Player Matchup

Cthulhu
Cthulhu
Insidimouse
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
Lug1a
Awilix
Level 121
God Stats
1W - 1L
1,555 SR
Queue Stats
12W - 8L
1,666 Elo+
Solo
Anhur
Anhur
PSEUDOs
Anhur
Level 120
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
SeriousQuack
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
nichoboy8
Vulcan
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 182L
1,447 Elo+
Solo
Team Averages
Level 116
1,436 SR
1,523 Elo+

VS

Team Averages
Level 137
1,639 SR
1,416 Elo+
Chronos
Chronos
Djinrick
Chronos
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 181L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
DonSmily
Danzaburou
Level 129
God Stats
1W - 0L
1,480 SR
Queue Stats
14W - 11L
1,320 Elo+
Party 1
Chang'e
Chang'e
LaiIah
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,320 Elo+
Party 1
Chaac
Chaac
Ruin Kainee
Chaac
Level 124
God Stats
7W - 2L
1,945 SR
Queue Stats
53W - 53L
1,515 Elo+
Party 2
Arachne
Arachne
telford1986
Arachne
Level 157
God Stats
2W - 2L
1,771 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Insidimouse
Cthulhu
20
8 / 6 / 15
15,732
787
21,883
32,217
49,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Lug1a
Awilix
20
8 / 5 / 11
15,454
773
29,267
27,283
14,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
PSEUDOs
Anhur
20
5 / 5 / 10
14,439
722
20,095
24,588
11,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SeriousQuack
Hercules
20
5 / 5 / 17
14,867
743
17,266
35,301
34,997
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
nichoboy8
Vulcan
20
4 / 5 / 13
14,715
736
30,818
16,224
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djinrick
Chronos
20
10 / 4 / 10
17,383
869
31,486
27,341
14,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DonSmily
Danzaburou
20
7 / 6 / 12
16,513
826
36,533
32,112
14,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
LaiIah
Chang'e
19
2 / 10 / 12
13,235
662
16,604
27,625
13,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 4 / 11
15,312
766
21,395
22,142
18,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
telford1986
Arachne
20
1 / 6 / 13
14,171
709
10,816
28,806
22,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
84
30
Kills
26
26
Deaths
30
66
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chronos
Djinrick
Chronos
10
4
10
3.75
W
Danzaburou
DonSmily
Danzaburou
7
6
12
2.17
L
Cthulhu
Insidimouse
Cthulhu
8
6
15
2.58
W
Chang'e
LaiIah
Chang'e
2
10
12
0.8
L
Awilix
Lug1a
Awilix
8
5
11
2.7
L
Anhur
PSEUDOs
Anhur
5
5
10
2
W
6
4
11
2.88
L
Hercules
SeriousQuack
Hercules
5
5
17
2.7
L
Vulcan
nichoboy8
Vulcan
4
5
13
2.1
W
Arachne
telford1986
Arachne
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,329
Damage
116,834
135,613
Taken
138,026
118,885
Mitigated
83,753
28,870
Healing
49,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Djinrick
Chronos
31,486
17,357
0
8,059
27,341
14,441
807
10,216
16,841
85,905
979
W
Danzaburou
DonSmily
Danzaburou
36,533
15,746
0
13,598
32,112
14,134
1,710
14,670
16,932
0
85,089
L
Cthulhu
Insidimouse
Cthulhu
21,883
1,117
1,116
1,592
32,217
49,609
248
9,770
22,447
39,492
0
W
Chang'e
LaiIah
Chang'e
16,604
2,065
8,868
8,301
27,625
13,823
518
10,696
16,497
39,691
0
L
Awilix
Lug1a
Awilix
29,267
11,689
0
4,438
27,283
14,642
0
11,112
16,171
0
75,836
L
Anhur
PSEUDOs
Anhur
20,095
11,425
396
4,081
24,588
11,503
1,833
9,250
15,338
0
72,489
W
21,395
1,570
0
4,622
22,142
18,911
1
7,675
14,133
0
51,327
L
Hercules
SeriousQuack
Hercules
17,266
3,656
2,201
13,910
35,301
34,997
915
14,259
21,042
0
41,364
L
Vulcan
nichoboy8
Vulcan
30,818
7,187
0
1,136
16,224
8,134
231
5,466
10,758
100,403
0
W
Arachne
telford1986
Arachne
10,816
6,478
0
5,856
28,806
22,444
2,194
8,119
20,347
6,568
35,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,207
Gold Earned
76,614
522
Minions Killed
448
9
Camps Cleared
8
1,787,447
Distance Traveled
1,801,106
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
17,383
869
133
7
2
373,230
3
W
Danzaburou
16,513
826
98
5
1
320,577
8
L
Cthulhu
15,732
787
47
2
0
355,475
12
W
Chang'e
13,235
662
58
3
0
333,493
0
L
Awilix
15,454
773
120
6
1
365,712
1
L
Anhur
14,439
722
126
6
2
286,316
0
W
Chaac
15,312
766
76
4
1
391,908
2
L
Hercules
14,867
743
51
3
2
386,423
4
L
Vulcan
14,715
736
178
9
4
393,521
1
W
Arachne
14,171
709
83
4
4
381,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role