Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Drakoryuu
Ao Kuang
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
678W - 689L
1,492 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,497 Elo+

VS

Team Averages
Level 56
1,708 SR
1,642 Elo+
Discordia
Discordia
ChildPlease302
Discordia
Level 59
God Stats
13W - 16L
1,827 SR
Queue Stats
263W - 291L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Dale_Doleman
Sylvanus
Level 67
God Stats
32W - 23L
1,500 SR
Queue Stats
179W - 193L
1,721 Elo+
Party 1
Chiron
Chiron
Edalfy_14
Chiron
Level 43
God Stats
4W - 2L
1,796 SR
Queue Stats
18W - 12L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 4 / 1
6,262
696
4,492
6,144
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
7
1 / 3 / 1
5,848
650
1,907
4,957
1,413
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Drakoryuu
Ao Kuang
8
0 / 5 / 1
5,762
640
4,720
8,370
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChildPlease302
Discordia
10
4 / 1 / 5
7,206
801
5,113
5,537
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Dale_Doleman
Sylvanus
10
1 / 1 / 9
7,283
809
3,828
8,447
3,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Edalfy_14
Chiron
11
7 / 0 / 3
8,045
894
7,201
5,497
1,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Discordia
ChildPlease302
Discordia
4
1
5
6.5
W
Sylvanus
Dale_Doleman
Sylvanus
1
1
9
5.5
L
Ao Kuang
Drakoryuu
Ao Kuang
0
5
1
0.1
W
Chiron
Edalfy_14
Chiron
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,119
Damage
16,142
19,471
Taken
19,481
8,358
Mitigated
7,694
2,624
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,492
1,111
0
655
6,144
2,968
0
2,893
3,251
1,420
14,666
L
Fenrir
 
Fenrir
1,907
519
0
923
4,957
1,413
0
1,889
3,068
0
7,298
W
Discordia
ChildPlease302
Discordia
5,113
472
894
2,140
5,537
2,260
603
1,327
4,210
28,699
0
W
Sylvanus
Dale_Doleman
Sylvanus
3,828
434
1,096
2,375
8,447
3,728
552
2,662
5,785
9,240
0
L
Ao Kuang
Drakoryuu
Ao Kuang
4,720
868
0
1,046
8,370
3,977
0
4,183
4,187
19,745
0
W
Chiron
Edalfy_14
Chiron
7,201
3,458
698
1,511
5,497
1,706
2,241
984
4,513
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
22,534
70
Minions Killed
101
0
Camps Cleared
0
433,447
Distance Traveled
543,566
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,262
696
22
2
0
152,084
2
L
Fenrir
5,848
650
13
1
0
133,373
0
W
Discordia
7,206
801
40
4
0
178,407
4
W
Sylvanus
7,283
809
14
2
0
191,209
1
L
Ao Kuang
5,762
640
35
4
0
147,990
1
W
Chiron
8,045
894
47
5
0
173,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role