358
150
1,670
6,169
2,266
892
1,718
4,221
78,886
0
L
Artemis
xStealSwordx
Artemis
2,861
1,080
0
1,554
12,222
2,730
0
7,335
4,562
0
28,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
26,656
211
Minions Killed
118
0
Camps Cleared
0
836,901
Distance Traveled
659,127
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,821
773
63
5
0
251,938
3
L
Cthulhu
8,684
620
26
2
0
225,062
2
L
Bakasura
9,917
708
54
4
0
242,164
2
W
Fenrir
10,506
750
28
2
0
290,302
1
W
Thoth
11,876
848
120
9
0
294,661
6
L
Artemis
8,055
575
38
3
0
191,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role