Player Matchup

Scylla
Scylla
Falconerr1
Scylla
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 93L
1,528 Elo+
Solo
Yemoja
Yemoja
KrIsTiNaRuS
Yemoja
Level 128
God Stats
1W - 5L
1,285 SR
Queue Stats
304W - 311L
1,579 Elo+
Solo
Izanami
Izanami
Mr Revolation
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,764 Elo+
Solo
Agni
Agni
suicidemidget
Agni
Level 122
God Stats
0W - 1L
1,332 SR
Queue Stats
25W - 26L
1,343 Elo+
Solo
Ravana
Ravana
uninstall4gems
Ravana
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
349W - 364L
1,499 Elo+
Solo
Team Averages
Level 125
1,423 SR
1,543 Elo+

VS

Team Averages
Level 130
1,500 SR
1,507 Elo+
He Bo
He Bo
Fraett
He Bo
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
284W - 299L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Henleya
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Nearyz
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TiQ79
Cthulhu
Level 148
God Stats
8W - 10L
1,500 SR
Queue Stats
388W - 365L
1,457 Elo+
Party 1
Scylla
Scylla
siaskia
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Falconerr1
Scylla
19
6 / 6 / 5
11,959
747
13,586
15,209
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
2 / 5 / 5
10,218
639
6,280
14,239
14,666
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
16
0 / 8 / 4
9,561
598
9,265
19,678
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 4
10,761
673
15,198
9,992
3,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 8
11,159
697
12,093
15,455
7,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fraett
He Bo
15
3 / 5 / 10
10,566
660
6,562
8,079
3,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Henleya
Sylvanus
20
6 / 1 / 17
12,841
803
6,773
16,319
15,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Nearyz
Medusa
19
5 / 4 / 14
11,880
743
18,560
15,929
8,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TiQ79
Cthulhu
18
2 / 3 / 17
10,993
687
13,799
17,500
16,672
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
siaskia
Scylla
20
11 / 2 / 8
12,575
786
21,545
13,476
7,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
14
Kills
27
27
Deaths
15
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
Falconerr1
Scylla
6
6
5
1.42
W
He Bo
Fraett
He Bo
3
5
10
1.6
W
Sylvanus
Henleya
Sylvanus
6
1
17
14.5
L
Yemoja
2
5
5
0.9
L
Izanami
0
8
4
0.25
W
Medusa
Nearyz
Medusa
5
4
14
3
W
Cthulhu
TiQ79
Cthulhu
2
3
17
3.5
W
Scylla
siaskia
Scylla
11
2
8
7.5
L
3
3
4
1.67
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,422
Damage
67,239
74,573
Taken
71,303
37,157
Mitigated
51,428
27,191
Healing
41,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Falconerr1
Scylla
13,586
449
1,827
2,509
15,209
5,318
664
10,189
4,872
33,736
0
W
He Bo
Fraett
He Bo
6,562
535
205
374
8,079
3,790
408
4,766
3,313
10,985
0
W
Sylvanus
Henleya
Sylvanus
6,773
426
15,769
8,618
16,319
15,760
456
7,670
8,649
12,975
0
L
Yemoja
6,280
656
10,017
3,214
14,239
14,666
426
8,385
5,604
14,302
0
L
Izanami
9,265
3,670
1,548
2,588
19,678
5,925
1,634
13,454
5,818
0
24,106
W
Medusa
Nearyz
Medusa
18,560
6,248
3,891
2,936
15,929
8,117
3,336
8,297
7,632
0
45,321
W
Cthulhu
TiQ79
Cthulhu
13,799
459
3,436
2,157
17,500
16,672
444
8,311
9,189
29,308
0
W
Scylla
siaskia
Scylla
21,545
863
2,235
1,864
13,476
7,089
1,211
6,020
7,456
46,088
0
L
15,198
635
1,376
843
9,992
3,684
0
6,953
2,939
34,940
0
L
12,093
2,397
0
3,269
15,455
7,564
835
8,598
6,661
0
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,658
Gold Earned
58,855
164
Minions Killed
172
0
Camps Cleared
0
1,250,300
Distance Traveled
1,275,957
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,959
747
39
2
0
269,572
1
W
He Bo
10,566
660
8
1
0
168,527
0
W
Sylvanus
12,841
803
11
1
0
265,181
2
L
Yemoja
10,218
639
18
1
0
255,120
3
L
Izanami
9,561
598
35
2
0
248,009
0
W
Medusa
11,880
743
58
4
0
280,940
2
W
Cthulhu
10,993
687
39
2
0
286,851
1
W
Scylla
12,575
786
56
4
0
274,458
1
L
Agni
10,761
673
57
4
0
213,170
1
L
Ravana
11,159
697
15
1
0
264,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role